Raid Rx: Striving for healing parity

Okay, so I completely blew the call last week on druids getting some extra healing spells. Whoops! Now that the paladin changes have been released this week, the healing community has had a chance to digest the new direction we're going in. Actually, come to think of it, it appears that all healing classes are approaching the same direction. A few players quipped if the four healing classes would eventually become clones of each other in the sixth expansion of WoW. The parity is there, no doubt about it. At the same time, I still think that there are enough differences to render each healing style unique. Obviously there is going to be some overlap, but that's mainly to help make life easy for players.
Wait until you listen to this story I have ...
Stop me if you've heard this one before. You might have experienced it or have known someone who has been on the receiving end.
The other day, I'm relaxing on my priest in Dalaran. I made a few changes to my spec and I wanted to try some things out in a raid setting. Coincidentally enough, someone in trade chat pipes up saying that they're looking for a raid healer in Trial of the Crusader (for 25). I message the guy and inform him that I'm a 6,000+ GearScore discipline priest looking to join a raid. Turns out it was partially cleared and that a healer dropped out after they took down faction champions. I show him my achievements and stuff. (And hey, I don't agree with all that GearScore stuff, but sometimes you just have to speak the language.)
Inconceivably, I get shot down. It was a fairly crushing blow to my ego. How often does a 6,000+ Gearscore, Val'anyr-wielding healer get denied from a pickup raid that is looking for healers? All because of the fact that I was a discipline healer and obviously could not raid heal at all. The irony here is that the Val'kyr Twins encounter heavily favors a discipline priest due to the constant damage that the raid takes.
What's the point?
That right there is my story. Did you see the point I was trying to make? I didn't get turned down because of lack of gear or lack of experience. I simply wasn't the "right healer" for the right job. The current conceptions about healers is that there are two kinds: tank healers and raid healers. Tank healers excel at keeping one or two tank targets alive no matter the cost. Raid healers tend to specialize in keeping as many people alive. With Cataclysm steadily creeping up on us, the healing landscape will change so that all healers will have the tools to effectively raid heal or tank heal. I won't deny that we're getting closer to each other in terms of similarity. I personally view it as a positive thing.
Healing parity?
I know a number of healers who have stated that once Cataclysm is live, they're either going to quit the game or quit healing. Why? Well, because the class that will be released then will not be the class they started playing. For example, I know there are druids who play druids simply because they could look like a tree due to the Tree of Life ability. We're supposed to be unique in our own ways! We have our own little healing niches that we fill! This is an attack on the identity of who we are. We're slowly losing the essence of our class. How long will it be before we become carbon copies of each other, right?
I was never one for the slippery slope argument, myself. I can see where the skeptics are coming from. I do think it is blown way too far out of proportion, though.
Could you conceivably have a raid with six holy paladins healing? Well, yes, you could. It would be far from optimal, of course. Gearing them all would be a horrendous undertaking as well. When it comes down to it, we need three things to be successful at healing. We need healing spells that can hit multiple players simultaneously. We need spells that are fast, efficient or really efficient. We need tools to keep players alive through certain situations. It doesn't matter how that is done so long as it is done. What separates us from each other should be the tools we use. For raid healing, discipline priests are gaining Power Word: Barrier. Shamans get Healing Rain. Paladins are also getting additional AoE healing treatment with Healing Hands. Notice that the spells conceptually differ from each other but all accomplish the same goal: protecting or healing multiple players.
We're reaching a point where each healing class should be reasonably equipped to cover some healing role. We shouldn't be reduced to being only good at one thing. Again, this sounds like an increased emphasis of the "bring the player, not the class" philosophy. It just means that each healer will have the theoretical abilities to tank heal or raid heal. Now it boils down to the player itself to see if they have the player skills to make use of their skills. In other words, if your pickup raid needs a raid healer, you won't have to turn down paladins or discipline priests. You have the freedom to pick and choose. Player class won't play that big of a role in your raid composition, since each class can adequately fulfill that role.
Hopefully I won't get shot down the next time I want to heal something because I'm the wrong class for the job. I should be shot down because I'm either:
- badly geared
- just plain bad
Still not convinced?
At least wait a bit longer. There is still a long time to go before the expansion. Some abilities might make the cut and others might not. We still have the beta process to go through. The various encounters will also play a role in how we play ours. Give Blizzard time to flesh out and execute their ideas before throwing in the towel.
Want some more advice for working with the healers in your guild? Raid Rx has you covered with all there is to know! Need raid or guild healing advice? Email me at matticus@wow.com and you could see a future post addressing your question. Looking for less healer-centric raiding advice? Take a look at our raiding column, Ready Check. Filed under: Druid, Paladin, Priest, Shaman, Raid Rx (Raid Healing)
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Reader Comments (Page 2 of 3)
Phelps Apr 16th 2010 5:22PM
It's funny, as a disco priest I get put on raid healing because of my spec in fights like that, or in fights where absorbed damage goes around boss mechanics that healed damage invokes (like saurfang pre-patch and anub phase 3.)
Matthew Apr 16th 2010 9:46PM
How the heck do you do this without a group spell? I'm a resto druid, and recently became a disco healer. I did it to heal a TANK. I do not want to raid heal as disco. That is why I have my druid.
My admiration. And some motrin, for your poor wrist that spams shield.
I use the same motrin for spamming rejuv :D
Phelps Apr 16th 2010 10:44PM
Like I said, spam renew. Setup grid to give you an indicator when someone has aggro, and get used to getting the shield on them before the damage lands. Know when the AOE is coming, and get the spams out before it.
Phelps Apr 16th 2010 10:45PM
Spam PW:S, I mean, not renew. But I do generally throw a renew on if the shield didn't land fast enough, and just move on.
icbleu Apr 16th 2010 11:08PM
I have the opposite problem. I've been having a arguments with the other healer in my ten man team who remains convinced that Disc Priests cant tank heal. No matter how often I prove that we disco's can both Tank and Raid heal (and often switch back and forth - sometimes in the same fight), I still find myself being pigeonholed by the ignorant because people cant see the big picture of healer class potential, or remember what healers can do beyond what is recently popular. Its becoming more and more prevalent to hear what my priest supposedly "can't" do, than just be accepted "as a healer" and put to work.
Orisi Apr 16th 2010 5:27PM
Fearthefireblade, dont tar us all with the same brush. Some of us actually heal properly, and do lifebloom the tank etc etc etc. Stop being such a biased moron and accept that there are good druids out there in the same way there are lazy *every other class in the game*
I don't want to loose tree form because I LIKE THE FORM. it makes us unique. And if you'd bothered to read the entire post properly, the idea is that all classes have the ability to tank AND raid heal. ever tried tank healing on a druid? its not a goddamn faceroll.
Arkhill Apr 16th 2010 5:34PM
I play a Holy Paladin, and I really don't see how people can think Healing Hands is at all going to let me raid heal like any of the other classes. ~45% uptime on such a spell, with a short range is basically going to let me heal melee better on Festergut.
I like my single target heals, and I welcome a little aoe. Unless a DRASTIC change is made, we aren't going to be the same healers with different names.
And @ the person who said it's easy to gear a Holy Paladin because of four types of armor, you do realize almost all cloth/leather has Spirit or hit on it right? Our ICC plate itemization sucks, and I have at least 4 pieces of great mail armor on right now.
Beatphreek Apr 16th 2010 5:51PM
Why on earth would you be worried about healing Festergut in Cataclsym...? Quit thinking about the future abilities versus current raid encounters because current raid encounters are meaningless the minute 4.0 drops. What Healing Hands doesn't get, the 30% ICC buff will surely cover...
People need to keep in mind that Cataclysm will bring entirely new bosses and entirely new kinds of fights that have all been developed around this new healing paradigm that Blizzard is creating. We've seen only vagueries and no hard numbers or even any hints at mechanics.
ZeroCool Apr 16th 2010 8:36PM
this. I wouldn't be quite so pugnacious, but indeed the new Cataclysm encounters will be modeled around the new healing model, with not everyone at 100% health, less burst, more concern for mana efficiency, etc. It's not useful to image the new healing paradigm with old fights.
Healr Apr 16th 2010 5:50PM
Yeah. ideally every class and spec could fill every roll. That way you wouldn't have that annoying situation of "We need a tank, sorry mr Rogue, you're not ideal for filling that role".
Why not just go all the way and have 3 classes - tank, dps and healer. Come to think of it, all those three classes should have a healing, tank and dps spec.
Give it 2 or 3 more expansions and we'll be there.
Rob Apr 16th 2010 5:51PM
Matt, you could have went holy; you have two healing trees. Or the RL could get someone else to focus more on the raid. Or you could have done it and have them believe you. Sorry you weren't picked, i get that crap all the time. "not enough gear" "no achievement". There was a guy spamming for HOURS for an ICC10 pug, 'link achiv and 2900 gs'. I pointed out 2900 gs means ilvl 250 which means you pretty much already have the gear from the first bosses of ICC10. If RLs want to be stupid and not get raids filled, that makes me happy. When I make raids I say "doing X, need Y, PST, gear checking'. I'll decide if they are what I need, without all that achievement/gear stuff.
Oznak Apr 16th 2010 6:23PM
His point was to try out a few spec changes in a fairly laid-back, forgiving environment. Also, that RL is an idiot. But hey, he probably gets the chance to heal with Matt Low every day, right?
On topic, I don't think paladin aoe heals are going to be built up enough that they are used for anything but supporting raid heals. If it's just a constant tick, it's got to be fairly small, as compared to a directed, larger ability (Chain Heal, I'm looking at you). In that case, it'll perform the same role rolling hots does now - hopefully keep people alive until someone can hit them with a real heal.
Morgis Apr 18th 2010 12:43PM
tell you what as a holy paladin i wont be buying cata till its been out atleast 2months...
with all these dramatic changes to the classes there is going to be aload of bugs...
also im wondering if the spirit thing for pallys will work this time around lol
pallys was suppose to need spirit in wotlk but bliz failed at making it work
so that will be interesting
but in my honest opinion bliz are making wow to cookie cutter like
they are tending to the whims of noobs, opposed to their hardcore community
Redielin Apr 16th 2010 6:27PM
I had this really long-winded post typed out, but it was rambling, so hopefully I can come to my point a little clearer with my second try.
Tanks have already been homogenized. We've seen the results - there's really been only a few fights where certain classes just *can't* tank or are such a better choic than anything else. (H Anub'arak 25 adds and Sarth+3D). Today, no one is saying "well, Druids just can't tank the Lich King" or anything like that. In Matt's example, if he'd been a tank, surely the pug would have said "6000 GS Tank with Heroic Achievements? Heck yeah we'll take you!"
Healers are still stuck in niches. If none of your Holy Paladins show up for a raid, the whole raid feels uneasy about the tank healing. If too many Holy Paladins show up, you are likely to skip fights like Putricide or Sindragosa if you can because you are weak on raid healing.
Looking at current tanking balance is a vision for the future of healing. Everyone can do the job, and fill all the sub-roles of the Tank job (adds, trash, bosses, cooldowns, survivability, etc) well enough that most of the community doesn't worry too much about what class your tank is - especially in PUG raids for last tier's content. Healers are still wedded to their tank or raid healing niche.
Blizzard is worried that completely breaking the healer niches would be too much homogenization and that it isn't necessary to dislodge us.
I think that unless the same drastic amount of rebalancing/homogenization takes place for healers between Wrath and Cataclysm as it did for tanks between BC and Wrath, we will still be hearing stories like Matt's a year or two from now when we're wrapping up on Deathwing.
The tanks are still unique, and feel very different. I love tanking on my warrior because of all the neat tools. My DK feels different, my Druid feels different, and my Paladin feels different, but they can get all the jobs done.
I hope that healers move in the same direction. I want to see Holy Priests tank healing, and holy Paladins raid healing.
SuperQue Apr 16th 2010 8:04PM
This.
I wish more people would see it like this. Blizz isn't trying to make us all the same (hell, we would get bored and stop playing); they're trying to make it less confining for certain classes feeling they can only fill a specific role (paladins tank healing, druids raid healing etc.)
I don't think giving healers more tools is going to make my resto totem-swinging, mail wearing shaman feel like my leather-wearing, hotting, shape-shifting druid; that Healing Rain is going to feel like Wild Growth.
If anything, I think it's going to make the classes more fun to play, and shake things up a bit in a positive way.
Jack Mynock Apr 16th 2010 6:38PM
My main is a holy priest. I don;t worry about the proposed class parity so long as the styles remain different. What I'd really like to see is playing field leveled in regards to complexity of play. As a holy priest I cast 7 different heals in any fight of sufficient length. That's before you consider utilities like speed shields, dispels, shadowfiend, and big cooldowns like Gspirit or hymns.
Now don't get me wrong; I prefer it that way. Sometimes I switch to disc if our usual tank healer is missing, and it's pretty boring in comparison (for me at least). What i worry about, though, is getting overloaded with buttons as new xpacs come out and we gain new spells. I mean, I look forward to new toys as much as anyone, and if Blizz wants to send me something cool, I'm happy to make room for it, but it's kind of a let down when the new spell I have to fit onto my mouse via addon is "heal."
BTW, it's cool to see they finally figured out how to fix Lightwell... too bad they gave it to Shammies.
Caelys Apr 16th 2010 6:53PM
As a holy paladin, I actually enjoy being able to beacon a tank and heal the raid. I realize I'm weird, but I also leveled 48-80 as holy, so it was already a well established fact in my eyes. I actually LIKE being a tank healer. It's why I play a holy paladin.
Now, that's not to say I wouldn't like some more raid healing capabilities. The new aoe paladin heal looks interesting to me, so long as it heals for more than healing stream totem does. My concern is that everyone is going to be so middle of the road for healing (being able to tank heal or raid heal), that no class will excel at a specific role again. I'm happy to heal the raid whenever necessary, but I'm worried that my tank healing strength won't quite be as strong as it once was.
(I'll admit that I'm not a massive theorycrafter, or hound of the newest, latest itty bitty little detail, so it's possible my concerns are completely unfounded. I'll be a happy paladin if they are.)
Sciarc Apr 16th 2010 7:15PM
If you're a holy pally that enjoys tank healing, nothing about the design philosophy in Cataclysm is going to stop you from tank healing in the future. So I'm not sure why you're worried.
About the only thing I can think of that might prevent you from tank healing in Cataclysm, would be if Blizzard decided to make one of the other classes significantly better than pallies at tank healing. Which is exactly what they are NOT aiming to do.
Arkhill Apr 16th 2010 9:18PM
Sorry I didn't say 'fights like....' guess that concept is too tough? I am willing to say with 100% certainty, there will be raid damage heavy fights where the melee cluster up on the boss.
That is a fight like Festergut, where a low uptime short range aoe would useful.
Unless the devs decide to give Paladins some awesome aoe healing besides Healing Hands, I still won't be able to raid heal like a Holy Priest or Resto Druid. I never said that was bad, I really don't mind.
I rolled a Paladin for single target heals, and unless some massive change happens that wasn't mentioned in the preview (something you would think would be touched upon), then I will still have that single target power.
Matthew Apr 16th 2010 9:48PM
I have a question:
Does the 'healing flora' from critical regrowths in the changes = a healing aoe (or healing aura) or is it just cosmetic?
I like the idea of healing flora = healing aura. Maybe those get more %heals or something.
Or something.