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The Daily Blues

Each day WoW.com will take you through all the blue posts and other Blizzard news from around the internet. From Ghostcrawler's latest posts to the lowdown on StarCraft II and Diablo III, we'll keep you informed.

In which Ghostcrawler admits it won't be massive.

Table of Contents

Ghostcrawler

Ghostcrawler -- Realm First Achievements
Quote:

Will there be realm first achievements for profesions again at 85?

We made them Feats of Strength before (no points). We will likely do the same for 85. They are kind of fun.


Ghostcrawler -- Resto Druid Rotation & FSR
Quote:

I'm still not clear where you are going with resto druids specifically, though- in particular why you maintain that we already have a good tank healing rotation when no guild in their right mind would choose a resto druid over a holy pally for tank healing. If we're going to be going into Cata with druids offering present-day lifebloom and healing touch to compete with holy light, I think a guild officer would be committing gamer malpractice by taking the druid ahead of the pally.

Right, my point though was that you do have a good tank healing rotation. In a world in which druids were the only healer, you could put druids on the MT and druids on the raid and do fine... probably a lot better than trying to do the same thing with a Disc priest or Holy paladin.

In Cataclysm, we'd ideally like for you to put a druid on the tank and a paladin on the raid if that works better for your group. I agree that would be raid malpractice (usually) trying to do that today. :)

Quote:

I remember Vanilla and healing too sitting all the time waiting for mana to regen after every pull it seemed. I am in complete agreement with you if the game goes back to sitting and drinking after every pull I can tell you this much i wont be playing a healer it sucked to have to make a choice oh this person dies or that person dies take your pick one person is dieing because I dont have enough mana to heal both.
We're changing the 5 second rule to just be an out of combat rule, so you can regen your mana pretty quickly in between pulls. You'll likely want to still drink before boss attempts (even in a 5-player dungeon), but that's typical even today.


Ghostcrawler -- Rogue Leveling
Rogue leveling is getting some pretty significant changes for Cataclysm. The original intent seemed to be that you would constantly be in stealth using openers on targets. That's fine for particularly powerful foes, but it gets pretty tedious when you have to approach every single kill quest that way.

A related problem is things dying so quickly that you don't ever really get a chance to use finishing moves.


Ghostcrawler -- Armor Pen for Warriors
Quote:

Because whats the point in giving us a passive ArP buff after you remove all gems and other such items from the game?

Well, it likely won't be "massive" and more importantly, it will be controlled. We can decide exactly how much armor pen you can get out of your talent tree and you won't be able to go over that by getting more powerful gear or skewing your stat choices so heavily in one direction.


Ghostcrawler -- What will Wrath stat gems become?
Some gems will change. Armor pen gems will be going away. Some gems are changing color. At the moment we think we'll probably keep current attack power and spellpower gems, though if you are a min-maxer it's possible you'd be better off changing to Agility or Intellect.

Because some gems are changing color, you may gain or lose some socket bonuses you have now. In general, not many players take those very seriously so hopefully it won't be a big issue. It's possible you might have to do something to keep a meta gem bonus.

We'll try and announce all of the changes (though you'll probably get all of the info out of the public beta too) in plenty of time that not too many folks will be surprised when the changes go live.

It's not ideal to change existing gear on players obviously, but given the scope of the Cataclysm changes (including changing so many stats and talent trees), there is going to have to be a little bit of relearning. In this case it's really only an issue for the short window in between when the new rules go into effect and the Cataclysm itself (opening up new zones, level cap, etc.) actually occurs.


Other

Bornakk -- Tanking or Healing?
Tanking. I enjoy being the meat shield.


Vaneras -- New Fan Art: Warlock
Today we feature some of Strigoi's artwork with a piece entitled: Warlock! This Forsaken warlock roars defiance against her enemies!
http://eu.blizzard.com/en-gb/community/fanart/index.html

We're always looking for new fan art and if you're an artist, you can submit your work to us here.
http://eu.blizzard.com/en-gb/community/fanart/rules.html

We update the Gallery regularly and encourage you to check regularly to see what new and talented submissions are on display.


Bornakk -- Heirlooms at 85
Quote:

Read somewhere that current heirlooms will only go to 80, and that there will be new heirlooms that go to 85.

It's been awhile, but I believe this is the plan, yes. So for the most part, if you have heirlooms right now they will work fine for most new characters, then when you get to Cataclysm zones you will start using the quest rewards for 81-85. At 85 you can get new heirlooms that will probably fit the 81-85 experience better. Yes, all of this could change too.


Ancliorn -- Flying Mounts at 85 Clarification
Quote:

I didn't know that they were making 310 flying trainable. If they are then this should also cost a LOT of gold, around 16k would be appropriate.

It certainly is happening, but it will only be purchasable by characters who are level 85. Players who already own a 310% mount will be 'gifted' the training, and it goes without saying that once the skill is learned all flying mounts will become 310% mounts. That's the current plan at least, and we don't plan on offering any further speed increases to these mounts.


Blizzard

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