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4-30-2010 @ 11:41AM
I have to completely disagree with this size issue here. I really don't think the the raids feel like there should be more people in them at all in ten man. And I don't think a crowded zone makes it feel more epic. Also if any thing I would say the designers scale raids (in size) half way between the 10 and 25 player format. I would argue that the feel to tight in 25 man not just right. and in 10 man the feel just right.I think you hit the nail on the head in your first post when you said that the real epic feeling came from the more eminent danger in the encounters. That feeling that you could die at any moment. The problem is that, the feeling that in retrospect made things feel epic was simple random elements that could wipe you in an encounter. These elements that were more subtle in vanilla which became more blatant (you could wipe due to bad luck) elements in TBC. These sorts of things were removed in wrath's standard raids because people didn't like them. But they still exists heroic modes, so if you like that sort of difficulty its still there. Not to say that the random aspects are the only thing that make heroic mode heroic, but if you miss the hard raid style that was the standard in TBC and vanilla that is what hard modes and heroic modes are.
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