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Reader Comments (Page 1 of 1)
4-07-2010 @ 2:52PM
SR said...
To be honest here, I think that all this QQ about frost and unholy tanks becoming extinct is quite... foolish, to say the least. Frost tree has SOME mitigation talents, but never offered enough stamina or mitigation through raw healing, and Unholy tree's been lackluster since their strongest mitigation talent only lasts them for about the first 10 seconds of a fight. Just by judging the talents that were available, blood always had more focus on raw survivability over nifty tricks that other trees provided. To see Blizz take the obvious and the most efficient route makes me happy, to say the least.
I have to say, though, that the possibility of blood DPS being removed makes me sad on the inside; but I'm a bit of a hypocrite there, since my DPS tree is frost.
Perhaps now they can buff our threat without making the other DPS trees overpowered, eh?
Reply
4-07-2010 @ 3:44PM
Vandell [XBL: Keazra] said...
Efficient? Yes... Obvious? How so?
When you imagine the three Death Knights - Blood, Frost and Unholy - standing in a line, thematically speaking, what would you pick to build up as your tank? Ignoring all mechanics and going with the "feel" of the word/presence alone, which of the three sounds like they could take a hit more readily?
4-07-2010 @ 6:31PM
Irem said...
I actually think that making the Blood tree the tanking tree is interesting, thematically, since it makes them a very different "flavor" of tank compared to the others currently in the game.
We do tend to think of a tank in terms of damage mitigation and "hardness." They're unbreakable, they block, they're a solid wall, they're the immovable object. So frost makes sense, even with no other context.
My DK is Blood, and I can't imagine him as anything else. And at first I had him pegged as DPS, but revisiting it, I can see him as a tank. From a roleplay perspective, he's demanding and controlling and sadistic. He wants the enemies' attention on -him-, and he likes to toy with them. In that sense, Blood breaks from the traditional idea of the calm, unbending protector standing between the rest of the party and the fight, and becomes the psychopath throwing themselves into the middle of the battle and keeping the attention of the mobs just because if they take their eyes off this maniac, they're going to be missing limbs.
It's not the traditional tank image. It's scary and a little selfish--it's Kiefer Sutherland in "Lost Boys" tanking for you and that doesn't feel especially -safe.- But we have tanks who are the stalwart protectors, and how different Blood feels thematically (at least the way I see it) makes it interesting for me.