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4-05-2010 @ 1:38PM
My primary toon was a warrior and I think this change sounds great. I particularly like how it helps correct for damage avoidance not penalizing rage generation.I have always seen Rage generation as the only fully gear resource. Energy - Generates over time. Only haste on gear helpsMana - Granted by ability scores. Better gear allows for less downtime/longer fightsRunes - regenerates with cool downs. gear doesn't helpRunic Power - Secondary resource that builds by using runes. Gear doesn't helpRage - Based on dmg done/taken. Requires better gear to scale.Rage with change - Generates by attacking taking dmg independent of gear. It will scale like energy with regards to haste but also with Sta by being able to take more hits.
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