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4-06-2010 @ 7:27AM
@JoshYour maths is a little flawed. 5% reduced armor does not equal 5% more damage taken. Especially because of the way that armor scales it's probably closer to 1 or 2%, but that's still pretty moot anyway because most of those effects you listed are spells which negate armor anyway.The game also somewhat balances the 26% increased damage a warrior might take by the fact that their health pool is quite a lot higher than the other melee such as Rogues or Shaman. Unbuffed a warrior with a similar gear level to my Rogue has 30,000 health whilst my Rogue has 23,500. (or put another way Warriors have roughly 25% more health than Rogues).Now if in Cataclysm Blizzard do even out healthpools then this design will need to change.
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