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4-27-2010 @ 11:58AM
@ Heilig: Remember that quest in Howling Fjord, where you get transported to the spirit realm to see how the humans descended from the Vrykul? Just outside the house there was the LK with a Valkyr, if you get too near he chokes you to death. At that very moment I felt like the Game Over screen just appeared in front of me. The LK looked that this dude that could kill you even in the spirit plane, and it was awesome. After that, I got to see him about 20 more times, each of one he just made a big speech and didn't even try to kill me, because he was creating his army (that he doesn't really need) and didn't have time for me... by the time I get to finally fight him it was like "Oh hey! what's up dude?". All the possible "fear" or surprise that I could have felt for an encounter like this, was totally gone months ago. People in my realm were more interested on "who killed him first" than in "how did they kill him, and how did they survive". Making the ending movie available to everyone that interacts with the statue in Dalaran was a total killer of the Epic feeling too.Like you said, Blizzard themselves killed the Epic feeling in wrath when trying to cater to casuals and hardcores at the same time. It is a hard thing to do, wich they did pretty well I think. Now they have to work on bringing back that Epic part of the game. And seeing that we're going back to Dragons (dragons are always epic, imho), we might see a lot of cool and Epic content in Cataclysm.I see TBC as an Epic expansion, Wrath as a "Balancing Expansion", where Blizz successfully tried new gameplay and technology. And hopefully, Cataclysm will be a mix of the two.
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