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4-08-2010 @ 12:22PM
I really like the vengeance idea (for all tanks) here. I think it opens the door for better set bonuses - ie, we won't need set bonuses to increase damage/threat. This seems to be more confirmation of the current trend from using the same abilities over and over and over again to choosing between damage/threat ability, and a mitigation ability based on what is needed at that moment. Overall, this is the right direction to move in.
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