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4-02-2010 @ 6:18PM
Just some insight from actually having the opportunity to visit Blizz HQ for an interview, for a lot of the key teams, work = life. 60 hour work weeks are normal and almost expected (no approval needed for working email@example.com up to 20 hours overtime), and there are weeks where 80 hours is needed(@2xpay). After 6 years, I'm pretty sure its exhausting and a point comes where you need to move on with your life and away from that kind of work schedule. Much respect and gluck on future endeavors!
4-02-2010 @ 6:20PM
Just my 2 cents, not neccessarily saying that that's what happened.
4-02-2010 @ 6:23PM
Oh, and guess what, there are Blizzard employees that don't know (or didn't know) that 80 was the current level cap! Astonishing I know, but that's just the difference between work vs play ;-)
4-02-2010 @ 10:31PM
Blizzard staff get PAID for overtime??Well now we know where the billion dollars a year goes. Not the same place as most game studios spend their money.
4-03-2010 @ 11:37AM
Yeah, unless you are lucky enough to be a contractor you don't usually get overtime in the IT industry. You get a salary which means you have no per hour rate, you just get a set amount per month whether you work 40 hours or 80. If Blizz seriously pays overtime for their employees i'm gonna start browsing their career site more regularly.
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