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4-08-2010 @ 9:56PM
If "Life Grip" makes it through beta to the retail version, I imagine it will probably go through the same phase (so to speak) that death grip has gone through/is going through. You will have a large number of players who use it because its cool and because its fun, and so they will wind up using it at the wrong time, and in the wrong situations, causing no end of grief and frustration. After a time however, people will stop using it just because its fun "Lets Life Grip the tank back away from the boss, whoops, now the dps are pulling aggro and dying, My Bad". I play both a DK and a priest, and while I enjoyed death gripping enemies throughout outland dungeons and even in some northrend dungeons, I now only use it when its practical (I.E. pulling that ranged mob to the tank so his AoE will keep threat, pulling that caster to interrupt his spellcasting, etc, etc)
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