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3-15-2010 @ 11:17AM
Our guild runs usually have a a pug or two for the ten mans (I'm in the second group so the first group has no pugs) and more for 25 mans. We do use epgp for the guild folks, but that is often on hold depending on the number of pugs. Our loot rules are pretty simple and seem to work so far. One piece of contested loot per raid and however much uncontested that you want. Main spec rolls first and then off spec. I like the "don't be a dick" loot rule, but folks often don't know how to not be a dick. Like the plate healer that will roll off spec on dps gear so they can give it to their significant other if they win or the caster dps that rolls on a healing cloak because they are hit capped. There are some awesome folks that do pass because they recognize when something is better for someone else, but they certainly seem to be the exception.
3-15-2010 @ 11:22AM
If anyone in my guild was rolling on things to hand them off to other people rather than because they wanted the gear themselves I would boot them from the guild. On a very good day I might give them a warning instead. This is ninja-looting plain and simple.
3-15-2010 @ 3:42PM
We use a system close to that... We use a standard DKP system, if there is a pug that the loot can go to then /roll... If the pug wins, end of story. If the guildy wins (of course only people who can use should role, which might be tough here) then DKP goes into effect. Easy, done. If guild members get upset when they lose to a pug roll it just helps make sure they show up in the future and help recruit more...
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