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Reader Comments (Page 1 of 1)
4-09-2010 @ 9:21AM
Tolandruth said...
I like the idea of having a Godlike character
Reply
4-09-2010 @ 9:23AM
Thorie said...
Everytime you get ganked, it's a retcon
4-09-2010 @ 9:37AM
jealouspirate said...
To each his own, but I've never quite understood the appeal of being the "God-like" character.
I mean, where is the satisfaction is doing anything? If you're just this awesomely mighty fellow who destroys enemies weaker than him, that's kind of like being a bully. There's also no real sense of urgency, conflict or potential loss.. since of course you're not going to lose.
There's a reason the heroes of Star Wars were the rebels, not the mighty Empire. Or that in Lord of the Rings they were few against many, and every battle could have easily been lost.
Maybe I just love rooting for the underdog, but I think I'm not the only one.
4-09-2010 @ 12:49PM
brian said...
It would be like playing Super Mario with stars every other step. Fun for a while (Doo-doo-doo doo-doo-da-doo-doo), but probably boring after a very small amount of playthroughs.
I'd rather have the possibility of death, and be able to pull it off by the skin of my teeth. Though, if you think about it, you could try to call every protagonist a god-mode character, because they always win. Though, it'd be a pretty dull story if the villain, instead of going off on an ominous monologue at first meeting the hero, decided to just blow them up before they got stronger.
"...and then the world will be mine!" "You'll never get away with this, Captain Awful!" "Uh... sure." *Raygun*