Arcane Brilliance: A lament for Frostfire

My father was a history professor, so I've always harbored a secret affinity for the events of the past. I like timelines, backstory, and dare I say it...lore. My mother, by the way, was a warlock-hunter, and warlock parents still to this day invoke her name in dire tones to get their warlock children to eat their vegetables, but that's a story for another time.
So, in the spirit of preserving the history of all things mage-related, I'd like to bring you this brief history of the single prettiest spell in the game: Frostfire Bolt.
- November 2008: Wrath of the Lich King is released. Mages everywhere discover that at level 75 they get access to a brand new spell, called Frostfire Bolt. It combines the effects of both Fireball and Frostbolt. Because it benefits from all talents that affect either fire and frost spells, a new elementalist spec is born. It dives into both the fire and frost trees to take every talent that can possibly improve this single spell. Blizzard wholly endorses this spec, having introduced the spell for the sole purpose of allowing such a talent configuration.
- December 2008: As mages everywhere enter the initial stages of raiding content in the new expansion, they discover that the so-called Frostfire build is at that time the single best DPS mage spec in the game.
- March 2010: Frostfire what? I'm sorry. I totally forgot what we were talking about. Oh yeah. That old spell. People still use that?
I miss Frostfire Bolt. I miss it a lot. Here was an incredibly fun, interesting idea that mages had been asking for and even experimenting with (as far as the mechanics of the time would allow) for pretty much as long as WoW had existed: an elementalist spec. And with the implementation of one very sexy-looking spell, Blizzard had provided the means with which to bring the concept into the endgame. If a mage wanted to dabble in both the fire and frost trees, that mage could now do so, and even top the DPS charts while they were at it. Mages had four distinct specs to choose from, a new primary nuke to explore, and most importantly, a new and exciting way to slaughter warlocks.
In fact, aside from a few very limited situational uses, Frostfire Bolt existed entirely for the purpose of making such a spec possible. If you weren't a Frostfire mage, you simply didn't use Frostfire Bolt. It was created as the main nuke for a fourth mage spec, and outside of that function, it was essentially useless.
In its prime, Frostfire Bolt was a wonder to behold. It scaled better than Fireball, allowed for such awesome talent combination effects as Ice Shards and Ignite to apply simultaneously to the same spellcast, and was incredibly mana-efficient. During the beta testing process for the expansion, Blizzard had stated that their intention with the spell was to make such a spec viable in end-game raiding, and they had succeeded.
Then...they sort of forgot about it.
Though all three other specs have received their share of attention in subsequent patches, Frostfire remained static. The spell's scaling ceased to keep pace. No new talents, improved mechanics, buffs, or even nerfs were introduced to the spell or its possible talent setups. Frostfire enthusiasts watched with dismay as their spec fell into disuse and neglect, as their fellow elementalists rerolled as pure fire, or arcane mages, helpless to do anything other than shelve their chosen spec and move on to something more mainstream.
Though the spec still exists, it has fallen behind fire and arcane to the point of obsolescence. A few die-hards still cling to Frostfire, but the elitist raiding community has largely abandoned it. The spec depended on its damage output for viability, bringing with it no raid utility to offset its gradually increasing DPS shortcomings, and so it became a relic of an outmoded era.
The sad thing is that the spell is there. Frostfire Bolt still exists, residing in the same spot in our spellbooks where it has been for the past 18 months. It hasn't changed. It still provides a way to cast a single spell that benefits from both fire and frost talents, precisely the task it was designed to perform. And we, the same mages who pestered Blizzard for so long to provide this functionality and rejoiced so mightily when they complied in such elegant fashion...we're still here too. We still want a viable Frostfire spec.
But that's the problem. The spell is still there, in exactly the same form it was when it was introduced, a year-and-a-half ago. Everything else has changed, but not Frostfire Bolt. Its power hasn't been neutered by some massive nerf. Blizzard's designers haven't removed the spell, or altered the spec. In fact, they've apparently paid no attention to Frostfire Bolt at all whatsoever. Frostfire's downfall hasn't been the result of any action, it has actually been the product of inaction.
Frostfire is dying of neglect.
Now, I didn't begin writing this column as an epitaph. As I stated before, the spell is still there, where it has ever been. And we who wish to make use of it are also still around. So can this problem be solved?
The major culprit comes from a somewhat unexpected source: the arcane tree.
Torment the Weak is a strange talent. It's incredibly powerful. So powerful, in fact, that it has become a mandatory talent for every single mage spec. Fire mages go into the arcane tree to take it. Frost mages must also spend an otherwise pretty useless 20 points in that same tree to obtain it. The near-constant 12% flat damage increase it provides in a typical raid setup is such a huge buff that it simply isn't an option for a pure DPS spec to avoid it.
Unfortunately, an elementalist build simply doesn't have 20 talent points to spend in the arcane tree. An elementalist build spends all of its points in the fire and frost trees. Frostfire mages simply do not have the option of taking Torment the Weak.
Blizzard has already spoken of their distaste for the mandatory status of this single talent. No one talent should be of such vital importance to every spec for a class. I'm not sure what the answer is here. Perhaps you can come up with better ideas. Here are mine, such as they are:
- Torment could be nerfed, but not without equal compensation. Mage DPS cannot endure a major nerf and remain competitive. But if Torment could somehow become less mandatory, possibly by offering compensatory buffs in all three trees, somewhere deeper in the trees to prevent double-dipping, it would open the door for Frostfire builds to regain some ground.
- Some talent or talents with unique benefits to Frostfire Bolt could be installed in the late tiers of the fire tree or the middle tiers of the frost tree that offers similar damage capabilities to offset the lack of Torment for the spec. This could be difficult to balance, but if done properly would offer the support the Frostfire spec has been starved for since its inception.
- Frostfire Bolt itself could be altered in such a way as to improve its scaling. This is a nebulous idea that I really can't pretend to provide specifics for, but making the focal spell for the spec more powerful at the later stages of the end-game could ensure continued viability for the spec without overbalancing any of the other specs.
I refuse to subscribe to that school of thought. As you know if you've been reading Arcane Brilliance much at all prior to now, I want all of our mage specs to be raid-viable. I'm not concerned about minor differences between the overall damage output of the major builds. As long as the build is capable of producing decent raid damage, of holding its own in the DPS class hierarchy, I have no desire to see a mage respec simply to gain a few points of DPS. I'm more concerned about what a mage brings to the raid besides DPS, their skillset, their utility, their unique strengths. If my guild has an excellent arcane mage, and excellent fire mage, and excellent frost mage, and an excellent frostfire mage, I'm bringing all of them (well, as much as doing so is possible). But when a particular build falls so far behind that "best" spec that the DPS loss prohibits bringing that spec, I have a problem with that.
I've said it before, and I will repeat the sentiment now:
There is absolutely no reason every spec can't be viable. As long as the damage outputs are within spitting distance of each other, no spec should ever...ever...get shunned. Frostfire is, in its current and only incarnation, left out. The concept is too interesting, the idea too good, to be left to fade into obscurity. I mean...just look at that picture up there! That particular exploding gnome deserves better.
Filed under: Mage, (Mage) Arcane Brilliance






Reader Comments (Page 1 of 6)
Nazgûl Mar 20th 2010 4:11PM
I love you Belt.
I leveled a mage and recently hit 80 just because of Frostfire Bolt, and was dismayed to see it was completely useless. Your ideas all seem viable to resurrect the spec and make it viable again.
My preference is number 3, because if the spell itself is buffed that in turn is a buff to Frost mages as Brain Freeze will now provide a free Frostfire Bolt cast. Buff both of the slacking PvE specs with one stone!
Heilig Mar 20th 2010 6:38PM
Torment the Weak needs to be changed. It seems clear to me that it was intended more as a PvP burst talent than a mandatory raid talent, where you would hit your opponent with the otherwise useless 41 point talent and proceed to do an extra 12% damage while it was on them so you could blow them up during a healer CC. They should simply retune mage damage across the board and make TtW only function as a PvP/non-boss talent where it would specifically require the Slow spell to be on the target, not just any random slowing effect. This change would bring all 4 specs back in line with each other and you can simply readjust the scaling on the four main nukes to compensate for lost DPS.
Pyromelter Mar 20th 2010 6:41PM
Completely agreed, although if FFB was buffed along with the brain freeze change, the pvp factor is going to override it... frost mages will become OP in pvp (and they are pretty darn good right now).
Let's hope cataclysm makes it viable again, but I really don't think it will be possible to change a FFB to be viable until then.
mark Mar 20th 2010 9:33PM
as a main dps spec perhaps
i play arcane as main
i LIKE arcane as main
i played ttw/fire as offspec untill recently (5% raidcrit on all casters vs personal dps)
i recently went offspec FFB - guildmaster and raidleader were VERY happy:
5% crit if missing
extra slow when needed
extra survival if needed
extra burst if needed
for those last 2 - living bomb is a AoE spell - its a trash spell mostly
go 50/21 - all FFB fire + all frost needed + COLD SNAP
raid buffing flexible survival mage spec - amazing for newer bosses
it might be situational but its very viable
(extra slowdown/blizz slow for extra flexability)
Colten Mar 20th 2010 4:18PM
Great Article. To be honest, I forgot about Frostfire bolt... But now I remember how excited I was when it was revealed during the beta, and I remember how many threads there were on the official forums theorycrafting and rejoicing this single spell. Death to warlocks!
Zachary Mar 20th 2010 4:20PM
If nothing else, I'm just sick of my 1111211112 rotation.
Long live Frostfire!
Zuljo Mar 21st 2010 5:48PM
I totally agree. I fall asleep at my keyboard on tank and spank bosses these days.
Mognet T Mar 20th 2010 4:22PM
I'm going to have to hope Blizzard implements #1, they have already expressed interest in obliterating the talent, so it would be nice to get something in return.
Kalintz Mar 20th 2010 4:32PM
What was the frostfire spec? Never seen it.
Mhacdebhandia Mar 20th 2010 5:20PM
Mostly Fire, going into Frost deep enough for Icy Veins at least, maybe Shatter. I raided with Frostfire until partway through Ulduar, when I had so much hit from my upgrades that I went back to deep Fire as Precision was no longer helpful.
Hoggersbud Mar 20th 2010 4:26PM
I think Frostfire Bolt would be best served if there was something unique for Fire and Frost builds to do with it deep in the tree.
But then I'm not sure it's actually feasible on its own, as I just don't know how easily the FFB can be fed without over-feeding something else.
uncaringbear Mar 20th 2010 5:49PM
That's the problem right there. In Cataclysm, Blizzard's philosophy will be "Bring the talent tree, not the talent(s) or spell(s). What that means is that after they redesign the talents and trees for Cata, their aim is for players to make simpler choices about talents to the point that all they'll need to do is pick a tree and go with it. There will also be less hand wringing about picking secondary talents in other trees. You will simply pick one tree and go deep into it.
Having sub or hybrid specs has never been something encouraged by Blizzard. From a development perspective, they're difficult to support and balance for. Invariably, when a viable hybrid spec is discovered, it quickly becomes the FOTM and everyone suddenly switches to it. Builds like Frostfire and SL/SL (and shockadin to a much lesser extent) are like the chemistry experiments that resulted in something unique and exciting instead of exploding in our faces.
Deathknighty Mar 20th 2010 6:04PM
Right, but when I do a chemistry experiment, I WANT something new and exciting! What's the point in a game that tries not to be fun and exciting? Just defeats the purpose!
Hoggersbud Mar 21st 2010 10:51AM
Here's the thing, WOW isn't a chemistry experiment. It's a Chemistry Factory. When things get too new and exciting in the home it's....not necessarily so bad. When things get new and excited in a factory it can be devastating.
Myrdor Mar 21st 2010 1:10PM
@uncaringbear
You are correct that Blizzard does not encourage hybrid specs - but subspecs certainly are encouraged and expected. Any tree with so many attractive talents that most players consistently put most of their talent points in a single tree are branded as bloated, and eventually consolidated and pruned. However, frostfire is *not* a hybrid spec. It is a full fire spec that takes 51+ points in fire, and puts its excess points in frost, instead of arcane. It would be a completely "normal" spec for any other class - the only reason it was interesting for mages is the historical incompatibility of the frost and fire trees, while arcane was the neutral tree that complemented either.
Aftermathmatical Mar 20th 2010 4:32PM
I think... that when Cata comes out it'll be viable again. They could rebuff it again some how now, but its near the xpac, and people are used to their styles. I think in Cata with all the changes, everythings gettin revamped and my guess is it will make a very cool comeback.
On the other hand, having a split tree spec may not be so great with the mastery system, so they may have.. "let" it fall to neglect so that it suddenly doesn't disappear when cata comes.
On.. the other, Other hand, they may implement something where you could spec more into the spell without having to split points in 2 trees. Maybe a tier 1 or 2 place to increase it.
I believe it'll come back because blizz 95% doesn't create new stuff just to throw it out. And that spell is just cool as hell to me.
Nizari Mar 20th 2010 7:06PM
I could see the mastery stat making the FFbolt spec viable again. If it it gains the buff of both the fire talent points and frost from mastery, it could make it one powerful nuke.
Butts Mar 20th 2010 4:35PM
Well, 3.3.3 is bringing Frostfire Bolt for the PVE frost spec back into the action, if you didn't know.
The talent "Brain Freeze" will now also allow you to insta-cast Frostfire bolt, which IS going to be a DPS boost compared to not taking it since Fireball didn't scale well with just chucking frostbolts.
Obviously everyone will still get TtW, but Frostfire bolt will be used.
Butts Mar 20th 2010 4:37PM
Here's the patch note:
"Brain Freeze: This talent now allows your next Fireball or Frostfire Bolt to be instant and cost no mana. There is a small internal cooldown to keep the Frostfire Bolt from immediately triggering Brain Freeze again."
Babaloo Mar 20th 2010 4:55PM
But in the wrong sense. People made entire specs and rotations around that one spell. Having it as a proc is going to help Frost mages (And is gonna be fun in PvP for sure), but it's not resurrecting back as a viable or nuke. A proc is not the same as a talent build and main nuke.