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3-16-2010 @ 1:15PM
Actually, opportunity cost in WoW's economy is complicated, and factors can push the price of commodities lower than you might think, given the time it takes to farm or create them.Most materials can be slowly gathered at next to no opportunity cost during the normal course of play. Running a dungeon will probably net your one or two stacks of cloth, which are essentially "free." (That is to say, you are sacrificing very little actual time gathering them). The same goes for ore and herbs gathered during normal questing. You won't get them as quickly as dedicated farming, but you will get them at an extremely low opportunity cost, which, in turn, affects how you price them on the AH.So, before you judge to harshly, remember that World of Warcraft is a game above all else, and this changes the way a lot of these classical economic ideas work.
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