Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
4-26-2010 @ 12:11PM
Rhabella said...
So the guy got downrated because he doesn’t agree with the change? He has a point, it is a “terrible idea” for those players who are 25 man raiders. Say what you want about numbers, and drop ratios and be completely WRONG.
One of the things many guilds can attest to right now as we speak, is the burnout of players as the content gets stale. Why would you set up 25 mans only know that you will eventually probably drop down to 10 man content as your raiders start to get bored with content and stop showing up? Wouldn’t it just be easier to organize 10 man raids with that same understanding, and then take breaks between content patches without shoving raid schedules down your guilds throat while not really expecting them to show up for hard mode content some of them just have no desire to do?
It is a terrible idea if for no other reason that 25 mans will die, not an instant “cataclysmic” death, but one where they will cease to exist over time, and as those attendance numbers drop throughout the expansion, Blizzard will have their numbers to prove that all 25 mans just aren’t popular enough to constitute spending time on 25 man raids. OK, maybe that’s a bit apocalyptic, but if the next expansion doesn’t even have 25s, remember it was a natural (one of the appropriately natural, not exclusively natural) progression for the content.