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4-12-2010 @ 6:02PM
This thread is about evil achievements, not ridiculous RNG (Dalaran Fishing Contest) or even rare access (Kingslayer25). Good achievements fall into the category of "I was thinking of doing that anyway" or at least, "that's an interesting way to do it." Seen in this light, "Hard Knocks" and "No deaths raids" mean that it's remarkable when a player is proven to be versatile PVP'er or when a raid goes so right that no member dies (insert golf-claps and achievement sound), but it's still in the course of normal game-play. Activities like raising obscure factions to exalted without reward can yield achievements. But even these aren't evil, since it's a legitimate (but pointless) way to while away the hours. No, truly Evil Achievements would never be done accidentally or out of idleness, since they are designed to exploit achievement "collectors" who are willing to confound normal game-play at the expense of all other concerns to get them done.
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