Skip to Content
5-06-2010 @ 11:36AM
Sadly it looks like the some classes have little/no changes. Here's a breakdown:Death Knight - little/noWarlock -little/noWarrior - Deep wounds is unlinked from ImpaleHunter - little/noMage - little/noPaladins - some minor changes, mostly to wording, and spell effects.Priest - High-tier changes: Chakra, Shadow Apparition, emp Renew moved, PW:B, Druid - LOTS, including 3 new balance abilities, Tree form CD with 30% movement tax, little/nothing for FeralsRogue - Few changes, but lots of things moved around, especially in early trees.Shaman - Lots of shiny's for enhancement, a few for Elemental (yay earthquake), few for RestoThese are kinda lacking. There are still +hit talents, boring +damage/+healing talents, and some things we know are going the way of the dodo: Toughness for enhancement, aspect of the viper, mana & melee references on a hunter, Master Shapeshifter referencing tree form, no mention of Nature's Grace having charges.I do find it interesting that both resto druid and resto shaman have abilities that effect them doing damage...
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.