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4-07-2010 @ 10:17PM
Well, generally speaking, parries are deflections, and hence receive very little or no force from the blow they deflect. Imagine someone trying to punch you in the face with their right hand. If you move your head, you dodged. If you put up a peek-a-boo guard like in boxing to absorb the impact, you blocked. If you are fast enough to push their right elbow to their left, it will change the angle of their punch and it will go way off to the side, and that's what is called a parry. You'll never feel the force of their attack because it never connected. In other words, the change is ridiculous from a realism standpoint, but if I wanted realistic combat I wouldn't be playing a video game.
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