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Breakfast Topic: Are boss mods cheating?

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We all know about popular boss mods such as Deadly Boss Mods and Bigwigs Bossmods, which are add-ons that trigger alert messages and timer bars for boss encounters. These are so popular that it is rare these days to find a raider who is not using such an add-on. Many guilds, in fact, require a Boss Mod add-on for all their raid members, since it is deemed so essential. So why would anyone not use a boss mod?

Well, there are players out there who think that boss mods go too far, cross the line of fairness and are basically a form of cheating. The problem is that boss mods give the player information about something that has not happened yet in the game. They reveal information before the game itself presents that information. Often to the very second, boss mods let the player know exactly what the boss is about to do.

This, some argue, gives the player an unfair advantage and is not how the game was intended to be played. Sure, the default game reveals much of the same information in the form of emotes, cast bars and other clues -- but that is how the game designers wanted to reveal these actions. They intended players to use their intellect and skill to work through these encounters, by observing these cues, and not have an add-on tell them exactly what is going to happen each second of the encounter. What's the challenge in that?

Readers, what do you think? Are boss mods cheating or not? If you use them, do you ever feel guilty? If you don't use them, tell us why.

Filed under: Breakfast Topics, Guest Posts

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