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4-27-2010 @ 8:06AM
Alagon gave me that epic feeling, the race against the clock I think.Lich king, well not that much
4-27-2010 @ 9:44AM
I honestly think it was (the Lich King) one of the only 'epic' fights of the expansion. That first time beating Rotface by half a second was fun.Yogg Saron only got 'epic' after you removed some of the easy mode stuff.I wasn't a big fan of Algalon
4-27-2010 @ 12:30PM
Algalon WAS epic. He was (and still is) one of the hardest bosses to actually get to, and once you do get to him, you enter a friggin' ROOM MADE OF STARS. Everything is transparent: the floor, the walls, the loot, not to mention the boss himself! And once you engage him... HOLY CRAP, EVERYTHING HAS JUST DISAPPEARED AND I'M GOING TO FALL DOWN THE BLACK HOLE. He definitely gets my vote as THE epic boss when it comes to surroundings and this feeling of 'ohmygodIamsogonnadiehere'.
4-27-2010 @ 2:23PM
From this article, it seems Anne gets her epic from big-ass dudes emerging from the ground. So, if Deathwing bursts out of the ground, she'll get the epic back. (If he breaks the ground and we fall into a pit of undead swarm of insects instead, it will not be epic.)I strongly suspect the reality is that your sense of the unknown during vanilla wow was still strong, since the game was new, and the knowledge that raids were impossible places that only the best of the best of the best got to go made them feel that much more amazing when you came and saw and conquered. Nowadays, we've all seen raids before, we have our DBM installed, instead of shrieking like babies when the Sons of Rag pop up, and raids are something that can happen to you YES YOU, even if you don't devote 15 hours a week killing fire elementals in Arathi and farming gold in the Deadman's Pass to pay for another week's rewardless 8 hour grind through Molten Core, the most boring place on earth.
4-27-2010 @ 4:07PM
Ulduar was a better raid than Icecrown all around IMO.
4-27-2010 @ 8:41PM
I get the distinct impression that for many Raiders:Epic = gargantuan boss + 40 players + exclusive access + very difficultEverything else just feels like a trumped up 5-man Heroic to them. Unfortunately for them, Blizzard's design philosophy has eliminated most of that formula, so we get all this "back in the day" discussion. It is what it is.
4-27-2010 @ 8:54PM
Epic in wrath: 2 wordsGunship Battle!/thread
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