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4-24-2010 @ 5:48PM
There is no way in hell 50% is going to end up being baseline damage, because any guild with an eye toward progression is going to maximize their mages' time at 90-100%. It wouldn't be that hard for, say, Paragon to figure out how much mana a mage can blow in between ticks of innervate, and then saddle a tree to each mage. Then each mage, of course, will have a potion and a mana gem (plus Arcane Torrent if Belf).Well-coordinated raids will have their mages at near-full for a lot longer than less-coordinated raids, or the general PuG population. There is no way Blizzard is going to let the top 5% of mages dominate with two or three times the duration of max bonus, just to let the general mage population stay balanced with other classes.Arcane will be the elite spec, only for those mages who have a group that are willing to funnel them all mana-based combat resources. Frost or fire (probably fire) will be the general spec. This fits in with Cataclysm's goal to eliminate small and/or non-raiding guilds - "Hey, remember how good arcane was at the end of Wrath? If you ditch your friends/family guild, you can have that experience again!"
4-25-2010 @ 10:37PM
Shade,I agree with you that progression guilds could very easily come up with a way to boost their mages damage, as you suggested with their very own tree or whatever. BUT - do you seriously think this would actually happen? Each member of a raid group needs to be able to pull their own weight. Having to prop up arcane mages with their very own personal mana battery doesn't seem like a realistic option to me, as it would lower the dps of the group as a whole. Far more likely that they tell their mages to respec, or just get another dps class to replace them.But before I hit the panic button I guess I will just wait and see how this mana adept arcane mastery thing plays out...
4-27-2010 @ 10:21AM
@ Shade--No, Paragon will leave their mages behind so they can give their innervates to some other, more valuable raid member and have a slightly slightly slightly slightly slightly (etc.) better chance at downing the boss.
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