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Reader Comments (Page 1 of 1)
3-12-2010 @ 3:40PM
Aedilhild said...
Conversely, low rage could be subject to discounted abilities (perhaps dealing less damage) so a player could watch his bar before it emptied, rather than know that a single major strike will leave him staring at dimmed buttons, rage-starved for the next couple of seconds. It'd make for more interesting play.