Skip to Content
3-24-2010 @ 3:16PM
Wait. You said that the fact that Rupture crits is bad because... our crit ratings are too high? Most of the article makes a fair amount of sense, but that one is a tad confusing."Rupture crits based on our physical crit chance. With a Rupture-heavy build, this means that agility gems become significantly more valuable. There's only one problem: no PvE spec is particularly fond of agility."Agility is valuable because it has both AP and Crit, right? So AP for base damage, and Crit for, well, increased crit chance. And it's common sense that, for stats that have multiple effects, you'd only take them if all those effects are useful."Unfortunately for Mutilate rogues, they're running into serious White Crit Cap issues in ICC gear, and adding more agility to their gear is simply exacerbating the problem."So, the reason not to take Agility is because they are hitting the crit cap already. Which means that they shouldn't waste space on crit rating. Which means that stacking any more Crit for Rupture is simply unnecessary, because you already HAVE the Crit.TL;DR people: Statement went "X needs Y to be useful, but we have so much Y that we can't use X."
3-24-2010 @ 3:20PM
See earlier article on crit cap issues... spells out why too much crit is not a good thing.
3-24-2010 @ 3:23PM
It's not a matter of "too much crit not a good thing." It's more a matter of "this ability isn't useful because we have too much of what it needs."
3-24-2010 @ 3:24PM
Here's the thing:Let's say a rogue's WCC is 70%, and that this rogue is at the WCC. That means that they will be avoiding any additional crit on gear. This means their Rupture won't scale as they get better gear, because they're already capping their crit chance.Combat rogues don't have this issue as often, so they can afford to work on maximizing the value of Rupture.It is a bit circular, but the basic concept is: Rupture already crits as often as it can for Mutilate (no room to grow) but is already outpaced by Envenom. For combat, a rogue can start pumping agility to bring Rupture up to (and over) Eviscerate levels. The problem with Rupture and a Mutilate build is that Rupture for Mut rogues is already crit capped (since rogues are avoiding crit), and so Rupture has no room to grow.
3-24-2010 @ 3:31PM
I think what onetrueping is saying is that it doesn't make any sense to say "Agi is good for Rupture because it gives AP and Crit, but we have too much Crit so Rupture is bad." His argument is that if Rupture thrives on Crit and AP and rogues have reached the Crit cap then it simply makes a different gem better for Rupture (ie. AP) for rogues that have reached the Crit cap. He is simply saying that it doesn't logically lead to the conclusion that Rupture is bad because Agi is bad.However as the article says, Rupture is bad for Mutilate because Envenom is simply way better than Rupture so the above issue doesn't really matter even though it is illogically presented in the article.
3-24-2010 @ 3:36PM
Exactly, thank you Makros. And yes, I know Envenom is better, and probably scales better as well.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.