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3-16-2010 @ 6:19PM
After taking a break from WoW, and playing Aion where Gold Selling was absolutely rampant I can definitely agree with the column in the context it was written.Blizzard creating gold to sell out of thin air would destroy the economy. It would quickly cost you 200g for a stack of ore because money would be so inflated...============================Then on the other hand you have Eve's model. They sell you game time cards, which you can transfer electronically to someone else through the account management website. It works something like this.I go buy a game time card on the account management screen, and choose to gift it to someone else. I select the server name and type in the character name of the person that is buying it, along with the price that we agreed upon in-game. The person then has an option on their account management screen to accept it. The recipient then accepts the Code, along with which character to pay for it on. They get one month free, and the money is immediately mailed to the character of my choosing. At that time Blizzard cashes in on the hold they originally put on my Credit Card or Paypal account when I authorized the transaction.Works well for people who can farm a lot of money and can let them play for free, and allows others to buy gold legally and effectively. Due to the limited demand, prices are fairly level as to how much gold is worth one month's game time, though obviously from expansion to expansion this would increase. And since this is gold that is already in the market, it can sustain itself because the gold isn't created at that moment out of thin air, which would cause wholesale inflation.
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