Arcane Brilliance: I hope for an icy apocalypse

So, I don't know if you saw this, but I found it a little depressing. It's a collection of DPS data from the current endgame of WoW, Icecrown Citadel 25-man. And while fire and arcane mages appear to be right up there in the mix, frost is not. Instead, they're relegated to the same marginal, fringe PvE status that other under-represented specs enjoy, like subtlety rogues, or beastmaster hunters. It seems that not only were the few frost mages whose data made its way into those World of Logs parses doing some pretty woeful DPS, but so few of them were actually going into Icecrown that the data we do have is rendered completely unreliable. Maybe they weren't all that bad? It's tough to tell when there were sometimes less than 50 frost mage results. Even low-representation specs like arms warriors had thousands.
This, my friends, is unacceptable.
Frost mages, while kings of the PvP hill, have long been the redheaded stepchildren of mage specs when it comes to PvE content. Still, they've seen multiple recent changes to their spec that have promised to narrow the gap, and to a large extent, those changes have made something of a difference. Frost isn't by any means up to the same same level as arcane and fire yet, but in terms of raw DPS output, the gulf is narrowing.
Sadly, it seems nobody has noticed. Now, I'm not blaming frost mages. I expect that a large and unsavory part of the problem is not frost mages failing to go to Icecrown or failing to perform well when they do go, but is instead a failure of Icecrown groups to allow frost mages to go. The stigma against frost is ancient, its taint deep. I have all but given up on this changing during this expansion.
But I do expect it to change. Part of my hope stems from simple, unflagging enthusiasm for the spec. I freely admit that. I love frost, and want to see it succeed in PvE. But another, larger part, comes from cautious optimism about the direction Frost appears to be taking in the next expansion.
Let's put the negativity aside and focus instead on the potentially bright future that lies ahead of those of us who like to create warlocksicles. If you've never had one, they smell terrible, but taste like triumph.
Frost mage mastery
The single biggest indicator of the direction each spec seems to be headed in Cataclysm--at least from the information that we've been given thus far--is that spec's mastery bonus. The mastery stat is purported to be an overarching bonus awarded to each spec for every talent point spent in their chosen tree, and placed on many pieces of gear that are desirable to the spec. Basically, as you place your talent points and gear up your frost mage, your mastery stat should also be increasing.
Mastery will grant three distinct bonuses. Two of these bonuses will be flat statistical increases, but the third will be a unique bonus property, tailored to the spec.
- Spell damage
- Crit damage bonus
When I go to sleep, I usually dream of one of three things: A second season of Firefly, an Xbox Live Arcade version of Herzog Zwei that's playable online, and a Deep Freeze crit that does somewhere in the neighborhood of 50k damage. I used to think that none of those things were actually possible, but now I'm beginning to think that one actually might (well ... maybe two, if the whole "Joss Whedon tied up in my basement" thing works out).
- Deathfrost
BashiokDeathfrost: Casting Frostbolt places a buff on the mage that increases the damage for all frost, fire, and arcane spells. The only damage spell that won't be affected by this buff is Frostbolt.
This intrigues the crap out of me. The frost mage PvE rotation currently consists of Frostbolt spam with a Deep Freeze inserted in whenever that spell is off cooldown. What this bonus seems to do, essentially, is provide an incentive to use other spells. Any other spells, really. My hope is that this will make the frost rotation far more interesting, providing a number of other valid spellcasting choices.
Now, I have many questions about Deathfrost, and in the bulletted list that follows, I will attempt to chronicle those questions in a haphazard and scattershot manner.
- How big will the buff be? For this to be any fun at all, the buff must be significant enough that alternative spells to Frostbolt become attractive enough that using them feels like a bonus, and not just a very slight improvement to another Frostbolt cast.
- Will multiple spells be rendered viable parts of the rotation with this buff? Or will we simply be adding Frostfire Bolt, or Fireball, or whatever spell offers the next best bang for our DPS buck?
- Any chance the buff will stack in some fashion?
- Will this buff be enough that Ice Lance finally cracks a PvE spell rotation in some fashion?
- How will Deathfrost scale as gear improves? Will the damage simply increase by X amount as your mastery increases by X amount?
- Will we ever find out what the deal was with Walt and or baby Aaron? Why were they both so special? Why'd we spend like a season and a half dealing with how important those two were (for crap's sake, the twist at the end of the first season finale was all about how much the Others wanted Walt)? Why was it such a big deal that Aaron not be "raised by another?" Those aren't "minor mysteries, guys. You made a big damn deal out of both of those plot points over the course of multiple episodes, and if you don't revisit them in some fashion over the course of the final three episodes, I swear to God I will come to your houses in Hollywood or wherever it is that you live, and I will pee on the hillside above until I trigger a mudslide. Don't test me. I'm an angry nerd with an internet blog. I will ruin you.
- I'm just kidding, Damon Lindelof and Carlton Cuse, I love you. I didn't mean any of that. Please don't block my emails.
- But seriously, though: Walt and Aaron. I don't need much. Just have Hurley see Walt in the jungle carrying Aaron or something, and have him say something expository, like "we are the second coming of Jacob, being held in reserve for Lost: the Next Generation, coming in 2012 to ABC. Also, Vincent the dog is the secret last candidate, and he rules the island now from his black throne of blood and skulls." It'll take two seconds. Then you can move on to all the other nonsense you seem obsessed with teasing out, like who Jack's stupid alternate reality wife is (spoiler: It's totally going to be Bai Ling.)
My great hope for Deathfrost is that it will do two things:
- It will increase frost's overall DPS by a significant margin. I want that buff to be large enough that casting a Frosfire Bolt under the buff is a large damage boost over simply continuing to spam Frostbolts.
- It will bring some vastly-needed interactivity and decision-making to the spec. I'd like to see some viable situational rotations, like a Frostbolt/Ice Lance one for times when mobility is important. I want several spells to move up into prominence within the frost rotation, not just one.
Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance
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Reader Comments (Page 4 of 5)
Cambro May 9th 2010 12:52AM
"Sorry about that strange detour, there. I promise that won't happen again."
LIES. But then that's why I keep reading these articles, for the creamy detoury filling.
Twevo May 9th 2010 1:14AM
I feel like the Deathfrost buff would just be built up during Frostbolt spam, and then used on a Deep Freeze for a huge crit.
varilhigh May 9th 2010 1:32AM
Frost may be king in Areans for PVP, but in BG's Fire is where it's at. Fire with 19/52/0 build is great for BG's. AOE from fire is much better than frost in BG's. Casting blizzard is an invitation to a quick death, but LB and instant flame strike do alot of damage. I am usually in the top three in HK's and damage done running BG's with fire. Don't have to worry about warrior spell reflect with Dragons Breath and Blast Wave. If you haven't tried it you should. Get the scorch and living bomb glyphs and have a ball.
I don't know why Christian clings to the fantasy that frost is currently viable in ICC Raiding. It's not unless your guild doesn't care about sub par DPS. I have tried at least 3 times with frost in ICC and the gap is just to large. In a fight like Putricide or Blood Queen having lack luster DPS will really gimp your raid. Mages are brought to raids for DPS. There is a reason why frost is so far back in that survey sighted. It's not just overall DPS it's burst DPS as well. That last 35% on purticide for instance. There is a chasm of difference in the burst I can do in that last 35% with Arcane as opposed to Frost. Same with the Queen fight. At this point in gearing you can probably get away with frost for the first wing, but beyond that, unless you have 10 or 25 man heroic gear it's not viable. Even the set bonuses favor Arcane.
Teo May 9th 2010 4:56AM
I'll give you a hand with the Joss Whedon thing.
Oh and my usual arcane brilliance comment, SET THE WARLOCKS ON FIRE!!!
Robert May 9th 2010 5:03AM
Dear Christian Belt,
I dare you to run your next ICC 25 entirely in frost. (Then post about it later.)
w4rh34rt May 9th 2010 6:09AM
Sorry for this being off-topic. Anyway, not long ago I saw a article on here about quest you had to do which I really wanted to do. I'm pretty sure it was a quest in Azshara where you had to rescue someone or something like that. I've read back about 50 pages of blogs' and can't seem to find it at all. Anyone know the name or the article or the quest link? :) Thanks.
valkry May 9th 2010 6:23AM
You are wrong. A frost mage will be allowed to go to ICC as long as they have a high enough GS and the achv. That's all anyone needs to go to ICC these days!!
Darkrose May 9th 2010 7:36AM
Can't help but think of the good old days in Karazhan :)
I raided frost back then and usually topped the meters in our guild. Of course the bugged Elemental Precision talent helped too. It gave +3% chance to hit with spells, but due to a bug you got +6% for Frostbolt. Which meant 126 hit rating was enough to reach the cap as a frostmage, leaving more item budget for raw spellpower ^_^
Thepearl May 9th 2010 7:49AM
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALT!
Krick May 9th 2010 8:25AM
I don't know why people are so reluctant to raid as frost. My guild is slowly making progress through ICC10 and our frost mage is always #2 on the DPS meters at the end of the night (our survival hunter is #1). During the trash pulls, our frost mage is always #1 in DPS.
Krick
...
http://www.tankadin.com
BlindSight May 9th 2010 9:23AM
I think the good thing about the masteries bonus that the devs like is that if a spec is not putting out enough damage "oh just crank up the multiplier on their spell power bonus". They could even hotfix this stuff so they don't have to wait for patches. Obviously it will be a bit more complicated than before but I bet it's a lot easier than cranking up certain talents or spells.
Dave May 9th 2010 10:03AM
I'm a feral/feral/resto druid, and a part time Aff lock, but I always read your articles for the entertainment. This week did not disappoint, as I scrolled through all the comments looking for more Lost speculation mixed in with the frosty tears.
dabias May 9th 2010 10:23AM
Mr. Archmage Pants, I voted Warlock too. Why? Because you'll be able to destroy the Warlock society from inside!
Aaron May 9th 2010 11:06AM
My frost mage consistently does 10-11k in icc25 and is only around 5400gs. The potential is certainly there, just not the population of skilled players that choose to play the spec.
Madcaplaffer May 9th 2010 1:26PM
"run naked into crowds of high-level mobs"
You're going to be a warlock. You don't need to do this. Just cast a spell and the mobs will forget about the tank and swarm you.
Matt May 9th 2010 3:47PM
I think the real problem here lies not with the specs in their most basic form itself Christian. In a vacuum I think frost would be able to close the gap fine now. Instead I think the problem lies in 2p t10 and how valuable it is to a raiding mage.
Think about it for a moment. Whenever your Missile Barrage, Hot Streak or Brain Freeze procs you gain 12% haste for 5 seconds.
The Arcane Mage with ICC level haste and with that proc up can get just about 4 casts off in that time each of which have a 40% chance to proc Missile Barrage.
Hot Streak requires 2 back to back crits by the firemage but in a 25man most raiding firemages are pushing 65 to 70% crit so again you have good odds. I know in a 25m setting on my mage up with all the haste buffs I'm at a 1.8 or 1.9 cast fireball in this time so you can get 3 straight fireball casts off during the Pushing the Limit.
The problem lies with Brain Freeze since it only has a 15% chance to proc. Assuming you are setup in your haste gear you can again get about 4-5 casts off. Brain Freeze however only has a 15% chance to proc per cast. Compare that to Missile Barrage and you just won't be able to keep up that lovely buff as much.
Another problem with frost is that your pet does not scale with haste at all and it's scaling with spellpower is laughable.
TL;DR Brain Freeze needs a higher % proc chance on cast.
Walkingzippo of Gorgonnash
mcorpsparrothead May 9th 2010 3:52PM
Also me just testing my old AIM screen-name since they won't let me change my password for the e-mail.
Darthregis May 9th 2010 5:44PM
If you steal the Icy Winds buffs from the skele-mages in Old Kingdom, your Deep Freeze can crit somewhere in the ballpark of 40-50k. I've done 42k. Twice.
(The giants before the Prince take damage from Deep Freeze.)
StoNe May 10th 2010 1:26AM
Frost is fine, it's the top PvE 5 man dps spec.
I have yet to see arcane mages sit at 5k dps consistantly through a random heroic.
You need to realise every spec needs to have strengths and weaknesses. You can't have the spec that offers the best utility with freezing, chilled and iced to also be at the same single target dmg as fire or arcane.
What next? Beast master hunters complaining while their shots are not as good as marksman??? Marksman complaining that thier pet is too weak???
Turtlehead May 12th 2010 7:50PM
"Frost is fine, it's the top PvE 5 man dps spec [and] I have yet to see arcane mages sit at 5k dps consistantly through a random heroic."
5s are too variable to be a good measure IMO. Buffs change, tanks pull half the instance or two mobs at a time. Bosses don't live long enough for procs to even out.
All specs are fine for them. Though if you're not seeing mages of all specs over 5k (way over) you're getting consistently weak groups full of just-turned-80s.
"You need to realise every spec needs to have strengths and weaknesses. You can't have the spec that offers the best utility with freezing, chilled and iced to also be at the same single target dmg as fire or arcane."
Why not?
Not that the question matters: the other specs have as good or better utility/features while also doing better single target DPS. Frost frequently ends up bringing nothing to a raid except ice barrier, extra ice block, and sub par DPS.
I love frost but it's not even my go-to leveling spec these days. This makes me sad.
PS Frost is not the best AoE DPS spec.