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4-27-2010 @ 10:45AM
For me, the epic comes from the unknown. Ragnaros was this giant mysterious powerful guy that we had no real clue what he REALLY was until he popped up and scared the shit out of us. Nefarius was this little unassuming dude until he takes off and comes back as a MASSIVE dragon ready to eat your face. C'thun was an unknown force among a legion of bugs and silit-OH CRAP HE JUST ATE ME. We saw the effects of Vashj and KT but we never actually saw them until we got into their room and saw them patiently waiting, basically ignoring the insects come to bother them tonight. KT didn't even think we were worth his time and sent his councilors and weapons agai-HOLY CRAP I'M FLYING WTF?! Illidan was just this menacing presence that we never encountered until we see him thinking back over his 10,000 years. He wasn't this amazing boss model, just a slightly large night elf with horns and those awesome wargl-HOLY SHIT THAT DEMON IS FIFTY FEET TALL. KJ was the freaking leader of the Burning Legion and didn't even bother to show up personally to handle his business, he just sent some lieutenants and 3 little casters to guard the Sunwe-OMG THAT DUDE JUST CRAWLED OUT OF THE FLOOR.The Lich King is just this normal sized dude in some cool armor that (surprise) summons a bunch of undead while you fight him. It's not like we're surprised by that, seeing as how we played multiple quests AS THE FINAL BOSS OF THE GAME. The disconnect from the Epic comes from Blizzard's conflicting design philosophy. In Vanilla and BC, all the most Epic moments were reserved for hardcore raiders. If you weren't raiding, you never even saw the guy on the front of the box, and that pissed people off. So for Wrath, they said they wanted people to feel that the Lich King was all around you, and they put him in damn near every quest in every zone. That is not a bad thing by itself, but when you combine that with a design philosophy of letting everyone and their brother into every raid to kill everything, it makes you lose the Epic feeling. It needed to be one or the other. You either make him very accessible in the general world and lock him away where only the most hardcore will see him die, or you keep him hidden during the whole expansion until he FINALLY shows his face when you walk up to his inner sanctum. Since we got both, it feels like Lich King overload, and just feels like we're stomping Dr. Evil after he stuck us behind a closed door and trusted #2 to take care of us instead of just shooting us in the head any of the dozen times he faced us while we were questing. He's this incompetent overlord who doesn't deserve his throne anyway, and there's nothing Epic about that. Combine that with a totally normal sized dude instead of a gigantic monstrosity and the total package is simply underwhelming.
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