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Reader Comments (Page 1 of 1)
5-09-2010 @ 6:45PM
Jez said...
Druids have, what... 7 solid spells and a nice synergy between 3 or 4 of them? I can't see Paladins getting anything less than 2 new heals.
So we have Flash, Holy and Greater; JoL; Healing Hands, Holy Shock and X. I kind of hope we get something like a Chain Heal. I know it's Shamans' baby, but the effect shouldn't be exclusive if things are being so closely homogenised.
Perhaps the HL Glyph could lose the splash and 'echo' to 2 other people (with diminishing efficiency (100%, 50%, 25%)) on low health - a rip-off of Chain Heal but not as instant. That would leave HH as the Healadin Streamadin Totemadin (lol) and room for something else?
Having said that, IF there were a talent that could refresh the DURATION of Healing Hands:
i.e. .... IMPROVED HEALING HANDSlól 2/2
The duration of your healing hands is increased by X/X seconds. In addition, your Flash of Light, Holy Light and Greater Holy Light have a 10/20% chance to refresh the duration of your Healing Hands. (In addition you are immune to Counter Spell, Shattering Throw, Mass Dispel and all Warlocks within 100yards of you instantly die... but not before all their clothes fall off and their Minion explodes.... dropping a Holy version of Thunderfury with a pink glow.. xoxo)
... we might not need another spell.
As far as AoE healing goes, Judgement of Light is probably the most far reaching, all-inclusive healing effect in the game. Finding a way to buff it so that it isn't laughable compared to other Group AoE Heals (I appreciate it's dirt cheap to cast, so 'within reason!') would be good. It wouldn't overload Paladins who are used to HL spam with a TON of new spells, but the addition of healing hands and Mama management would be a nice change.
I think we can relax. I'm sure there'll be a couple more healing spells, I'm sure Holy paladins will be able to adjust to the requirements of Cataclysm and I'm sure that with the 'spare talent points' available after a cookie-cutter build, that people can have their Pursuit of Justice and other fun talents. :)
One thing's for sure, Cataclysm will be a breath of fresh air for the Holy Spec. Getting to 85 will be fun, but going from 0-60 and seeing all the new stuff will be a laugh with friends. My only concern is that if Intellect gives Mana and Spellpower, then with Divine Plea, will we need any gear that isn't caked in Intellect? I guess that depends on the Beta and how regen works out!
Reply
5-10-2010 @ 2:25AM
brian said...
With Druids getting their Healing Touch and Tranquility spells looked at and reworked, I hope they look at Lay on Hands. Sure, it's useful on occasion, but most of the time it can be very awkward. Possibly, with health being higher, Lay on Hands could be better than it is, but that's very vague.
I was hoping Holy Shock could turn into a sort of "Nature's Swiftness" emergency heal, but with it being given baseline, that's not likely unless they do some major tweaking with talents.
Holy's one of the specs looking to get one of the more major changes, so I can't wait to see what they do with it.
5-10-2010 @ 6:50AM
Snuzzle said...
THe thing is though, druids rarely if ever use anything but 3 of those heals.
In an average raid fight, my top three healing abilities in order are: Rejuv, Wild Growth, Swiftmend.
Nourish, Regrowth and Lifebloom are great for tank healing, but be honest, how often does a druid ever get set to tank heal?
Healing Touch is absolutely worthless nowadays thanks to Nourish being faster, more efficient, and healing for the same/more with all hots up. The ONLY time I use HT is with my NS+HT macro if you need that heal NOW. And of course, there's Antiquit--- er, Tranquility, which heals the party and is on a long cooldown.
I think, before they give druids new heals, they need to make sure we actively use all the heals we HAVE. In today's environment, they could conceivably give Holy Pallies five more nice heals. They'd still only ever use Holy Light.
While a Chain Heal type ability would be undoubtedly nice, that's the Shaman's signature ability. I don't see any class ever being given something too similar to that... I think our Holy Light splash is the best we're gonna see.
Something I'd really like to see is Paladins being given a hot. I know, I know, there's the FoL lol-hot, but I mean a real hot we can cast at will. Make it weak, make it expensive, give it a cast time, I don't care... just give us a damned hot already. It's the one thing we're mising from our healing arsenal that every other healing class has.
The way I see it, in Cataclysm, heals are being broken down like this:
Small, quick heal.
Medium, all-purpose heal.
Big, expensive heal.
Group heal.
Hot.
Instant/emergency heal
Class-specific/ "flavor" heal.
Paladins are the only class missing a hot. Even shamans got a hot last expansion. Sure it's deep in their resto tree and it has a cooldown, but so what? They got it. It's time. It's time paladins were given a castable hot.