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What hunter pets would you like to see tamable?

Nethaera posted a call for feedback on hunter pets on the official forums:

Nethaera
We're looking to get some feedback on the types of pets that hunters would like to be able to tame and the types of abilities that might be interesting for those pets to have. Is there a type of creature in the game now that you would like to be able to tame or an ability that you've always thought should be added? Here's your chance to share a bit more about what you think could be great additions for the hunter class.

Head on over and make sure to get your ideas in! Personally, I'd been saying for months on the Hunting Party that they should make pet special abilities debuffs to allow hunters to use a greater variety of pets in end game raiding and remain competitive with those nasty melee classes. Wolves are cool, and all, but are boring as sin when they're all you see.

So far, they've announced that, in Cataclysm:
  • Wind Serpents will debuff spell damage taken
  • Ravagers will provide a physical damage vulnerability
  • Hyenas will provide a bleed damage magnifier
I'd like to see the whole list of debuffs available in some way from a hunter pet, if in slightly reduced form. Personally, I'd also love to see the Beastmaster spec's third tier mastery buff provide lower penalties on debuffs in addition to increasing pet damage.

Of course, there would always have to be a personal DPS option. I think that the wolf's Furious Howl fits the bill perfectly in its current form, and so long as the personal DPS option is one of the classic hunter pet archetypes (wolves, cats, or bears), I'll be happy.

Another thing that they could do to make a lot of hunters happy would be to create a wider profile of not just debuffs, but buffs that pets could provide. Not to pick on shaman specifically, but if we could tame something that would act like a mobile Windfury Totem, or maybe provide a shorter/weaker Heroism, we could move that much closer toward bringing the player instead of the class.

As for PvP, right now the most commonly used pets have specials that stun or root opponents. If they wanted to broaden the pool of PvP abilities people use, they could add pets with specials that apply a Mortal Strike style healing debuff. I know, we already have Aimed Shot, but nobody has the ability to MS two players at once. If they needed to make sure this remained balanced, they could make it a little weaker than 50%, as well as prevent the uptime from passing some threshold. Or they could force the pet to channel it while stationary, so the target could escape the range easily. Either way, it would add some welcome depth to hunter PvP.

Lastly, I think we should be able to tame druids. Wait, don't close this browser yet! Hear me out! I think that during PvP, hunters should have a short term Mind Control they could cast that would allow them to temporarily replace their pet with a druid opponent. We can already fear them, so this doesn't go much farther than that. I'd totally support "Tame Druid" sharing a cooldown with Scare Beast. Now in addition to the druids' cacophony, I hear priests screaming at me. You want to keep your signature ability? Fine, make a tamed druid only as controllable as a pet and immune to falling damage. There's no easy way to throw your pet off a cliff in a battleground, short of Eyes of the Beast, and that could be made to not work.

What do you think? What new exotic pets or abilities should we have? Should we seriously be able to tame druids?


World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Hunter, Blizzard, News items, Cataclysm

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