Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
3-30-2010 @ 5:32AM
nieboh said...
@Kaphic " Too many handouts in WoW anyway, we should put SOME effort into our characters."
Please explain how the effort involved in doing seven "weekly" jewelcrafting quests all at once is any more or less of an effort than doing one each day. I fear I am missing your point entirely.
My only concern for this idea is that it leaves one open for even more of a loss than requiring one per day. If you put them off until the end of the week, and then have something urgent come up that prevents your playing, you would be out seven tokens instead of just one. I suppose if you fancy balancing risk with reward, the reward of not having to slavishly log in every single day is certainly worth the extra risk.