All the World's a Stage: Roleplaying 101

The thing that I've had constantly reinforced between all of these experiences is how radically differently the diverse groups can approach the idea of roleplaying. For large network games, for example, roleplaying is about existing in a sort of pervasive sim. Their games run 24 hours a day and 7 days a week -- whenever a player has the ability to answer email, their characters are assumed available for roleplay. By comparison, in a tabletop game like Dungeons and Dragons or Rifts, you only have the option of running your character during game sessions.
So let's have a short discussion about World of Warcraft roleplaying and help introduce players to the basic ideas. The natural caveat here is that Blizzard doesn't mandate much about roleplay, so there's a lot of variance from group to group and server to server. My guide is just some general rules of thumb I've seen over the years.
Taking the role
The basic idea of roleplaying is something with which every kid is familiar. Remember pretending to be a knight on your way to slay the dragon? Playing cowboys and cattle rustlers? Every time you imagined yourself in the role of a hero or other character, you were roleplaying.
There are a wide variety of schools of thought concerning exactly how deeply you immerse yourself in the role. Some people only roleplay when the opportunity comes up in groups and raids. They wait until the mood strikes and simply take part in a little light immersion. They speak in guild chat or party chat as if they were the character and don't give it much thought beyond that.
Of course, other folks get very deep into their roles. They are completely in character whenever they log into the game, and they constantly view every quest and experience through the eyes of their character. This level of immersion isn't incredibly common but is incredibly rewarding for this style of roleplayer.
Define your character
Of course, if you're going to roleplay a character, you should spend a little time defining that character. While this information usually doesn't become public, it's still a vital part of your experience. You want to boil in some character history and probably some personal flaws. There are a few different tricks to help you find this definition; we talked about the "Sin" method of fleshing out a character just a few weeks ago.
Some advice for new roleplayers: don't spend a lot of time telling anyone and everyone all about your character. While most people will be happy to help you out and will have genuine interest in roleplaying with you, it's a little too easy to become "that guy." It's a running joke at roleplaying conventions, for example, to wear a button that says, "Yes, tell me more about your character." It's a tough line to walk -- the whole point of writing a character is to tell the story, but you don't want to end up boring everyone. Let the details come out in bits and pieces: a tidbit of information here, a slice of back story there.
Ultimately, the better the job you've done defining your character, the more rewarding your roleplay experience will be. Things like character history give you story hooks for later in your roleplaying life, as well as natural reasons for you to interact with other characters.
Avoid a few important pitfalls
There are a few pitfalls new roleplayers should attempt to avoid. These traps will make your starting roleplaying life more difficult.
First, don't be a loner. I know everyone wants to be that hardcore lone wolf, wandering Azeroth as a masterless warrior searching out adventure or revenge. The problem with a loner concept, though, is that it leaves you without much reason to interact with other players. If you can't interact with other player characters, you won't have much chance to roleplay.
Second, avoid "unique" and "interesting" concepts. This is going to seem like odd advice, but mostly I'm talking about character concepts like "I'm the son of Illidan" or "I'm a vampire." The problem with these character concepts isn't that they're necessarily bad in and of themselves but that they've been done to death. And when someone's introducing themselves as the fiftieth unique snowflake, it starts to get a little frustrating. There's just a lot of bad associations with stuff like vampires, demons, half-demons, related-to-famous-characters and so on.
Start considering storylines
A "storyline" is a simple roleplaying plot; they tend to have beginnings, middles and ends, just like any other story would have. A character arc tends to have a series of storylines put together, usually with the sense of an overall progression. This single article's a little short to talk about the archetypical Campbellian Hero Cycle, but the idea in a more general sense is that your want your character to experience, grow and change over time.
Storylines should not be focused solely on your character, though. Again, a lot of the point of roleplaying is interacting with other players, so you want to avoid writing storylines like "My character is so awesome, he totally just got done singlehandedly killing Arthas." Good storylines aren't really about action or the simple climax; instead, a roleplaying storyline sets up conflict between characters. The characters then interact and move towards the resolution of that conflict at the end of the story.
The conflict isn't necessarily violent. Two single characters being introduced to one another and starting to fall in love counts as a romantic conflict. The inexorable movement of those characters towards pairing up -- or losing the entire relationship -- is an example of resolution.
Communicate the story
When you've wrapped up a storyline, many players then take the time to post about that story to official forums or other roleplay medium. They usually write up the story in a narrative format, but there's not really any rule of thumb about whether it's more common in first or third person.
There's a couple different reasons for doing a roleplay writeup. First and foremost, it's fun. It lets you relive the roleplay and put it together as a bit of fiction. Second, it totally lets you show off. People are proud of the stories they've created, and one of the best parts is getting to tell people how cool it was. Remember my saying you have to be careful about "tell me about your character?" While that can be rough, it's almost always fine to tell people about the story. The focus isn't just on your character but on the overall experience and interaction. That makes it "okay." Even more importantly, though, posting the resulting story to a public forum lets the audience decide whether or not they want to read it. They opt in to the experience, which tends to make everyone a lot more interested.
Summary
Yup, those are the three foundations of roleplay. Define your character, assume that role, and progress with storylines. Sounds pretty simple, doesn't it? At a high level, roleplaying really is fairly simple. Of course, pursuing game theory and advanced roleplaying complicates matters in a dozen different ways, but anyone can get started fairly quickly by just doing these three things.
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 2)
Louis Hill Apr 4th 2010 4:17PM
Thank you for this, lately it seemed that the idea of role playing in WoW had gone the way of the dodo bird and what was left was just telling everyone to be whatever they wanted (i.e. vampires, werewolves, etc) It's nice to see something written that goes back to some basics. Thanks, again.
Wyattbw09 Apr 4th 2010 6:17PM
When I joined WOW it was from a “hardcore” RP MUD called Dragonrealms. Thus, I joined a RPPVP server thinking that it would be full of RP. I quickly realized that WOW (perhaps save a few bright nooks and crannies) totally lacks RP of any sort. It was a short fight I was beaten down and now don’t even both with RP save the fact that I try and make sure I name characters properly race specific. i.e. Zoju for a troll, Lagerbock for a Dwarf.
As far as overdone themes hands down it is the I’m an orphan with murdered parents theme.
Grovinofdarkhour Apr 5th 2010 1:29PM
Now wait just a minute! As an orphan with murdered parents, I take offense to that!
Jamie Apr 4th 2010 4:20PM
Great article, however it seems the problem isn't people not knowing how to roleplay but rather on a lot of EU RP servers I've been on, they simply don't want to roleplay.
A tired story indeed :(
Kyrro Apr 4th 2010 4:23PM
I would really like to try out roleplaying some day. Once I actaually made up a story and played it for 15 levels on my PvP server. I was a paladin who's family had been wiped out by the scourge and now seeking revenge (unique, I know). But as I started to kill kobolds and gnolls just felt like "I can't support my character's back story until level 50 or so" (going to WPL/EPL), so I canned it.
The lack of background music for my revenge theme also made it a bit boring, I just sat there and tried to feel angry.
Jamie Apr 4th 2010 4:33PM
You could have added in a fairly typical idea of your "road to becoming a hero" by seeking training by the Priests of Northshire and regaining trust in your own abilities as you felt you had failed your family and felt you were unworthy to avenge their lives.
raspybunk Apr 4th 2010 4:25PM
I juat wanted to let you know that you got me. I had no plans of ever haing an RP character, ever, and you got me. I like your collumn. I made my level and see the content before cataclysm toon and plopped it on an RP realm. Well played.
moggle Apr 4th 2010 5:08PM
I've been RPing for over a year now and I've found RP has added another layer to the game that has given depth to the occassionally mindless hacking and sawing everyone does... It HAS been incredibly rewarding and i love it :D Coz if you don't have a story; what are you?
Column was great, always good to refresh on the basics! Bit of a note i could add tho would be to remind players when RPing to always, ALWAYS keep a distance between yourself as a player and your character in-game. Too many times i have seen players take insults to their characters personally.
This type of behaviour is a RP murderer and will save you much grief if you keep it in mind. Inevitably your character will be insulted, just remember it's the character they're insulting not the player behind the character ;)
Skwerl Apr 4th 2010 5:41PM
A fun little thing to try when roleplaying a new character.
Be one of those so called "Unique Snowflakes" that aren't that rare.
Be related to a famous character, and be proud of that fact.
But make it a super distant relationship, a la spaceballs,
"Dark Helmet: I am your father's brother's nephew's cousin's former roommate.
Lone Starr: What's that make us?
Dark Helmet: Absolutely nothing!"
the first time I met the 6th cousin of Illidan's lieutenants friend, I could not stop laughing the entire day.
Calybos Apr 4th 2010 7:22PM
Actually, just for fun I took the opposite approach: I'm the close relative of a MINOR character.
Ever seen the minor NPC Lissan White, a chef's assistant in Westguard Keep (Howling Fjord)? My priest is her cousin. When I hit 70, I'll go drop in on her and catch up.
omedon666 Apr 4th 2010 6:25PM
I know this isn't the column for blog plugging, but I couldn't help contributing to the discussion by pointing out a post I put up today along the same vein on my own, in response to a recent widespread complaint that "RP's dead on our server".
I'd actually copy paste the whole entry, but it would be too long, so...lesser of two evils, here's the link :)
http://omedon666.livejournal.com/65156.html
moggle Apr 4th 2010 7:57PM
I read your livejournal post and was wondering what server you play on? Servers can make a big difference to your RP. Moon guard for example is plentiful in RP.. sometimes not as lore strict as it should be but it's still there. RP-PVP servers are generally the type who only have light RP if at all and PVP is almost always the more pressing focus. But all servers are different.
YES i agree with you that "roleplay "en masse" almost always fails." there are just too many characters and storylines too keep up with. This is why GL is such hell.
My dream for RP would be to with a mature group of around five or six quality RPers who have similar ideas and thoughts on RP who all a diverse group of characters (perhaps every race from a faction?) and who are all avid dungeoners (partly coz that's one of my fav ways to lvl and Rping dungeons is fun!) and who want to level up together. Just sayin'
omedon666 Apr 4th 2010 8:09PM
Hey Mog :)
I play on Thorium Brotherhood server, and you pretty much just summed up how "we" play in our tight knit family. I have a best buddy I have many interactions with in a neat web connecting most of our many alts, and there are others that play with us of varying levels of RP enthusiasm, but 5-manning is our gig, between our two microscopic RL-friend powered guilds.
We aren't 100% lore strict either, most of my alts are "port-ins" from my DnD and NWN years, but part of the fun of that angle is fitting in and learning to love their new home, with all their odd habits and flaws from their previous lives (My main hates dragons based on past experiences, it's been a recurring theme to try and convince him that the lifebinder is one of the good guys hehe). They learn the lore as I do (and lore-geeking has been a huge deal for me this past year) and It's recently been a huge theme among our "port-ins" that they are all loving their new home now... just in time for it to get smashed. ;)
moggle Apr 5th 2010 2:22AM
Hey Omed, you're such a lucky little RPer to have found that, can be quite rare. Keep up the good work :D
Grovinofdarkhour Apr 5th 2010 1:59PM
Omedon - Grovin is also on TB. Does a little RPing (more backstory-tweaking than active) but I have a few alts who I've definitely wanted to get more into it as well, just hadn't found much so far. Wonderful to hear people are actually RPing regularly on TB. Feel free to drop me a mail or tell.
JenGrace7 Apr 4th 2010 10:47PM
I've been considering rereolling on an RP realm for quite a while now. All my friends I've been playing with either stopped playing or are playing at odd times. I'm also just sick of my current realm's community. I realize that all realms have their bad eggs, but this one is just full of them. Since I don't have many strong level 80 characters, getting ganked is more troublesome as well. I usually like leveling on a PVP realm, but now I just want to take my time, smell the flowers, and fish without having to look behind me, waiting for that UD Rogue that I just know is hiding in the bushes.
I actually transferred a Blood Elf Mage at level 40 to an RP realm and it was like paradise. People were kind in trade chat, answered questions without some stupid, obscene joke, and some roleplaying was going on. I went back on there recently and it was pretty much the same thing. It seemed like a decent community, but the realm seemed to small in population. That could have been because I wasn't in Dalaran, but usually Orgrimmar is bustling with some sort of activity at primetime.
Regardless, I think I'm still going to search for a decent RP realm. I wish I could get over my social awkwardness online so I could actually participate. I usually think up a storyline for a character whether they are on an RP realm or not and just end up drawing them and making comics for them. :P At least the creativity is going somewhere.
The Hammer Apr 4th 2010 11:44PM
What region are you, if I can ask?
stevenwoodworth Apr 5th 2010 1:01AM
No your lore. Thats the biggest thing about roleplaying in Wow. I hate it when people just rp whatever they want and ignore the lore of the world they play in. www.wowwiki.com.
Hairfish Apr 5th 2010 3:27AM
I have a whole family of characters on Farstriders (A). I realized after I moved them from Moon Guard (too full, too laggy) that RP on Farstriders is...thin. So I make my own. I stay in character ~ OK, I admit it, I stay in character no matter what realm I'm on ~ and find that I get others I interact with to do the same whether they realize it or not. RP is where you find it. And if you don't find it, create it. Just make sure you're on an RP server! People who hate RP'ers tend to be really vocal. :P
ThunderMonkey Apr 5th 2010 11:00AM
Even though I don't actively engage in RP while playing WOW, I do tend to create entire backstories for my characters after I played them for a while.
I'm a long-time, old-school role player (D&D from the red and blue boxes, Star Frontiers, Top Secret, Battletech and Gama World ... just to date how far back I go.)
One tip: Pick a theme song. A song or piece of music that defines the character. It'll go a long way to help you identify with that character.
Sometimes the RPer in me slips through when I hurl insults at rival factions and give my guildmates a hard time.
I just wished there was a way to give more personality to your toons in the game. I missed my old Balder's Gate game in which you could customize the expressions that the character would utter during the course of the game. I spent hours compiling Bruce Campbell quips and quotes. I miss hearing: "Well, it's all fun and games until someone loses an eye" whenever a party member dies... hmmm... there just might be a way...