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3-12-2010 @ 10:18AM
Players are always excited to try something new. They'll try harder to break that wall. They'll not try harder, however, if they're always in the same place doing the same thing. Why try harder and fix what you're doing wrong if it's working?I've seen that happen in the past.Example:A group has weak ranged dps. However, thanks to the good melee dps, the bosses are being killed. Now that group is faced with a boss that relies heavily on ranged dps. They go to the boss and wipe because of the lack of dps. The ranged dps have to try harder and to do that they'll have to check what they're doing wrong(rotations, movement, ...) After a while they manage to down that boss and, the other bosses are falling a lot easier. It happened to me back at lvl 70(in that case the problem was lack of hit on the ranged dps but the basic idea is the same).
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