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4-24-2010 @ 1:19PM
I think there was not enough general warlock hate in the body of the column.Still, I wonder if maybe it will work something like the earth/moon effect they're working on for balance druids. The more mana you have the more the damage meter tips one way until you use too much then it tips the other way until you restore mana somehow. Who knows. I just wanna know if I'll still be able to kill warlocks if they keep siphon mana up on me...
4-24-2010 @ 1:14PM
We secretly replaced your precious Archmage Pants with an evil warlock-created robot run by 42 imps and a voidwalker.Apparently we need to adjust the "Warlock-Hate to throw off the gullible mages until we can destroy them all" number up....
4-24-2010 @ 3:15PM
It's basically bonus bonus damage the way I read it. Of course, much of the WoW will treat bonus bonus damage as a measurement of who has the largest member... but in potential reality it would just be best if used as a personal metric to show well you play your spec. I think this will contribute more towards the old addage of, "bring the player not the class"... or spec (to a teenie tiny degree).I think I see what ghostcrawler means by, "prematurely." I can't see the Mastery as nerfing the damage over time because you have less mana. As your mana dissipates the damage will become everything it would be with gear and stuff in mind minus the perk provided by the Mastery. To sustain the perk, you would have to figure out how to best use the class mechanics provided (which is what many of you have learned to do pretty well). The reward: ++damageGeneric Example: I see it as if a spell does 1000 damage without the Mastery (base+current gear+buffs+whatever) once the Mastery is applied it's like, "Grats dude, here's an extra extra 200 damage on top of that at full mana, then 150, then 100, then 50, then 20 subsequently... Boost your mana in the process and we'll keep throwing you bonuses!"You would be a Master of all things Arcane (spec) of course so you should be better than someone who doesn't know how to play the class as efficiently. To me that would highlight skill over cookie cutter gear and specs.maybe I'm just too optimistic though
We can't know right now but, maybe arcane is getting further improvements to Evo cooldowns, so that you're able to pop it for a few seconds, instead of the full amount, and have it come back faster, or have it instant cast for a lesser amount. Or mana gems that will return even greater amounts of mana. Or maybe they'll get some kind of mana-dot like innervate, but works with damage on the target instead. Or something crazy. o_o
4-24-2010 @ 3:37PM
The new talent for Arcane Mages to replace Missle Barrage will be Warlock Sacrifice. You sacrifice a targeted warlock to instantly fill up your heath and mana, give you a boost to mana regen for 30 seconds, and triples your dps.
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