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4-30-2010 @ 10:34PM
don't discount smoke bombs usefulness in pve situations. what about muli caster mob pulls smoke bomb will force them to come to tank.As for useing it on a boss fight it doesn't say anything about droping agro so the only way it would wipe a raid is if you use it on the tank in a fight with a boss that has a frontal cleave and if thats the case you should probibly go play hello kitty island adventure.As for those complaining about FoK think about the ability to have a third posion applied.
6-07-2010 @ 4:34PM
I almost posted that same thing about the poisons. I'm glad I read all the way through the comments. Without knowing how the talents will shape-up, right away I'm thinking I can use my 2 talent points in Deadly Brew on something else, because I'm gonna put crippling on my thrown wep. If my vanish is on cd and I need to get closer to that hunter but don't have any cp's on him, I can use my thrown to slow him down a bit.I tend to be an optimist. There is a lot of complaining that certain abilities are only useful in PvP or that certain other abilities will override them. Keep your chins up! I didn't read anything that a smoke bomb will cause the tank to lose threat. And there have always been abilities that are more useful to PvP than PvE. For example, gouge is useful in PvP to reposition yourself and interrupt a cast, but in group pve it would break too fast to allow any sort of reposition, and typically you are (or should be) behind the target and can't gouge at all!Again, I'll wait to see how things shape up, but I'd like to see Relentless Strikes as a 2-3 point talent. Nearly every build uses it, and 5 points is a ton for what is a necessary talent for most of us. But who knows how all those things might change in the next few months.Finally, I do not have any pro-Blizz agenda, I just think it is worthwhile to hold off on complaining until there is something to complain about.
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