Skip to Content
4-05-2010 @ 9:15PM
Shaman got the shaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaft.
4-05-2010 @ 9:24PM
And then didn't even buy us dinner first.
4-05-2010 @ 9:35PM
Of course, shamans already had it AMAZINGLY GOOD, considering that they had a totem that, for nearly the same mana cost (8% base instead of 7%) would continuously cleanse the same thing as their single cast ability every three seconds, for five minutes, for all party members in range.That's mindless, right there. Sure it takes the place of another water totem, but in effect being able to cast a 5 minute buff on all allies that keeps them free of poisons and diseases is something that nobody else even comes close to.When you also add the fact that resto shammys could dispel curses, and all shammys could purge two magic buffs offensively at once, it becomes obvious that some balancing has to be done.
4-05-2010 @ 9:40PM
@curtisrutlandYes some balancing had to be done but now we don't have anything. We are losing our abolish and our totem.
4-05-2010 @ 9:43PM
"but now we don't have anything"Not so. You've lost diseases and poisons in favor of magic.You've lost ground against hunters and DKs, and gained ground against locks, mages, other shammys, and anyone else that uses magic.Assuming you are resto. If you're not, you're in the same boat as pallys, they're losing tools too. It's a balancing act. Currently you have everything but magic. And everything but curse is available to all shammys. And disease and poison don't take any thought, just drop a cleansing totem. God forbid you actually have to think about your dispels.
4-05-2010 @ 9:57PM
Rogues must be salivating, now they can pwn us even faster because we can't dispel their poisons.
Take purge, leave my cleansing totem and cleanse spirit alone. For PvE, there are almost no instances when a healer would be responsible for offensive dispels. Shaman also can't passively deal with wide-spread poisons (shields + Prayer of Mending) or diseases (rolling HoTs on multiple targets) like the classes that can't dispel those things. The only solution will be chain heal spam, which is precisely the opposite of where shaman were supposed to be going.It's like Blizz is slowly trying to turn resto shaman into Felhunters. In Wrath we got a spell lock that healers could use (since Wind Shear was off the GCD). Now in Cataclysm we'll get Devour Magic. Fantastic.
4-05-2010 @ 11:02PM
I've leveled as a resto (or holy) specced Druid, Shaman, and Priest and I must say this is a massive hit for shamans, especially we fools who level as healers. The broad ability to dispel damage causing effects (curse and poison) and high crit ratings are what balances their generally inferior healing spells (outside of Chain Heal). They've got no HoT until you hit minimum level 60 when you get Riptide (which blows next to, well, any other HoT), their single target heals are adequate at best (without that huge crit rating, they're awful), and good luck maximizing your leveling heal gear without wearing cloth. I'll reserve judgement until I see what else they've got planned for shamans, but unless there are some big plusses, I think this may mark the end of the Resto Shaman. Each healing class has something that makes them stand out- for shamans, it's Chain Heal and broad cures. Druids & Priests both now have multi-target heals and, with this change, shamans have the weakest set of dispels. Without some big plus, I don't see the spec remaining competitive- and according to Armory Data Mining, Shamans are already the least popular healing class. And one more thing- how do they see it as a good idea to both increase dispel mana costs AND make it possible to waste casts where no debuff exists? This really makes healing without addons much more difficult and needlessly complex. I certainly hope they plan to go back and reprogram EVERY SINGLE pre-Cataclysm dungeon. Think of how many boss (or even trash) encounters that exist now count on rapid fire dispels. You ever run Mara without poison dispels?
4-05-2010 @ 11:20PM
here is where this REALLY looks like it might suck, and not just for shamans. in 10m raiding, it is pretty common to use 2 healers for some content. it also isn't uncommon to get stuck with two healers of the same class. this means that in a lot of cases, you won't be able to cure at least one of curse, disease and poison.if all that means is more damage you have to heal through, fine. healers can cope with that. however, if the curses work like the one on Lady Deathwhisper, where casting spells with the curse causes long cooldowns, that's a problem. if the curses must be dispelled or they heal the boss, that's another problem. if there is a poison which increase spell costs, or slows casting speed, that too is a problem. doing rotface or grob without the proper dispeller is also a major problem.the previously stated goal of "bring the player not the class" won't work well if there are poisons, diseases, and curses which are critical raid mechanics. on the other hand, if all of these vital mechanics get changed to magic effects in order that ANY combination of healers can deal with them, and all it is that diseases, curses, and poisons do is add inconvenient damage, then this will work out fine for raiding. it can't just be future encounters, but they will have to go back and fix older ones, too.i'll leave it to someone else to care about pvp, i'm sure they'll be more eloquent than i, sympathetic but without skin in the game.
4-06-2010 @ 12:04AM
@Duulket "now we don't have anything. We are losing our abolish and our totem."Awww, now you actually have to pay attention when dispelling :[ I'm sorry.
4-05-2010 @ 11:54PM
@curtis Abolish disease had a similar effect, but I guess that's biting the dirt too. It would have been nice to have them at least post a nod in there to nerfing some of the things we're currently trying to dispel. The huge stacks of debuffs DPS classes can put out will almost certainly have to change with this proposal, but not evening mentioning that it is a plan makes this sound like "just give up on trying to fight DKs and Rogues and die already"
4-06-2010 @ 3:00AM
Welcome to the Priests world Shaman - I would gladly give up both dispells for a cure / abolish poison and the reason why Body and Soul was talented for priest were because we are the only target for Rogues. Enjoy my shoes and I hope they aren't too tight, but at least you can bask in the knowledge that Paladins fell into the same dark and stinky hole.Rogues are going to be overpowered as hell in Cataclysm.
4-09-2010 @ 8:30AM
I so agree why do i want "Dispel Offensive" on a PvE Shaman healer ? Normaly that i whould let someone who actualy targets a mob do that not a healer but thats just me from a PvE perspective from a PvP perspective it sounds fine. and losing poison & disease cleaning abilities will hamper shaman healers if the instances will continue to have alot of thoes effects on mobs. yes the clensing totem was Overpowered but the removal of clense toxins and Clensing spirit doesn't seems fair. i my self whould anyday have the old combination any day over the new one. (Dispel Offensive) - All , Cure poison (all) , cure disease ( all) , comination spell ( cure poison & disease Restro) ok make them restro only and remove the totem but this combination is just weird.....I think the combination the shamans got is a result of rouges trying to kill a restro shaman ;-)i my self have numerous 5+ minutes kills of rouges you win or the run after 4+ minutes Tremor + Cleansing totem up + earthshield = just a freaking slow kill of the rouge .... I whould love to have (Dispel offensive magic) , (Dispel poison), (Dispel Disease) spells on my shaman tho .... still got Cleansing spirit bound to "1" key on my healer setup as my totems doesnt work outside my group.
4-06-2010 @ 10:16AM
Excellent summations, Mandrill & thebitterfig.I will only add that this seems to really burden hybrid classes. Now two specs of those classes lose utility; I love being able to step into the breach as a shaman. And it sounds like the spec of these classes that can dispel will have to spend a talent point to do so. And yes, I think shamans got the weakest set of dispels.
4-06-2010 @ 11:50AM
I think what most people are forgetting is that when Cataclysm comes, the game changes. Yes the shaman changes suck if you go by today's game. But think for a minute who we'll be fighting in the future: Elementals, creatures of magic. They'll have magic buffs and debuffs.How many of you are bored healers(not just shamans) in heroics? You know what I'm talking about. Standing there dpsing because there is nothing else to do. Well, now you can target the boss/mob and dispell buffs to help mitigate more damage...and reduce the need for some of the heals, effectively creating a preventative heal rather than a defensive heal.Something to think about...
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.