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4-30-2010 @ 8:16AM
While I agree that the design of 25-person raids is far too roomy for a 10-sized group, I'm not sure that aesthetics is a strong enough reason to separate raids into 10 or 25 categories (as was the case with TBC).Moreover, running a 10-person group isn't simply a path of least resistance when you compare it to running a 25-person group. For many of us, it's simply more fun. I'm fully willing to forgo any notion of aesthetic discomfort for the closer relationships you build with your raid team and the lack of the "herding cats" feel that tends to come with larger groups.For the right team, I'm sure, a 25 raid would probably be even more fun than a 10 raid. I get that. And I wouldn't want Blizzard to get rid of the concept of 25-person raiding. But this news that 10 and 25 raids are now going to be on par with each other is a great move.
4-30-2010 @ 4:50PM
There being too much space never was an "unepic" factor for me.Ulduar was big because it was a Titan fortress, you know, those guys that are 40 feets tall. Karazhan was smaller because it was built by humans. Za was tight because it was made by gnomes. MC was huge because it was an underground cave inhabited by gigantic demons/elementals. Raid sizes are fine, they're not the reason we lost the epic. WotlK made a joke of the final vilain, shoved him down our throat so many times that we didn't fear him at all anymore. He was also small compared to previous baddies, but most of all, he was EVERYWHERE in northrend. Seriously.Killed the mystery, killed epic. Ragnaros was gigantic and came out of the lava/ground. Illidan went into gigantic demon mode. Vol'jin was self-righteous and nuts. Kael'thas was insane & mysterious. Vashj and her people still are pretty mysterious to this day. Kel'thuzad had a cat ('nuf said).Arthas? We spent hours upon hours upon hours watching him walk around northrend, exploring his past memories, watching him make his first steps, his first peepee ect and after the 50th time he's laughed, made threats and then let us live, we already had enough of him. ToC felt like a filler episode, Fordring felt epic at light's hope, but only went downhill afterwards as Arthas's nemesis, he's also everywhere in northrend and he keeps making idle threats at the enemy while making tea and biscuits at the argent tournament, previous ashbringer was better, should've kept him. Then we get OS, which is fine, short but not memorable. VoA feels bland.Some regular dungeons like old kingdom, gun'drak and nexus had me more intrigued than icecrown.WotlK's "let's make sure everyone even that random guy that only plays 1 hour week gets to see the lich king, A LOT" mentality.I'm fine with content being available, but it killed the epic feeling. Arthas comes up to you, and he's just that guy that you've kept running into around every corner and countered every one of his schemes for the past year. A year is a shitload of "OH ILL GET YOU NEXT TIME *evil laugh*" and it got old quick.
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