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5-05-2010 @ 6:19PM
If retribution is to be made more complex, I'd like to see a priority system that's based on debuffs or internal procs, rather than the DPS-dictated FCFS rule. Some of the gameplay necessitated by mechanics (Seal of Vengeance) and equipment (Libram of Three Truths) is interesting, but sometimes I feel — and surely Blizzard knows — that soft acceleration curves aren't always the best answer.Maybe total damage could be comprised of more even proportions of AoE and single-target damage. As hybrids, we don't seem to be performing too badly on bosses.I'd also like to know if the 2-piece T10 bonus, resulting in players derided as facerollers actually pressing Divine Storm over and over again, is a bit of an inside joke in Irvine.
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