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5-05-2010 @ 7:12PM
Paladins were designed with three specs, but it's equally true that the game was designed with the intention that paladins (as well as shamans, druids, and priests) would ONLY be healing in raids. Just look at the vanilla tier pieces. No tankadins because you ran out of mana, and shortly afterward you stopped generating threat, which was pretty pathetic anyway back when righteous fury was a seal. And retadins had auto-attack, judgments, and if you dipped deep enough into holy, consecrate, not that you had the mana to use it. Your only mana regen tools were judgment and seal of wisdom, neither of which did any damage.People would rather have AFK-or-autoshoot huntards in their raids than tankadins or lolrets, and for good reason.
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