Cataclysm Class Changes: Warlock

The initial post was a Spanish Translation from Google. We now have the full English version up.
Some of the major highlights:
- Green fire is confirmed
- Demon Soul (level 85): Merges the soul of the Warlock and the demon, giving a benefit to damage
- Dark Intent (level 83): The targeted player receives an additional 3% chance to critically hit with all damaging spells and damage-over-time effects;
- Voidwalker Torment will do increased damage and generate a lot of area-of-effect (AoE) threat.
This post is currently being edited; thank you for your patience.
In World of Warcraft: Cataclysm, warlocks will receive changes to their class talents and abilities. Outlined below are some of these changes. Keep in mind that this is an early preview and that these modifications are still under development, so you may see further adjustments to the listed changes as we get closer to launch. That said, here is a first look at these new warlock spells and abilities!
New Warlock Spells
Fel Flame (level 81): Quick-hitting spell dealing Shadowfire damage. This is similar to the mage ability Frostfire Bolt, in that the lower of the two resistances (in this case shadow and fire) on your target will be used for calculating its damage. Additionally, Fel Flame refreshes the duration of Immolate and Unstable Affliction. Our goal for Fel Flame is to provide a spell that's good for mobility and for use by Destruction and Demonology specs. Also, did we mention it uses green fire? Yep. Instant cast.
Dark Intent (level 83): Increases the target's chance for a critical effect with periodic damage or healing spells by 3%. When the target lands a crit, you get a buff to your damage for 10 seconds. This effect stacks up to three times.
Demon Soul (level 85): Fuses the warlock's soul with his or her demon. This provides warlocks with a self-burst cooldown to use. The specific effects granted by Demon Soul depend on the demon chosen. Demon Soul lasts for a certain number of charges or until it expires (around 20 seconds), depending on the demon used. 2-minute cooldown.
Soul Shard Overhaul
This major change regarding Soul Shards was previously announced at BlizzCon 2009. Soul Shards will no longer be inventory items, but instead a new UI resource mechanic. Warlocks will have 3 Soul Shards that can be used during a fight and will not be able to gain additional shards during combat. Soul Shards will not be required outside of combat. Soul Burn will consume a Soul Shard resource, thereby allowing you to use the secondary effects of some spells. Soul Burn has no mana or health costs and is off the global cooldown. Planned secondary effects are outlined here.
Next you will find a list of some of the warlock spell and talent changes for the release of Cataclysm. There will be further changes, but those revealed below should offer some insight into our goals.
Changes to Abilities and Mechanics
New Talents and Talent Changes
Affliction
Demon Damage: The damage caused by pets and Metamorphosis is increased.
Fire Direct Damage: The damage caused by Fire direct damage spells is increased.
Well that concludes this Cataclysm preview for the warlock class. The development of these changes will continue to evolve in the coming months. Please be sure to provide any feedback and thoughts you might have on what was covered here.
New Warlock Spells
Fel Flame (level 81): Quick-hitting spell dealing Shadowfire damage. This is similar to the mage ability Frostfire Bolt, in that the lower of the two resistances (in this case shadow and fire) on your target will be used for calculating its damage. Additionally, Fel Flame refreshes the duration of Immolate and Unstable Affliction. Our goal for Fel Flame is to provide a spell that's good for mobility and for use by Destruction and Demonology specs. Also, did we mention it uses green fire? Yep. Instant cast.
Dark Intent (level 83): Increases the target's chance for a critical effect with periodic damage or healing spells by 3%. When the target lands a crit, you get a buff to your damage for 10 seconds. This effect stacks up to three times.
Demon Soul (level 85): Fuses the warlock's soul with his or her demon. This provides warlocks with a self-burst cooldown to use. The specific effects granted by Demon Soul depend on the demon chosen. Demon Soul lasts for a certain number of charges or until it expires (around 20 seconds), depending on the demon used. 2-minute cooldown.
Soul Shard Overhaul
This major change regarding Soul Shards was previously announced at BlizzCon 2009. Soul Shards will no longer be inventory items, but instead a new UI resource mechanic. Warlocks will have 3 Soul Shards that can be used during a fight and will not be able to gain additional shards during combat. Soul Shards will not be required outside of combat. Soul Burn will consume a Soul Shard resource, thereby allowing you to use the secondary effects of some spells. Soul Burn has no mana or health costs and is off the global cooldown. Planned secondary effects are outlined here.
- Summon Demon + Soul Burn = summon the demon instantly.
- Drain Life + Soul Burn = Reduces cast speed by 60%.
- Demonic Circle + Soul Burn = Increases movement speed by 50% for 8 seconds after teleporting.
- Unstable Affliction + Soul Burn = Instantly deals damage equal to 30% of its effect.
- Soul Fire + Soul Burn = Instant cast.
- Healthstone + Soul Burn = Increases total health by 20% for 8 seconds.
- Searing Pain + Soul Burn = Increases the crit chance of Searing Pain by 100%, and subsequent Searing Pain spells by 50% for 6 seconds.
Next you will find a list of some of the warlock spell and talent changes for the release of Cataclysm. There will be further changes, but those revealed below should offer some insight into our goals.
Changes to Abilities and Mechanics
- All warlock damage-over-time (DoT) spells will benefit from crit and haste innately. Haste will no longer act to reduce the DoT's duration, but rather to add additional ticks. When reapplying a DoT, you can no longer "clip" the final tick. Instead, this will just add duration to the spell, similar to how Everlasting Affliction currently works.
- Curse of Agony and Curse of Doom will be converted into Bane of Agony and Bane of Doom. Bane spells are considered magic instead of curses. This means you will be able to cast one Bane (e.g. Bane of Agony) and one Curse (e.g. Curse of Elements) on a single target.
- Hellfire will no longer deal damage to the warlock.
- Imps will lose Fire Shield, but will gain a new ability, Burning Ember, which is a stacking DoT.
- The succubus melee range will be increased. The succubus will no longer have Soothing Kiss, but will instead have Whiplash, which knocks back all enemies within 8 yards.
- Voidwalker Torment will do increased damage and generate a lot of area-of-effect (AoE) threat. Suffering will become a single-target taunt.
New Talents and Talent Changes
- Pandemic will now cause Drain Soul to refresh Unstable Affliction and Bane of Agony on targets below 25% health.
- The ability Fel Domination will be removed (because Soul Burn accomplishes the same effect).
- Demonology will gain a new direct-damage spell, Demon Bolt. Demon Bolt will add a debuff that improves the damage done by the demon to the target.
- We plan to add a new talent, Impending Doom, which will give certain spells a chance to reduce the cooldown on Metamorphosis and Bane of Doom.
- Metamorphosi
s will no longer be subject to demonic crowd control. Furthermore, abilities available only while under the effects of Metamorphosis will be altered to put more emphasis on the warlock's own spells. - Shadowburn will now do additional damage to targets below 25% health.
Affliction
- Spell Damage
- Spell Crit
- Shadow DoTs
- Spell Damage
- Spell Haste
- Demon Damage
- Spell Damage
- Spell Critical Damage
- Fire Direct Damage
Demon Damage: The damage caused by pets and Metamorphosis is increased.
Fire Direct Damage: The damage caused by Fire direct damage spells is increased.
Well that concludes this Cataclysm preview for the warlock class. The development of these changes will continue to evolve in the coming months. Please be sure to provide any feedback and thoughts you might have on what was covered here.
In addition to commenting, don't forget that we're also looking for guest posts on the above changes.
World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.Filed under: Warlock, News items, Cataclysm






Reader Comments (Page 1 of 9)
Arkkis Apr 7th 2010 3:20PM
lol at the translation but thanks for getting it up quick! Really want to see priest changes!
Zalvi24 Apr 7th 2010 3:34PM
BTW Shadowfire is gonna work the same way that amage's frostfire spell currently works
Nex Apr 7th 2010 6:19PM
not impressed, not impressed at all.
Sarama Apr 7th 2010 3:24PM
This is useless, I can't understand any of it...
eROKv Apr 7th 2010 3:22PM
wow that hurt my soul to read. engrish much?
Falcom Apr 7th 2010 3:42PM
it was posted using the new Burn Soul translation engine.
Golis Apr 7th 2010 4:07PM
Spanish posting + Burn Soul = 30% more confusing engrish. Now with the power to disorient your forums.
Hollow Leviathan Apr 7th 2010 4:12PM
You know what doesn't hurt your soul anymore? Hellfire.
Tomatketchup Apr 8th 2010 3:20AM
LIKE FIRE
HELLFIRE
THIS BURNING IN MY SKIN
THIS BURNING DESIRE
IS TURNING INTO SIN
SR Apr 7th 2010 3:22PM
Wow.... Wonky translation. I'm gonna go ahead and wait for the cleaned-up one. :/
erknost Apr 7th 2010 3:45PM
This is one of the time I'm glad to be bilingual.
ikandiman Apr 7th 2010 4:06PM
yeah the words are pretty close but the syntax is skewed. That said, GREEN FIRE!
Orkchop Apr 7th 2010 3:22PM
OMG this is the cutest thing ever!
Wowcoholic Apr 7th 2010 4:00PM
I like the "also have a recycling period of 2 minutes"
and having re-read the post I see it's been Englished up good and proper...
Cameron Apr 7th 2010 3:23PM
Green fire. that is all
deweymaverick Apr 7th 2010 3:50PM
Yes, but...
It looks like on only one spell. And most likely a spell that's the top of the destro tree (i.e. the new chaos bolt).
I'm not calling doom and gloom, but I was really hoping we'd get new spell effects (green fire) for all of our spells (esp. Incinerate since we spam it all the time).
Magma Apr 7th 2010 3:55PM
Except not. One single spell gets green fire. That's it.
Arinnaya Apr 7th 2010 3:56PM
It looks like on only one spell. And most likely a spell that's the top of the destro tree (i.e. the new chaos bolt).
Our goal for Fel Flame is to provide a spell that's good for mobility and for use by Destruction and Demonology specs.
Think about it for a second...
kabshiel Apr 7th 2010 4:02PM
It's not a talented ability. But it's very disappointing that Blizzard continues to ignore our pleas for all our fire spells to be green. We don't want these scraps!
Alanid Apr 7th 2010 4:16PM
I'm Commander Shepard, and this is my favorite change in Cataclysm.