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Reader Comments (Page 1 of 1)
4-14-2010 @ 10:19AM
Fatamorgana said...
"Blessing of Might will provide the benefit of Wisdom as well. If you have two paladins in your group, one will do Kings on everyone and the other will do Might on everyone. There should be much less need, and ideally no need, to provide specific buffs to specific classes."
Thank you!!!
Reply
4-14-2010 @ 10:47AM
Josh said...
This paves the way for the further homogenisation of buffs in the expansion after Cataclysm, where all remaining blessings will be replaced with the dynamic new "Blessing of Stats", which will be balanced to work in unison with the sole remaining aura, the exciting new "Adjective Aura". This will also be dynamic.
4-14-2010 @ 10:50AM
Faemon said...
If they go this far why not just dumb it down even more and give one cast, call it "Blessing", and have it do everything?
4-14-2010 @ 10:56AM
Srslyyeswai said...
As a bear druid, I am pumped about this change. Because of trees and boomkins, I always get stuck with a 10m might if we don't have 2425345 pallies in the raid. F- YAH
4-14-2010 @ 11:01AM
PeeWee said...
Paladins are too stupid to manage their blessings anyway, they needed this dumb-down, or they could've just removed the blessings altogether.
4-14-2010 @ 11:23AM
Fatamorgana said...
@PeeWee
"Paladins are too stupid to manage their blessings anyway, they needed this dumb-down, or they could've just removed the blessings altogether."
Because that would be too easy! =P
Seriously, though, it is frustrating getting in a group (5,10,25-man) and not really knowing which buff everyone wants. Druids in a group are especially difficult as they're so versatile. Are they melee or casters? Do they want Wisdom or Kings? A lot of that is preference on the receiving end of the buff and I have no problem giving people the buff they want. I could ask ahead of time or I could look at their spec, but everyone gets a buff anyway. Most mages and preists ask me for Kings...some prefer Wisdom. Etc...
Let them simplify my job so we can just get it done and move on.
4-14-2010 @ 11:26AM
Eternauta said...
For all the retards who say "this is dumbing down the game for an already easy class QQ"
1) Have you played a Paladin in a 5-man dungeon or 10-man raid? Suppose you have 2 Druids and 2 Paladins in a 10 man raid: Druids are Resto and Feral Cat. One pally gives Kings to everybody, while the other one has to give Might and Wisdom accordingly. He gives Might to the Druids, but the Resto complains and asks Wisdom instead, he gives wisdom, now the Feral Cat is angry, so he gives the Cat a 10-minutes Might, and he has to stop his rotation every time the cat needs re-buff.
Imagine that happens every raid or dungeon you go. You understand now?
2) Paladins are not going to be easy-mode in Cataclysm.
4-14-2010 @ 11:33AM
Jason P said...
So, are they removing "Blessing of Wisdom" ???
Also, my paladin is currently level 42 or so, and I am building him as a Tankadin. Is there anything that will apply a blessing to all members of the group at the same time (upcoming talent, glyph, something in one of the other trees???), instead of me having to do each member individually?
Thank You
4-14-2010 @ 11:33AM
Mr. Tastix said...
@PeeWee: Obvious troll is obvious. Play a level 80 Paladin and see how long you last with the constant "DON'T GOT THIS BUFF, DON'T GOT THIS ONE EITHER. HEY PALADIN, GIMME THIS BUFF NAO!!!11!"
Secondly, the homogenisation is good, in my opinion, as it goes with Blizzard's "bring the player, not the class" style of thinking. Mages are getting a direct rip of Heroism/Bloodlust, why? Because it increases variety and means people bring more classes rather than leaving some out in favour of another for the sake of a buff.
It's only buffs however, classes still have moves that define them but buffs shouldn't be apart of that.
4-14-2010 @ 11:33AM
Dameblanche said...
It's nice, but I must say it makes me a little confused. Reason being: the changes coming to priests, druids and blessing of kings:
"Divine Spirit and Prayer of Spirit will be removed from the game. As Spirit will be the primary mana-regeneration stat, we don't want it to vary as much between solo, small group, and raid play. Blessing of Kings and Mark of the Wild will not boost Spirit either."
So... they are taking away mana-regeneration buffs from some classes, but paladins still can cast a blessing of wisdom-ish buff? And Shaman still will have their mana spring totems?
It's not that I object to this, it just makes me a bit puzzled: whats the general idea behind it all.
4-14-2010 @ 11:40AM
muddy said...
@Josh So Correct!
4-14-2010 @ 12:02PM
Eternauta said...
@Jason P:
That's what Greater Blessings are for. They consume a reagent and give the same blessing to all party/raid members of the same class.
(That's why they are consolidating Blessing of Wisdom and Blessing of Might into one, because an Enhacement Shaman doesn't want the same Blessings that an Elemental Shaman for example)
@Dameblanche:
Wisdom gives MP5, not spirit.
They are removing buffs that increase spirit because it escalates with the "Meditation" Mastery. The same goes for Mana Spring Totem, it gives MP5 so it's safe to keep it. Spirit buffs would create balance issues I think. That's also why they modfied the talent Ancestral Knowledge to give +mana instead of +int.
4-14-2010 @ 12:39PM
PeeWee said...
Tastix: As opposed to most other paladins I've ever met, I do know how to buff. And setting someone up with a different one is as easy as right-clicking his unitframe and selecting the blessing. When it runs out, it will be re-applied.
It's only the craptastic paladins who don't know how to handle their shit.
And if you don't know how to do it, get a tool to do it for you.
4-14-2010 @ 12:43PM
obarthelemy said...
just get rid of all the long term buffs already. 0 fun, lotsa headaches, no gameplay impact whatsoever.
4-15-2010 @ 3:46AM
Dameblanche said...
@Eternauta
thanks for you clarification, although I am still not completely reassured about the impact of it all; I continue to be a bit worried that with a new game in which mana preservation is going to be so important, my poor priest will be left behind a bit. But we have to see how things will be in reality.
Not that my paladin cares btw: she's been jumping up and down all day in front of a mirror with a big ole axe, in some weird attempt to get used to the wonderful feeling of seeing another paladin around with Guardian of Ancient Kings. And she's also behaving a little snotty towards other tanks, in the happy feeling that she's not going to be hit with the nerfbat, but instead is going to continue to be awesomesauce.
I might need to have a word with her about her attitude....