Arcane Brilliance: I hope for an icy apocalypse

So, I don't know if you saw this, but I found it a little depressing. It's a collection of DPS data from the current endgame of WoW, Icecrown Citadel 25-man. And while fire and arcane mages appear to be right up there in the mix, frost is not. Instead, they're relegated to the same marginal, fringe PvE status that other under-represented specs enjoy, like subtlety rogues, or beastmaster hunters. It seems that not only were the few frost mages whose data made its way into those World of Logs parses doing some pretty woeful DPS, but so few of them were actually going into Icecrown that the data we do have is rendered completely unreliable. Maybe they weren't all that bad? It's tough to tell when there were sometimes less than 50 frost mage results. Even low-representation specs like arms warriors had thousands.
This, my friends, is unacceptable.
Frost mages, while kings of the PvP hill, have long been the redheaded stepchildren of mage specs when it comes to PvE content. Still, they've seen multiple recent changes to their spec that have promised to narrow the gap, and to a large extent, those changes have made something of a difference. Frost isn't by any means up to the same same level as arcane and fire yet, but in terms of raw DPS output, the gulf is narrowing.
Sadly, it seems nobody has noticed. Now, I'm not blaming frost mages. I expect that a large and unsavory part of the problem is not frost mages failing to go to Icecrown or failing to perform well when they do go, but is instead a failure of Icecrown groups to allow frost mages to go. The stigma against frost is ancient, its taint deep. I have all but given up on this changing during this expansion.
But I do expect it to change. Part of my hope stems from simple, unflagging enthusiasm for the spec. I freely admit that. I love frost, and want to see it succeed in PvE. But another, larger part, comes from cautious optimism about the direction Frost appears to be taking in the next expansion.
Let's put the negativity aside and focus instead on the potentially bright future that lies ahead of those of us who like to create warlocksicles. If you've never had one, they smell terrible, but taste like triumph.
Frost mage mastery
The single biggest indicator of the direction each spec seems to be headed in Cataclysm--at least from the information that we've been given thus far--is that spec's mastery bonus. The mastery stat is purported to be an overarching bonus awarded to each spec for every talent point spent in their chosen tree, and placed on many pieces of gear that are desirable to the spec. Basically, as you place your talent points and gear up your frost mage, your mastery stat should also be increasing.
Mastery will grant three distinct bonuses. Two of these bonuses will be flat statistical increases, but the third will be a unique bonus property, tailored to the spec.
- Spell damage
- Crit damage bonus
When I go to sleep, I usually dream of one of three things: A second season of Firefly, an Xbox Live Arcade version of Herzog Zwei that's playable online, and a Deep Freeze crit that does somewhere in the neighborhood of 50k damage. I used to think that none of those things were actually possible, but now I'm beginning to think that one actually might (well ... maybe two, if the whole "Joss Whedon tied up in my basement" thing works out).
- Deathfrost
BashiokDeathfrost: Casting Frostbolt places a buff on the mage that increases the damage for all frost, fire, and arcane spells. The only damage spell that won't be affected by this buff is Frostbolt.
This intrigues the crap out of me. The frost mage PvE rotation currently consists of Frostbolt spam with a Deep Freeze inserted in whenever that spell is off cooldown. What this bonus seems to do, essentially, is provide an incentive to use other spells. Any other spells, really. My hope is that this will make the frost rotation far more interesting, providing a number of other valid spellcasting choices.
Now, I have many questions about Deathfrost, and in the bulletted list that follows, I will attempt to chronicle those questions in a haphazard and scattershot manner.
- How big will the buff be? For this to be any fun at all, the buff must be significant enough that alternative spells to Frostbolt become attractive enough that using them feels like a bonus, and not just a very slight improvement to another Frostbolt cast.
- Will multiple spells be rendered viable parts of the rotation with this buff? Or will we simply be adding Frostfire Bolt, or Fireball, or whatever spell offers the next best bang for our DPS buck?
- Any chance the buff will stack in some fashion?
- Will this buff be enough that Ice Lance finally cracks a PvE spell rotation in some fashion?
- How will Deathfrost scale as gear improves? Will the damage simply increase by X amount as your mastery increases by X amount?
- Will we ever find out what the deal was with Walt and or baby Aaron? Why were they both so special? Why'd we spend like a season and a half dealing with how important those two were (for crap's sake, the twist at the end of the first season finale was all about how much the Others wanted Walt)? Why was it such a big deal that Aaron not be "raised by another?" Those aren't "minor mysteries, guys. You made a big damn deal out of both of those plot points over the course of multiple episodes, and if you don't revisit them in some fashion over the course of the final three episodes, I swear to God I will come to your houses in Hollywood or wherever it is that you live, and I will pee on the hillside above until I trigger a mudslide. Don't test me. I'm an angry nerd with an internet blog. I will ruin you.
- I'm just kidding, Damon Lindelof and Carlton Cuse, I love you. I didn't mean any of that. Please don't block my emails.
- But seriously, though: Walt and Aaron. I don't need much. Just have Hurley see Walt in the jungle carrying Aaron or something, and have him say something expository, like "we are the second coming of Jacob, being held in reserve for Lost: the Next Generation, coming in 2012 to ABC. Also, Vincent the dog is the secret last candidate, and he rules the island now from his black throne of blood and skulls." It'll take two seconds. Then you can move on to all the other nonsense you seem obsessed with teasing out, like who Jack's stupid alternate reality wife is (spoiler: It's totally going to be Bai Ling.)
My great hope for Deathfrost is that it will do two things:
- It will increase frost's overall DPS by a significant margin. I want that buff to be large enough that casting a Frosfire Bolt under the buff is a large damage boost over simply continuing to spam Frostbolts.
- It will bring some vastly-needed interactivity and decision-making to the spec. I'd like to see some viable situational rotations, like a Frostbolt/Ice Lance one for times when mobility is important. I want several spells to move up into prominence within the frost rotation, not just one.
Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance
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Reader Comments (Page 5 of 5)
Dragoniel May 10th 2010 1:29AM
Your highness archmage, do you think the frost will retain it's PvP status in cataclysm? Personally I'm in doubt. Cataclysm will focus on battlegrounds and I don't find frost too powerful in those battles - it lacks controllable burst damage. But maybe it's just me.
theatermusic87 May 10th 2010 5:45PM
I don't know whether it will be king in pvp... but i do know one thing... in every expansion and vanilla frost has always owned at something... leveling (all of them); PVE (vanilla), Arena (BC and Wrath) so i would expect it to continue to own at something in cataclysm and still be the preferred leveling spec.
Dragoniel May 12th 2010 9:02AM
For leveling, yes, I can see that. But for PvP... I don't know. I for one PRAY that all spec's would be seen as viable, but such an utopia is unlikely to happen. Battelgrounds are a mess right now, but once it becomes rated... (semi) large scale competitive top end arena level coordinated PvP?
Nop, I still can't comprehend it fully, sorry.
Ruxandra May 17th 2010 2:59AM
Jesus Christ, how I hope frost is going to be viable for raiding!
Come on guys, just use your batphone there at wow.com and tell Blizzard we need *diversity*.
if (diversityDegree > 51%)
paySub
else
trollForums
Amidoinitrite?!
Sevinos Jun 16th 2010 6:51PM
So, why are people down so much on Frost mages? What about Replenishment? I mean, c'mon.. Giving the casters in your party 1% of their max mana every 5 secs is not a worthwhile raid buff? Lets see, average L80 Healer has minimum 18000 Mana, 1% = 180 MP5. Thats not worthwhile? And when I say "Freeze", everybody stops (or at least slows down). I think the Bias against many classes has to do with the worshippers of Recount.
Kurki May 20th 2010 10:27AM
The problem with this age old question is not why IS a frost spec not viable for dps, but why SHOULD a frost spec be viable for dps?
Different specs do different things, and competitive dps is NOT what a frost spec is for. Making frost competitive with arcane is a stupid and unbalancing move.
melody May 19th 2010 12:23PM
i don't understand why people have this expectation that every tree ought to be both pve and pvp viable. that is a pipe dreaaaaaaaaaaaaaaam.
when a game has 10 classes' worth of diversity on the playing field, and three very unique sub-specializations per each class (not even getting into hybrids), there is mathematically no possible way to make each of the 30 potential choices equally appealing on a basis of being truly functionally unique, each of them pvp and pve functional, and to integrate each of them into a very balanced pvp landscape. the old adage quality over quantity can really be reinforced here; it makes much more design sense to carve out different roles (i.e. pvp, pve) of a class via multiple trees rather than to make three trees jack-of-all-trades. all that does is blur the lines between specs and dilute distinction, and really, rob the player of any meaningful decisions. if you don't like ice mage pve, well, there are 9 other classes to choose from! don't whine when you have two other trees that are amazing for dps; you can still pve (extremely well i might add) as a mage. that's the important thing.
so be happy frost is so dominant at one (very fun) aspect of the game! don't be greedy and unreasonable and ask for impossible things.
Kurki May 20th 2010 11:46AM
That's precisely what I was talking about above, but said much better.
"... all that does is blur the lines between specs and dilute distinction, and really, rob the player of any meaningful decisions. if you don't like ice mage pve, well, there are 9 other classes to choose from! ... "
EXACTLY
Making a frost mage dps competitive in raids is just a really stupid design concept. We as mages would be the first to complain if other class utility specs suddenly became competitive and started out dps'ing us.