Drama Mamas: When the game is no laughing matter
Drama Mamas Lisa Poisso and Robin Torres are experienced WoW players and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server. We're taking your questions at DramaMamas (at) WoW (dot) com.
Text communication is a touchy creature. The simplest of situations can spiral out of control in the space of a single chat pane, when players blunder along without considering the disparity between the words they've actually typed versus the message they intended to communicate. We all know how easily humor (and especially sarcasm) can fall flat on the internet. Emotes and the oh-so-snappy "LOL" seem especially prone to offending others who aren't on the same wavelength. Disaster strikes when players stop reading and start reading into what others say.
This week, we'll help several players who find themselves caught up in a web of pride, honor and misrepresented intentions -- all over a loot situation that would have been simple to resolve with clear communication.
Dear Drama Mamas, As a priestess who is devoted to the Light, I follow a flock where I make sure that everyone is happy and content. A few moons ago, I had gone on an adventure with several of the flock to the Halls of Stone, where we faced off against the Titan's creations and helped Brann Bronzebeard find out about the mystery of the dwarves. When we had finally retaken the Forge of Wills, we had found a weapon in possession of Sjonnir the Ironshaper, The Fleshshaper. Oh, what joy our rogue companion felt when we had finally gotten the weapon for him. Alas, that joy was suddenly shattered, as the other priest of our troupe had rolled his need dice accidentally. Our companion rogue burst into a fury like Ragnaros the Firelord, spewing out his frustration upon our dear priest, who had simply laughed off the whole affair.
Heeding no attention to his beseeching, our dear rogue-turned-Firelord crafted a path of flame, inciting a rebellion upon or once peaceful flock. Our flock had then divided in half, those who supported the Firelord and those who supported our priest. My kind personality dictated that I remain neutral, one half of my spirit telling our fellow priest that what he did was wrong and to apologize (which he eventually did) and another part of my spirit telling the infuriated rogue to clam down and that what he was doing was pointless and unnecessary; that we would hunt for another Fleshshaper (which we did). But alas, my pleas were unheard of as the drums of war beat, both sides bickering until finally the shepherd of our flock returned, setting things right.
Even after the tragic event, the remains of the battle still stood. Several of the flock still hates the Priest for what he had done, yet fewer look downward on our fellow rogue. ... I have tried to console our fellow priest, and at the same time, attempt to convince our rogue and his subordinates to apologize for what they had done. Both of my attempts have heeded no results. ... Had I been wrong in what I had done before and am continuing to do? Should I attempt something else? Oh, forgive me Light if I had failed thee. Sincerely, A Burdened Priestess
Drama Mama Lisa: Let me ask the obvious question first: Why in tarnation didn't the priest simply trade the item to the rogue right then and there? As of Patch 3.2 (August 2009), players can trade soulbound items with other raid or group members who were eligible for the loot for two hours after it was looted. I can only hope you didn't know about this change or that the incident in question occurred more than "a few moons ago," because this sort of mix-up should truly be trivial to handle by today's standards.
More importantly, though, I want to shine a light on the spark that lit this inferno of hurt feelings. I even formatted the original letter to make it stand out, singeing an ugly, ashen hole right there at the end of the first paragraph, before the jump: "... our dear priest, who had simply laughed off the whole affair."
I understand that the mislooting priest was probably attempting to minimize the importance of his gaffe. His (probably nervous) laughter was undoubtedly intended to demonstrate a complete lack of interest in looting and keeping the blade. But how do you suppose that laughter felt from the other side? "He's laughing ... He doesn't even care that he just ruined my shot at a fantastic drop! ... No matter what I say, he keeps blowing me off. What a jerk!" Several weeks ago, our Drama Buster of the Week warned about the dangers of "LOL," a term that can just as easily be taken to mean you are laughing at someone instead of with him. Now, my friend, you've seen that hypothetical situation in action.
Loot issues belong firmly on the no-laugh list, as does any issue that has to do with the perceptions or feelings of your groupmates and guildmates. It's true that laughter can be good medicine -- but as a tool in text communication, it's volatile indeed. Don't try to slither out of awkward situations with emotes and "LOL." There's no /respect buff in the game; this is a concept you have to communicate with the right words. When you make a mistake, you owe it to everyone involved to communicate with sincerity, rather than off-handed laughter. Say what you mean! Mean what you say!
Listeners have a responsibility, too, to respect others enough to take them at their word (especially when raging emotions may be whispering something different in their ears). The rogue should have kept his wits about him and looked past the laughter to the real message on his screen, that this incident was a misloot. There's a time and place for laughter and responding with pitched emotion, and there's a time for clarity of communication. Connecting with other players is best done in black and white -- and "read" all over.
Drama Mama Robin: Have a seat, priestess, and let us discuss your story. If you seek confirmation that your deeds were good, I grant that. Your actions were exemplary. Even if you had come to us with this problem while it was occurring, however, we would have been just as powerless as you. It is the rogue and the priest who needed to seek advice and without seeking it, they do not wish to receive it unless it reflects upon past actions pleasantly. You should take solace in the fact that you are unable to command others to behave appropriately and therefore share no blame. Do not allow this incident to distress you further. But let us visit the Caverns of Time. One of the Keepers owes me a favor and will enable us to visit the event again.
The priestess and the drama mama travel to Tanaris and are able to obtain access to a small section, invisible to regular visitors. They enter a cave where the priestess's story is just beginning. The dice have been rolled and the priest has taken possession of The Fleshshaper. The rogue expresses shock and the priest laughs just as Robin makes herself visible to the assembled party.
Robin: Rogue, take warning! Let your behavior be the guide of the one who has wronged you!
Rogue: It is he that should show the way!
Robin: No one doubts your right to be angry. Show your true worth with calm words and rational actions.
Rogue: I will once he apologizes.
Robin: Clearly, your skills in battle are not based on your maturity. Priest! Stop laughing! Explain yourself.
Priest: I have erred, but errors occur. Unless you can transfer ownership of this weapon to the rogue, we might as well see the humor in this.
Rogue: Your laughter is insulting! Who is with me?
Priest: Your reactions are ludicrous along with the situation. Surely you can obtain another weapon of equal or better quality in the future. Laugh with me.
Robin: Rogue, be calm. Priest, apologize.
Rogue: Never!
Priest: Never!
Robin: Silence! Look at your future! Is this what you seek?
Using a staff and an unspoken spell, a magical light shines on both the rogue and the priest. It is just a flash, but the expressions on both faces change.
Robin: Priest, have you anything to say?
Priest: I was shamed by my mistake and irritated by your strong reaction, hence my laughter. However, it is my fault and I am truly sorry. I will petition the authorities immediately to have ownership transferred and will accept punishment from our leader. Please accept my apology.
Rogue: (bows) I do accept your apology. Will you help me gain a replacement at the earliest opportunity?
Priest: Name the day.
The time travelers make their exit.
We have changed nothing. This was just a vision we were able to experience magically. But as you can see, calm behavior and honest but constructive words would have changed the outcome greatly. Thank you for your story and be well.
Drama Buster of the Week
If the tank or healer in your dungeon finder group is struggling to keep up with your blistering DPS, lighten the load -- literally. Dial back the intensity by switching out to some lower ilevel gear. Not only will you smooth the group's performance by shrinking the awkward imbalance, but you may find that attacking the content wearing appropriate gear injects an element of strategy and fun into instances you've run again and again.
Remember, your mama wouldn't want to see your name on any drama. Play nice ... and when in doubt, ask the Drama Mamas at DramaMamas@WoW.com.
Text communication is a touchy creature. The simplest of situations can spiral out of control in the space of a single chat pane, when players blunder along without considering the disparity between the words they've actually typed versus the message they intended to communicate. We all know how easily humor (and especially sarcasm) can fall flat on the internet. Emotes and the oh-so-snappy "LOL" seem especially prone to offending others who aren't on the same wavelength. Disaster strikes when players stop reading and start reading into what others say.
This week, we'll help several players who find themselves caught up in a web of pride, honor and misrepresented intentions -- all over a loot situation that would have been simple to resolve with clear communication.
Dear Drama Mamas, As a priestess who is devoted to the Light, I follow a flock where I make sure that everyone is happy and content. A few moons ago, I had gone on an adventure with several of the flock to the Halls of Stone, where we faced off against the Titan's creations and helped Brann Bronzebeard find out about the mystery of the dwarves. When we had finally retaken the Forge of Wills, we had found a weapon in possession of Sjonnir the Ironshaper, The Fleshshaper. Oh, what joy our rogue companion felt when we had finally gotten the weapon for him. Alas, that joy was suddenly shattered, as the other priest of our troupe had rolled his need dice accidentally. Our companion rogue burst into a fury like Ragnaros the Firelord, spewing out his frustration upon our dear priest, who had simply laughed off the whole affair.
Heeding no attention to his beseeching, our dear rogue-turned-Firelord crafted a path of flame, inciting a rebellion upon or once peaceful flock. Our flock had then divided in half, those who supported the Firelord and those who supported our priest. My kind personality dictated that I remain neutral, one half of my spirit telling our fellow priest that what he did was wrong and to apologize (which he eventually did) and another part of my spirit telling the infuriated rogue to clam down and that what he was doing was pointless and unnecessary; that we would hunt for another Fleshshaper (which we did). But alas, my pleas were unheard of as the drums of war beat, both sides bickering until finally the shepherd of our flock returned, setting things right.
Even after the tragic event, the remains of the battle still stood. Several of the flock still hates the Priest for what he had done, yet fewer look downward on our fellow rogue. ... I have tried to console our fellow priest, and at the same time, attempt to convince our rogue and his subordinates to apologize for what they had done. Both of my attempts have heeded no results. ... Had I been wrong in what I had done before and am continuing to do? Should I attempt something else? Oh, forgive me Light if I had failed thee. Sincerely, A Burdened Priestess
More importantly, though, I want to shine a light on the spark that lit this inferno of hurt feelings. I even formatted the original letter to make it stand out, singeing an ugly, ashen hole right there at the end of the first paragraph, before the jump: "... our dear priest, who had simply laughed off the whole affair."
I understand that the mislooting priest was probably attempting to minimize the importance of his gaffe. His (probably nervous) laughter was undoubtedly intended to demonstrate a complete lack of interest in looting and keeping the blade. But how do you suppose that laughter felt from the other side? "He's laughing ... He doesn't even care that he just ruined my shot at a fantastic drop! ... No matter what I say, he keeps blowing me off. What a jerk!" Several weeks ago, our Drama Buster of the Week warned about the dangers of "LOL," a term that can just as easily be taken to mean you are laughing at someone instead of with him. Now, my friend, you've seen that hypothetical situation in action.
Loot issues belong firmly on the no-laugh list, as does any issue that has to do with the perceptions or feelings of your groupmates and guildmates. It's true that laughter can be good medicine -- but as a tool in text communication, it's volatile indeed. Don't try to slither out of awkward situations with emotes and "LOL." There's no /respect buff in the game; this is a concept you have to communicate with the right words. When you make a mistake, you owe it to everyone involved to communicate with sincerity, rather than off-handed laughter. Say what you mean! Mean what you say!
Listeners have a responsibility, too, to respect others enough to take them at their word (especially when raging emotions may be whispering something different in their ears). The rogue should have kept his wits about him and looked past the laughter to the real message on his screen, that this incident was a misloot. There's a time and place for laughter and responding with pitched emotion, and there's a time for clarity of communication. Connecting with other players is best done in black and white -- and "read" all over.
The priestess and the drama mama travel to Tanaris and are able to obtain access to a small section, invisible to regular visitors. They enter a cave where the priestess's story is just beginning. The dice have been rolled and the priest has taken possession of The Fleshshaper. The rogue expresses shock and the priest laughs just as Robin makes herself visible to the assembled party.
Robin: Rogue, take warning! Let your behavior be the guide of the one who has wronged you!
Rogue: It is he that should show the way!
Robin: No one doubts your right to be angry. Show your true worth with calm words and rational actions.
Rogue: I will once he apologizes.
Robin: Clearly, your skills in battle are not based on your maturity. Priest! Stop laughing! Explain yourself.
Priest: I have erred, but errors occur. Unless you can transfer ownership of this weapon to the rogue, we might as well see the humor in this.
Rogue: Your laughter is insulting! Who is with me?
Priest: Your reactions are ludicrous along with the situation. Surely you can obtain another weapon of equal or better quality in the future. Laugh with me.
Robin: Rogue, be calm. Priest, apologize.
Rogue: Never!
Priest: Never!
Robin: Silence! Look at your future! Is this what you seek?
Using a staff and an unspoken spell, a magical light shines on both the rogue and the priest. It is just a flash, but the expressions on both faces change.
Robin: Priest, have you anything to say?
Priest: I was shamed by my mistake and irritated by your strong reaction, hence my laughter. However, it is my fault and I am truly sorry. I will petition the authorities immediately to have ownership transferred and will accept punishment from our leader. Please accept my apology.
Rogue: (bows) I do accept your apology. Will you help me gain a replacement at the earliest opportunity?
Priest: Name the day.
The time travelers make their exit.
We have changed nothing. This was just a vision we were able to experience magically. But as you can see, calm behavior and honest but constructive words would have changed the outcome greatly. Thank you for your story and be well.
Drama Buster of the Week
If the tank or healer in your dungeon finder group is struggling to keep up with your blistering DPS, lighten the load -- literally. Dial back the intensity by switching out to some lower ilevel gear. Not only will you smooth the group's performance by shrinking the awkward imbalance, but you may find that attacking the content wearing appropriate gear injects an element of strategy and fun into instances you've run again and again.
Filed under: Analysis / Opinion, Drama Mamas







Reader Comments (Page 1 of 5)
Zayd May 7th 2010 11:05AM
TEETH
jimbob May 7th 2010 11:17AM
^^ This, oh god, so much this!
Zayd May 7th 2010 11:42AM
RELEASE THE KRAKEN!
okay I'll stop now.
Tokkar May 7th 2010 1:12PM
Camera angle + double-image blur from motion during picture capture = alien menace.
Cameron, eat your heart out! :-)
(cutaia) May 7th 2010 3:29PM
Oh man...for a second I thought you were talking about the movie, "Teeth." >.>
Nagu May 7th 2010 11:30PM
^^^^^^
I thought the same thing at first. LOL (Hell yeah I used it.)
Shot May 7th 2010 11:06AM
Oh wow, that was hard work to read.
Hëx May 7th 2010 12:28PM
OK, I applaud the effort to RP a letter to the Drama Mamas, but really, is it necessary in this context? It was a struggle to read through that to find the salient points, and I'm still confused on what happened.
Pauls May 7th 2010 1:31PM
Heed, heeded, heeding... You keep using that word... I do not think it means what you think it means.
Ikarus May 7th 2010 2:34PM
INCONCEIVABLE!!
Stevey May 7th 2010 4:00PM
This event probably took place before the loot trading....This whole time she was thinking of RP words and lingo to write in her email.
Jonisjalopy May 7th 2010 6:07PM
Wow, I had no issues at all figuring out what was happening just by reading the letter. If you had a hard time reading that, maybe you should stop skipping English class.
What was so hard to understand? A priest rolled on a rogue dagger and the rogue was upset about it. Some word were exchanges, feeling hurt, and now the party leader wants to know how they could have solved the issue peacefully.
Pretty plain English as far as I could tell...
pewter May 7th 2010 11:10AM
My brain, it is tired.
Mutak May 7th 2010 11:14AM
I think i see the problem: rplol.
Marcosius May 7th 2010 7:55PM
Whoever upvoted this guy should feel ashamed.
astianax May 7th 2010 11:16AM
I don't understand why the priest didn't just give the dagger to the rogue.
Peepo May 7th 2010 11:38AM
i believe this is a story from way back... because why would anyone care about a weapon that drops in HOS today?...
if there wasn't already a history between these two, then the rogue is just being an idiot... lol...
Kaphik May 7th 2010 11:58AM
Especially since the rogue can get better daggers from ToC, FoS, and PoS.
Ethan May 7th 2010 3:39PM
You've always been able to ticket this stuff, and I've never heard of a case where a GM didn't give an item in your possession to whoever you pick (provided you were both there for the drop etc). The 2 hour trade window is just a convenience.
kia May 7th 2010 4:49PM
Since the 2 hour trade window was implemented, GMs are far less likely to fulfil these requests though. The trade window is there for a reason - to reduce GM workload, and they have a policy that they are reasonably able to refuse trade requests if you haven't availed yourself of that window.