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4-27-2010 @ 8:15AM
Part of me feels that the sense of Epic just naturally diminishes over time and it's not Blizzard's fault for that. You get used to and expect the kind of things that they can throw your way and so new bosses no longer feel as exciting or incredible as they once did.It's like the first time you hear a dragon story, it's incredibly a huge scaley monster with vicious teeth, a piercing howl and breaths fire that can melt plate armor, then you hear of the brave knight who is sent to conquer the beast. The first time you hear of Dragons it's hard to imagine anything as incredible or awesome.However now when you say 'Dragons' to your average fantasy nerd you'll probably be greeted with a sigh or a groan, newer dragon stories are more complex, the beasts larger, their powers greater but they still fail to impress because, they're just another bloody dragon.(and this is my way of cunningly ensuring you're not too disappointed when Deathwing fails to really excite you as well).
4-27-2010 @ 8:51AM
I do think (hope) Deathwing will give us that 'epic' feel, especially for people that are into lore. The amount of impact Deathwing had on the world and the history of his character will hopefully make my skin crawl the first time I see him.
4-27-2010 @ 8:57AM
I was going to post pretty much the same thing.... the biggest reason that people remember Vanilla WoW as being "epic" is because it was a TOTALLY new experience. The first third person shooter I ever played was a piece of crap churned out by some half baked studio and yet because I'd never played a 3d third person shooter it stands out in my memory as having been one of the funnest most epic games I've ever played.Similarily when Lord of the Rings Battle for Middle Earth came out in 04 I thought it was an INSANELY epic, insanely well designed RTS. I just reinstalled it this morning to discover that compared to Warcraft Three or Dawn of War the game is really lackluster and flawed.What was EPIC a few months or years ago would make us *YAWN* today. In other news I for one think Wrath IS a lot more epic than BOTH Vanilla and BC even though is dosen't give me quite the same chills and thrills.
4-27-2010 @ 9:35AM
the fact that it's pretty much impossible to die in this game now IS blizzards fault. or that dps can stand in fire indefinitely and be healed by healers with infinite mana during a raid is blizzards fault. killing a boss for the first time should be challenging and epic, it shouldnt be "oh lets get our first kill on sleepy yawn mode and then we get the challenge".i may have nostalgia, but imo you people who think wrath raids are as epic as TBC or vanilla raids are the delusional ones.
4-27-2010 @ 11:15AM
While I'm all for the 10 man raiding system for many encounters, I really, really hope that there isn't a 10 man version of Deathwing. I mean, come on.I'd love to see them do something really, really unsual and epic for Deathwing. How about an 80 man joint Horde/Alliance raid? Design him so the the mechanics aren't subtle, 'cause you could never really coordinate that huge a raid, but make him so that you need a HUGE number of players to take him down.I mean, it's Deathwing.
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