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5-10-2010 @ 11:46PM
The problem is that Blizzard basically pulled a massive bait-and-switch with RealID.Cross-server and cross-game friends list and chat were touted long before RealID came into the picture. It seemed like a no-brainer...with the modern catalog of Blizzard games about to expand exponentially, a robust gaming network seemed like a great idea, and many of us started looking forward to it.The problem, in the end, is not RealID itself, but the fact that they tied the friending and chat features exclusively to RealID when there is simply no reason to. If they want to throw some optional social network stuff in there, fine. But requiring it to use features that other gaming networks such as Xbox Live and Playstation Network let you use with a simple handle and optional profile system is where they went wrong.If they'd simply put the social networking on the side instead of using the battle.net features many of us want to try to lure us into something that many of us don't want, I don't think anyone would have any problem with it.
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