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3-23-2010 @ 2:11PM
good, informative post. however, it might be useful to mention the Tidal Waves effect that procs from riptide/chain heal. for the tank healing role, a good shaman will want to keep this effect up at all times for the quicker HWs and more effective LHWs.
3-23-2010 @ 2:29PM
I have to agree with this. the single most important thing for Resto Shammies to learn is that if they're not spamming chain heal, they need to be maximizing the rhythm of the Tidal Waves buff.
3-23-2010 @ 3:58PM
Does anyone else feel that over the last 4 weeks the majority of responses to the new resto shaman posts have been very negative and critical?Part of me wants to remind everyone that THEY could have applied for the position and have written better content, but the other part of me really thinks that these past resto shaman posts are very, VERY bad.Makes me wonder: who the hell applied for this position and where did they find this writer? What are the editors doing in response to the negative reactions. Is there any accountability or must be forever now deal with a weekly, unthorough postings that are incite contempt more than insight?
3-23-2010 @ 4:01PM
Speaking of edit, I should edit my comments better:Makes me wonder: who the hell applied for this position and where did they find this writer? What are the editors doing in response to the negative reactions. Is there any accountability or must we forever deal with a weekly, unthorough posting that incite contempt more than insight?
3-23-2010 @ 5:18PM
I don't agree with said glyph choices. Every shaman should have the Riptide Glyph -espeically! if you're in ICC or have the two piece T10 bonus for resto. The set bonus auto gives you 20% haste every 6 seconds not to mention if you cast RT every 6 seconds it's up, keeping this hot on 4-5 people at once using that glyph, it's one of your best healing spells, RT should then be doing somewhere around 20-30% of your overall heals. That's a LOT So... Glyph, plus set bonus, plus using it a lot = win.Unless you're in a ten man the mana probably isn't an issue so water shield glyph is fairly useless depending on your makeup in group and if you have other replentishers.. if you're in 25 man mana isn't an issue period. Either way, they revamped the mana shield so it procs more and doesn't fall off as often a few patches ago, which pretty much made the glyph a bad choice for overall effectiveness of choice of glyphs. There's other better ways of regenning mana [like trinkets] while getting more bang for your buck when it comes to glyphs.Healing stream totem is mostly overheal. in a decent raid more than half of all your healing goes into overheal anyway, so why waste a glyph on more overheal? I bet you anything if you break down your recount to separate pets from owners, and you look at the overheal done, look at your healing stream's output.. then the overheal for just your healing stream totem.. and i bet a lot of it will be overheal than not. LHW glyph miiiiiight be reasonable if you were solely tank healing.. but if you're in a ten man.. you're never JUST tank healing, espeically if it's just you and one other healer...and if you are in a 25 man you most likely have a pally present but even if you ARE SOLELY on tank healing, a) if you're in ICC-ready-gear you have at least 32-40% crit on your gear already and therefore your spells are critting avg 45% of the time meaning.. are you REALLY gonna waste a glyph on more crit on spells that already crit about 50% of the time anyway? If half your LHWs crit and you're casting one every 1.3 seconds or so, then why do you really need to stack more crit for it? and JUST on ONE target.. that's also granted you're keeping up wtih your earthshield. I can't tell you how many shaman I know that are completely incapable of keeping one up throughout the durration of a fight. You really gotta be on top of things to not let it fall off at all. If you're a lazy play-style shaman, LHW glyph is completely useless. b)if you're in 25 man LHW is good for a low HP tank or in between longer cast heals to kinna top off, but in order to proc your HoTs and useful talents on tank that should be up [including four piece tier bonus HoT], you should CH off tank into melee a couple times, RT, LHW or HW a couple times and then when RT is a couple of seconds from wearing off, CH off tank again, then RT right off the bat to refresh it. That way you're keeping your Earthliving, 4piece tier proc HoT and RT hots all up on tank at same time along with ES and not removing the RT unless your RT can be replentished again soon after CH goes off. If raid is taking a lot of dmg just CH off tank consistently for melee heals or to reach others close by and use RT as a quick insta-heal if he's at kinna low HP.
3-23-2010 @ 5:22PM
Overall this article seems it'd be helpful to shaman newer to raid healing and to show shammy versatility. Shaman really can be fenominal single target healers.!!!!!!!!!!!!!!!!!!!!!!!!!!!
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