The Colosseum: Loinclothz, Hunter of Sargeras, Page 2
Have you ever played any other games competitively? If so, what skills did you learn from them that helped you to be a better arena player?
This is a fantastic question. I played competitive Counter-Strike 1.6 pretty much my whole gaming "career." Back when I played in vanilla, I was also competing in CS 1.6, and when I quit after The Burning Crusade, I really focused on becoming a good CS player. I have won over $5,000 in prize money playing Counter-Strike at LANs, and I think the most important thing I brought over from competing in that game to succeeding in this one is also the most critical factor in WoW arena -- communication.
Being able to effectively communicate and work with your arena partners is the deciding factor in WoW arena or any other competitive game. People aren't just born thinking on the same page, so in order to develop team synergy and coordinating you have to talk, and talk in a manner that allows you to strategy and work as a unit. Communication is what separates run-of-the-mill non-gladiators from gladiators, and even more advanced communication and strategy is what separates gladiators from rank #1-caliber players.
What do you think about hunters in arena right now? Are they overpowered, underpowered or balanced? Why?
Hmm, this is an interesting question to address, since the consensus right now of most of the cry-babies on ArenaJunkies.com is that hunters are extremely overpowered. If you ask the cry-babies, they'll tell you hunters are arrow spewing angels of death that wreak havoc on anything in arena with merely a wave of a hand or smashing of a face.
I'm going to keep this answer short and simple, instead of launching into an already controversial and drivel-infested debate. Are hunters overpowered? Yes. Against certain classes (most notably mages), hunters do ridiculous damage. Are certain classes overpowered against hunters? Yes. Has WoW arena always been a struggle of rock/paper/scissors and an imbalanced playing field? Yes. Are good players able to overcome these inherent challenges and not sit in a pool of their own tears, but figure out ways to outplay, outthink and outcomp certain classes to give themselves the best chance of succeeding? Yes. Do they succeed? Yes.
If you had to narrow it down to only one thing, what would be the most important responsibility of a hunter in an arena match? Why?
It's an analogy I have used often times before, but the hunter on every team should be the quarterback. The combination of short-cooldown crowd control (Silencing Shot, Scatter Shot, etc.) combined with big-cooldown burst (Readiness) makes a well played marksman hunter one of the most dynamic and game-changing classes in the game. Combine this with a bird's-eye view of every fight, due to the necessity of keeping range and planning your damage with line of sight plus dead zone issues, and you have a class that has an extremely important role in any team.
What's your general game plan? Do you try to play offensively or defensively?
We almost never walk into a game with a set strategy. There are certain targets and positional adjustments that are made often against certain comps due to their effectiveness. I think it is a bad idea to fall into a habit of using a "game plan" or set strategy against any team. The element of surprise and the ability to react and exploit opportunities and opponent weaknesses are what separates a good team from a great one.
I guess as a general rule of thumb (and I am going to speak of this from a hunter perspective) is to exercise controlled aggression in every game. If you find an opening or have a chance to land some clutch CC, calculate that push and punish the opposing team. If you find yourself under heavy pressure and feel the need to hold position or play defensively in order to probe the other team for weaknesses, that's what you have to do. I think it is important for hunters (and arena players in general) to find positions where you can push without sacrificing too many defensive cooldowns and be able to turtle up, on the same token. Most of the times against an inferior team, you end up playing extremely offensively the whole game, just because they never find a time to recover from your first push so you can safely force through the rest of their cooldowns and get a kill.
If you think of an arena match as a UFC fight, if one fighter is completely outclassed, they are taking heavy pressure and damage the whole game. If the fight is more even, both sides take turns playing offensively and protecting themselves -- and just like in a cage fight, sometimes the weaker fighter lucks out and lands a crazy left hook that ends the game.
A lot of gladiators "PvE to PvP" -- they raid in order to get best-in-slot gear for arena. What do you think about this? Do you think some the best PvP gear should come from raiding?
I don't think it's right that some of the best PvP gear comes from PvE. Shadowmourne is going to be game-changing if it is ever in the hands of a competent arena player. Unfortunately, it's just part of the game. I am in one of the world's best PvE guilds right now, but I don't ever raid with them. However, just from having access to the PUGs that the main raiders run on their alts, I have come across some fantastic PvE gear that definitely gives me an advantage in arena against people who just use PvP items across the board.
I think this factor is a reason why the Tournament Realm (coming out in a couple days! :D) will be so exciting. You level the playing field a bit when everyone has access to the same gear.
What are you trying to improve?
WoW, at its core, is a very simple game. Reactions are extremely limited by the GCD (global cooldown between spells), and every spell/spec has a couple go-to moves and proven rotations that are effective with that class. It's really not that hard to master how to "max DPS" or "use the right healing order" in WoW. That's like baby steps for any serious player.
As I stated earlier, the key distinction between good players and great ones is their ability to outplay the opponent mentally and strategy-wise. I can make a comparison to Counter-Strike here. In the top level of competitive play, every single person can aim and destroy your average player. The game-changers are the people who out-think and, as a consequence, out-play their opponents. This is what I am working on improving, and this is what I think the next challenge for me will be -- to out-think and out-play the best.
The interesting thing about WoW is that we have a competitive PvP game inside of an MMO that focuses on raiding. Because of this, there is constantly a balance between the two aspects of the game, and every patch brings new and interesting surprises. I think that is one of the reasons why WoW is so exciting for me is because it's an ever-changing game. You are never fully "perfect." You just have to try and be the best you can, given the constantly changing landscape.
What's your advice to players who want to start playing arenas for the first time?
Be a student of the game. I know, I know, sports cliché. I think one of the biggest surprises and challenges of a player looking to get into arena is that in order to be successful, you not only have to master your own class, but you have to master every class in the game and realize (mostly through experience, and probably multiple failures) how they approach fighting you and what you need to do to overcome that.
Be patient. Don't give up. Use the resources available to you like ArenaJunkies.com, and find other people who are just as interested in winning as you are -- because after all, it's a team game. Oh, and have fun, of course.
Thank you so much for the great interview, Loinclothz. Is there anything else you'd like to say?
Yes, I'd like to encourage all prospective arena players who are looking to take their game to the next level to check out Skill-Capped.com. The site has instructional guides, videos and a forum with the best players in the world at your disposal. Feel free to message me personally on AJ or skill-capped if anyone has any questions. I wouldn't be the player I am today without all the people who gave me tips and helped me along the way.
Shout-out to all the people Ive played or raided with in the past: Unleashed and Hello Kitty Club on Akama, all the people still on Korgath, and of course my current arena partners and internet boyfriends on Sargeras, Adamz, Jigs, Chaimer, Bobsauce, Mezu, Threefaced. Much <3. And thanks to WoW.com for interviewing me and giving me the opportunity to share a little of what I've learned with the audience.
Cheers!






Reader Comments (Page 1 of 2)
Clydtsdk-Rivendare Apr 4th 2010 2:10PM
"Hmm, this is an interesting question to address, since the consensus right now of most of the cry-babies on ArenaJunkies.com is that hunters are extremely overpowered. If you ask the cry-babies, they'll tell you hunters are arrow spewing angels of death that wreak havoc on anything in arena with merely a wave of a hand or smashing of a face.
I'm going to keep this answer short and simple, instead of launching into an already controversial and drivel-infested debate. Are hunters overpowered? Yes. Against certain classes (most notably mages), hunters do ridiculous damage. Are certain classes overpowered against hunters? Yes. Has WoW arena always been a struggle of rock/paper/scissors and an imbalanced playing field? Yes. Are good players able to overcome these inherent challenges and not sit in a pool of their own tears, but figure out ways to outplay, outthink and outcomp certain classes to give themselves the best chance of succeeding? Yes. Do they succeed? Yes."
Shout it from the rooftops.
Thorie Apr 4th 2010 2:24PM
What a shocker, one of the best hunters in the arena is a female dwarf.
You see kids, if you want to be famous, professional and be loved in your community, roll a race/class combo that isn't overflowing.
Orc rogue, dwarf hunter, troll warrior....
Arrowsmith Apr 4th 2010 2:33PM
"However, BM hunters are like the retarded cousins of the hunter community, and I do not wish to address the scum directly, for fear of them spilling over their drool cups over their keyboard in outrage and electrocuting themselves. "
All I will say to this is that BM is my favorite spec, and that saying negative things about a branch of your own class is not exactly the wisest thing to do. If you don't like the spec, that's fine, but if you can't say something nice, then don't say anything at all.
DurkonKell Apr 4th 2010 2:42PM
I liked this guy up to the point where he tore into BM hunters. I would hardly call the likes of BRK, Pikestaff and Klinderas "retarded cousins of the hunter community"...
sladedarkonis Apr 4th 2010 2:56PM
Yeah, he seemed sort of cocky and ignorant at times, but overall it was a good interview, and he made some good points.
DurkonKell Apr 4th 2010 3:16PM
His BM comments don't invalidate the good points he made, of course, but I'd be able to take him much more seriously if he followed Christian Belt's guide to Not Being a Jerk earlier in the week (replacing "Mage" with "Hunter", naturally).
Celeane Apr 4th 2010 4:53PM
Agreed, I don't have a dog in that fight at all, but the negativity was really off-putting.
Letharginator Apr 5th 2010 3:19AM
Everyone is taking that comment a little too seriously. My first character was a BM hunter and I thought it was a pretty funny line. Everyone has a pet peeve they rag on. This guy has beast mastery, mr. belt has warlocks, and I hate gnomes.
Bunny Apr 5th 2010 3:41AM
In defense to his remark: BRK was BM when beast mastery was king in DPS; and subsequently MM the retarded cousins. His remark is relating to current situations as where MM is best overall and people who spec BM are gimping themselves.
ozone Apr 5th 2010 8:25AM
"on-point skill required to succeed"
He does play a hunter right? I cant take anything this guy says seriously. You dont need much "skill" at all to play arenas not to mention a hunter in arena. Go find something else to do instead of thinking your the shit because you can be #3 in a very broken system with a very OP class.
threesixteen Apr 5th 2010 12:15PM
i think, as a hunter myself, that he was just being cute here. BM really is the finger-painter of the artistic family of hunters. i myself am Surv but i have a BM spec because i love my big red wasp.
BubblyPixie Apr 4th 2010 3:02PM
great interview! I really enjoyed the full responses. As well as the BM bashing
Long Live MM!!!
Qehb Apr 4th 2010 3:38PM
I completely agree with his comment about the Beast Mastery tree,
its absolutely rubbish the rotation is a faceroll and the proof is there just by looking at the focus of the tree about buffing your pet not yourself which means you just have a computer doing your work for you and all you have to do is press the dull 4 button rotation,
Not to mention the most important feature of the tree Beastial Wrath is just an ''I win'' button which does nothing more then give you a short buff for your pet to do big damage,
The Beast Mastery Tree has done nothing but give a bad name to hunters throughout the Burning Crusade and Vanilla WoW and I do hope Blizz completely overhauls the entire tree in cataclysm lest us hunters be left with this horrible scar on an otherwise perfect class.
Arrowsmith Apr 4th 2010 4:07PM
Oh hey, a troll came by to visit. Too bad it's not a Warcraft Troll.
Gx1080 Apr 4th 2010 4:38PM
To be fair, "Beast Cleave LOL" doesn't requiere that much skill.
Hasha Apr 4th 2010 6:05PM
To all those wo were offended by his anti-BM-remarks:
As a heavily PvP-focused player what MEANT to say was, that *Arena-PvP-BM-Hunters* are easy to play.
ISA Apr 4th 2010 7:03PM
ZOMG! An Alliance gladiator! And not just any Alliance, a female dwarf hunter! An inspiration for my own.
Michael Apr 4th 2010 9:21PM
LOL right the other trees are just sooooo hard.
Yup had me until the BM comments. What a jackass. Sounds like a he's been butt hurt by a few BM hunters.
Oh and you can't faceroll to Glad as a BM hunter. If anything, you have to be MORE skilled to perform such a feat. "Letting your computer do the work for you" Oh you mean at 1800+ having to worry about constant pet death, and still focus a target? Gah why am I surprised there are dumbshits posting here.
WoW Insider, please don't give EJ jackasses airtime on this blog.
Emophia Apr 5th 2010 12:57AM
lolno, I personally know 2100-2400 rated beascleave BM hunters that tell me it just is pretty much faceroll.
BM is for people who are lazy (that's cool) or too retarded to play skilfully with one of the 2 real hunter talent trees.
Again, lol BM.
Michael Apr 5th 2010 1:16AM
The people getting butt hurt by BM hunters are so transparent, it's pretty sad.