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4-20-2010 @ 9:53PM
Alright, I'll play your game, even though Animalis already has it in a nutshellhttp://forums.worldofwarcraft.com/thread.html?topicId=24262386514&sid=1Bashiok (literally the FIRST post under "Changes to Abilities and Mechanics"):"In PvP, we want to reduce the rogue's dependency on binary cooldowns and "stun-locks," and give them more passive survivability in return. One major change is that we'll put Cheap Shot on the same diminishing return as other stuns. The increase to Armor and Stamina on cloth, leather, and mail gear will help with this goal as well. Now, I don't know about you, but reducing "the rogue's dependency on binary cooldowns and STUN-LOCKS," seems pretty specific to me. If not, putting "Cheap Shot on the same diminishing return as other stuns" seems to get the point across that they don't want rogues to be able to chain stun people into death.Now I'm all for not QQing until we have more info, but all I see here is you (Philip) reading WAY between the lines in Allison's post. Didn't you just ask us to stop that?
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