Spiritual Guidance: Discipline 101, Page 3

- Always use Prayer of Mending when it is not on cooldown. Use it on the tank or anyone you expect to take damage in the next few moments.
- If you are healing the tank, keep Power Word: Shield on him and refresh it whenever the Weakened Soul debuff isn't present. When he takes damage, use Penance to heal up the larger damage and follow up with as many Flash Heals as you can cast until he's at full or your Penance is usable again. Cast Renew to help stabilize incoming damage.
- If a tank is taking unpredictable amounts of damage, try to conserve your Penance for the larger bursts and use Flash Heals for anything that is manageable. This will insure you don't lose your tank to a huge spike of damage if Penance is on cooldown.
- Unless a fight strategy requires your Pain Suppression at a particular time, use it liberally so you don't get in the habit of not using it at all. It's the perfect reaction to a panic moment if your Penance is on cooldown, and the target you're casting it on already has Weakened Soul and a consumed shield.
- You can also use Power Infusion on yourself during panic moments to get heals to your target faster. Use this ability freely so it doesn't go to waste. If you're in a fight with more predictable or manageable damage, use your Power Infusion on a caster DPS to help the raid instead.
- If you're shield spamming, work your way down groups that are most likely to take damage. I start with tanks and melee, then get the healers since some of them have the tendency to forget to heal themselves. Until patch 3.3.3, I also prioritize bubbling arcane mages so they can get bonus spellpower from Incanter's Absorption.
- As a shield spammer, spot heal with Penance but don't concern yourself so much with casted heals like Flash Heal. Only cast if it is absolutely necessary to save a member of your raid. As a shield spammer it is very easy to get sidetracked from bubbling the raid, but stick to it if it is your assignment. For the most part, druid HoTs will tick smaller damage up by the time you get a casted heal off, and other larger damage might be healed by another raid healer's instant cast spell. That doesn't mean ignore dying players, it just means if things are under control and you know someone else will get it, stick to bubbles. Your bubbles being up is what keep things in control a lot of the time.
- If you're stacked with your group, use Holy Nova to quickly help out with sudden bursts of raid damage. You can also use it when not stacked to keep yourself alive if you've got Weakened Soul but can't stop moving to cast or channel.
- Don't Renew spam. It's a poor use of time and mana. Save it for single targets you're healing.
- If you need to use Prayer of Healing, use it immediately after casting a Power Word: Shield so you can get the Borrowed Time buff. You can also use Power Infusion with it to increase the casting time.
I recommend any of the following gems for a disc priest. Find a combination that works for you.
- Runed Cardinal Ruby: Spellpower
- Brilliant King's Amber: Intellect
- Quick King's Amber: Haste
- Smooth King's Amber: Critical Strike
- Reckless Ametrine: Spellpower/Haste
- Potent Ametrine: Spellpower/Critical Strike
- Luminous Ametrine: Spellpower/Intellect
- Royal Dreadstone: Spellpower/MP5
For meta gems any of the following are useful to a priest in PvE:
- Insightful Earthsiege Diamond: Use this meta if you find yourself always needing more mana.
- Ember Skyflare Diamond: This is a good gem for throughput with a small mana bonus.
- Beaming Earthsiege Diamond: Disc priests love their crit, but picking this gem over the Ember Skyflare Diamond is a personal choice. You will get more throughput from critical spells, but depending on how much crit you already have on your gear this gem could be useful or overkill.
- Revitalizing Skyflare Diamond: The effect on this gem could be interesting to play with if you're more of a tank healing disc priest. For anything else I think you can find a better option. (If you're slotting it for the MP5, for example, you should probably just take the Insightful instead.)
Major Glyphs: Just like with talents, there is a cookie cutter selection for major glyphs for disc PvE. Nothing really comes close to any of the following glyphs. They are as follows:
- Glyph of Penance: Blizzard designed a mandatory glyph for disc priests. This is it.
- Glyph of Power Word: Shield: While not mandatory, you will get a lot of free bonus healing every time you use your bread and butter spell with this glyph. I believe the guessed absorbs AddOn to Recount also relies on this glyph to estimate absorbs.
- Glyph of Flash Heal: This might not be an appealing glyph to a shield spammer, but it's greatly beneficial to a tank healer.
- Glyph of Levitate: This glyph is rarely used in combat, but it's worth having so you can always find creative ways to use Levitate.
- Glyph of Fading: I use fade quite frequently in fights with adds, so I recommend the same for any other priest.
- Glyph of Fortitude: This glyph is useful for buffing in combat. You know, for when the DPS explode themselves somehow.
- Glyph of Shadowfiend: I've honestly never seen my Shadowfiend die in PvE, but if you have you may want this glyph.
- Glyph of Shackle Undead: This glyph is quite useful in Icecrown Citadel, but is obviously situational.
12. Endgame Enchants
- Back: Greater Speed (or: Lightweave Embroidery or Darkglow Embroidery, for tailors).
- Chest: Powerful Stats.
- Feet: Greater Spirit or Tuskarr's Vitality (or Nitro Boost, for engineers).
- Fingers: none (or Greater Spellpower for enchanters).
- Head: Arcanum of Burning Mysteries.
- Legs: Brilliant Spellthread.
- Main Hand: Mighty Spellpower.
- Hands: Exceptional Spellpower (or Hyperspeed Accelerator, for engineers).
- Shoulders: Greater Inscription of the Storm (or Master's Inscription of the Storm, for scribes).
- Two-Hand: Greater Spellpower.
- Waist: Eternal Belt Buckle.
- Wrists: Superior Spellpower (or Fur Lining - Spell Power if you're a leatherworker priest for some reason).
Finally, if you are going to call yourself a disco priest, you will need to actually familiarize yourself with disco and other electronic dance music. Start with the Beegees and work you way forward. Disco priests also like funk and neo-psych. You may also want to work on getting yourself one of these.

Disco bunny. Just don't believe your combat log when it expires. D.I.S.C.O. isn't dead!






Reader Comments (Page 1 of 5)
Hanak Mar 21st 2010 12:20PM
No disc(o) sure ain't dead. Too bad I won't be able to get that disco ball though :/ I really dislike this "buy premium stuff for cash" idea, even if it's just vanity items. I'd rather pay blizzard by spending a month of my playtime finishing a fun quest-line for it than paying money up front.
Hanak Mar 21st 2010 12:22PM
ehrm... sorry for the mini-rant.
Nazgûl Mar 21st 2010 8:11PM
#13 is possibly the most useful tip I have ever seen for Disco Priests.
10/10
icbleu Mar 21st 2010 9:50PM
Thanks Dawn for an informative and RELEVANT article on Disc healing. Can we make this REQUIRED reading for ALL raid leaders?
Maybe if it was i'd hear a few less stupid comments in raids from my world 500 guild.. some of which include: "wait a second, you aren't hit capped (on Arthas fight) to dispel? that's FAIL, imo" and the never to be forgot: "um.. i see a discrepancy in the healing meters here. Why isnt the Disc Priest keeping up?"
Thank you
Tyr Mar 21st 2010 8:16PM
Ah, just in time; I just respecced my priest to disc and was looking for some pointers :)
TwhiT Mar 21st 2010 8:50PM
perfect timing! i just started playing my 70 priest! :D
Dragon Mar 21st 2010 11:36PM
Any suggestions for a up and coming 80 disc trying to get gear from 5 man heroics?
Thanks
Zadias- Doomhammer US
James Mar 21st 2010 9:06PM
people can be jerks if their healer has just dinged 80, so get a shadow dual spec until you have some tier 9, sad but true :(
L Mar 21st 2010 9:32PM
Nah, as long as you are suitably geared to begin 5 mans go ahead and heal if they don't like it oh well. Heroics are designed to be played in lvl 80 reg gear with a few leveling pieces/BoE's thrown in. You DO NOT need to be in full T9 to heal a heroic. (Excluding HoR which does have a gear requirement)
Angus Mar 21st 2010 11:40PM
After you zone in:
Inspect tank, if it is someone in full T9 or 10 with a lot of the badge pieces, thank the maker. Then let them know the following.
"Hi, I am a newish disc priest. I'll do my best, but please don't think I am up to what you are used to in raids for healing yet."
I find that having that show up or similar changes my pace as a tank and keeps us going briskly but not suicidally.
Get the cheap gems if you are in Heroic blues, it shows you are trying. Get the epic gems in T9 or better. Get a belt buckle, enchant what you can and go to town.
If you haven't run the dungeon much, tell the tank that and ask them to tell you when a spot with spikes in damage will happen. I know a healer that had dinged 80 5 minutes before had never seen the stun move in H-UK in the first few mobs. It was a massive panic moment for them as I was suddenly unable to do any avoidance or blocking and ate around 30K before the chain stuns stopped. Once you have the rhythm of an instance down you will be able to handle it on any decent tank with even just heroic gear.
Get he biggest upgrades first, try to get into vault, and get a healing add on. Learn how to use the add on to best effect for your needs and practice.
Finally, run the places with guildies if you can, people that can talk to you and will help you and you know their mettle. This will sooth your nerves and you can concentrate on getting the hang of how all your heals can be best used while gearing up.
K Mar 22nd 2010 2:21PM
Get Healbot, configure it properly, wonder how hard healing must have been when it didn't exist.
Dragon Mar 22nd 2010 4:23PM
I do have Healbot. have used it since Benecast broke. Thanks for the advise so far!
I pretty much start with bubbles on all, then a renew on tank, PoM and then pennance if needed, flash heals as needed, rebubble, etc
gamerunknown Mar 21st 2010 9:04PM
Few things to note: Many disc priests spit on spirit to the point of grabbing stuff with hit on it simply because it has no spirit, but its far from useless. The only reason meditation has any affect on mana regen is because it negates part of the 5 second rule for spirit. If all priest regen came from mp5 the talent would be lackluster.
Also, inspiration isn't entirely necessary for a raiding disc priest: the effect is beneficial but doesn't stack with the same buff provided with holy priests or resto shaman. It also doesn't proc from shield spamming, so if you're certain you'll never be the only one that can provide it in a raid, you can pass it over.
Excellent article at any rate.
Tusker Mar 22nd 2010 9:21AM
This is precisely why resto shamans actually do spit on spirit. Everything comes from mp5 and water shield, which is a static mp5 bonus that produces occasional mana surges.
BubblePriest Mar 22nd 2010 10:39AM
Inspiration doesn't stack, but it doesn't have 100% uptime either. So more healers taking Inspiration (or the other versions) helps the raid overall.
Furthermore, the discipline tree doesn't have a lot of extra talents I'd like to spec into but don't have the points for. Inspiration is better than the alternatives.
splodesondeath Mar 21st 2010 9:09PM
I have a 50 spriest and I'm considering dual-speccing him just to make healing dungeons more exciting. Is disc any good at that level for heals, or should I use holy instead? I love Penance in every way, just in terms of beautiful design and general awesome, so I really want to play disc in the endgame (when I will actually have Penance), but it would be fun to get some practice early.
Kylenne Mar 21st 2010 9:28PM
Disc is amazingly good in dungeons even at that level, before you get Penance. Penance is amazingly good, yes, but even before it, the mana efficiency alone makes it worthwhile, especially while healing the terribad groups you'll frequently find yourself in as a leveling healer. Whether it's people who are genuinely new to the game and still learning, or people on alts trying to pull BRD groups like it's Heroic Gundrak--you will dearly appreciate Disc's mana efficiency, not to mention the sheer number of panic buttons at your disposal. Glyphed PW:Shield and Renew will cover 90% of your healing needs up until BC content (or you start running into DK "tanks", whichever comes first).
I got dual spec on my priest alt at level 40, with lolsmite for DPS and a pure Disc spec for healing dungeons, then at 50 went Disc/Shadow. I found Disc especially shined in places like Sunken Temple where overeager DPS are more likely to pull errant groups of mobs. Pain Suppression and Power Infusion saved many of those old world pugs, especially considering I'm still new to healing.
drows24 Mar 22nd 2010 8:42AM
Level 52 priest here.
I was holy until level 48, then I switched to disc. Disc would have been my first choice, but I heard that paly tanks prefered to be healed (Spiritual attunement). And I have yet to regret it.
Jeff Mar 22nd 2010 12:47PM
If you can get heirlooms, you're going to find yourself shielding the tank, DPSing, maybe shielding the mage who pulled aggro, throwing him a heal, DPSing some more, and reshielding the tank eventually.
Seriously, on boss fights I'm usually #2 on the DPS charts. Spell power heirlooms FTW!
James Mar 21st 2010 9:12PM
Some other tips:
use pw:s on yourself before every prayer of healing to speed it up
use divine favour before using divine hymn
in raids shield the tank, then anyone who might get one-shotted (or nearly) by aoe, then others
it's easier to change your raid group than to change your raid's preconception that disc is worthless