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Addon Spotlight: Power Auras, page 2



The community responded resoundingly well to my call for Power Auras submissions. Let's take a look at some of my favorite community suggestions for Power Auras and the resulting code that you can use to test out these creations. Simply copy the code from this page, go to Power Auras and click "Import." Paste in the code and hit "Accept." You will have created a new Power Aura as specified by the code! It's fun and easy. Let's see what we've got.

Here's a suggestion for death knights who want to track their Bone Shield, and an excellent PvP tool.

Hi there,

My character's name is Botvinnik, 80 DK. I'm in a decent raiding guild that is currently on Lich King, as well as an avid pvper, at about 2200 right now. I love Power Auras! I

Power aura is pretty useful in that you can actually use two power auras at the same time.

My first one is:
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\INV_Chest_Leather_13; size:nu0.75; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; slot:nu18; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; spec2:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu10; inParty:nu0; HideRequest:botrue; Active:bofalse; aurastextfont:nu1; buffname:stBone Shield; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:botrue; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
This is an action useable for when Bone Shield is useable. I have this one set to 'off'

My next one is:
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\INV_Chest_Leather_13; size:nu0.75; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; slot:nu18; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; spec2:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu10; inParty:nu0; HideRequest:botrue; Active:bofalse; aurastextfont:nu1; buffname:stBone Shield; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:botrue; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
This one goes on when Bone Shield falls off, but only if the first power aura is also 'on'. My first one's ID is 10 if that matters. I know its a bit advanced, but in terms of showing how two power auras can work together to make a really good visual cue (when to cast boneshield).

Another neat useful one is:
Version:st3.0.0E; gcd:bofalse; b:nu0.086274509803922; anim1:nu1; g:nu0.97647058823529; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:stInterface\Icons\Ability_Whirlwind; size:nu1.2599999904633; torsion:nu0.94999998807907; r:nu1; y:nu0; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu53; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu23; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu11; inParty:nu0; HideRequest:botrue; Active:bofalse; aurastextfont:nu1; buffname:stDivine Shield/Ice Block/Cyclone/Banish/Deterrence; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

This makes a big yellow exclamation mark and a PING sorta sound whenever you have something targetted that has bubble, iceblock, cyclone etc. or any other immunity on, good for pvpers to know to switch/start attacking another target. I like this one cause its useful for any class.

Here's a simple suggestion from Eric that works great in PvP as well:

Heya!

My favorite use of Power Auras is to have it set up to show the text "Danger" whenever my character has become a target. This helps in a big way for world PvP because now I get an alert which gives me a clear heads-up if someone decides to gank me (very helpful for my mage, which appears to be a big juicy target for everyone)...

Rock ON

Eric


Power Auras is great for little things like this -- it can be a real life saver. The community's support for this article has been tremendous. We may have to do some Power Auras ideas every week!

Reader Becky clues us in to what in my mind may be the most important tip ever:

Ok, this might sound really stupid, but the most creative use I've made of Power Auras is to remind me to un-equip my fishing pole when LFD pops. :-) Of course I have all the standard SV hunter stuff in there, but my bright pink fishing pole aura has saved me much embarrassment in the random dungeon finder. Here's my code:
Aura[8]=Version:st3.0.0E; gcd:bofalse; b:nu0.66666666666667; anim1:nu1; g:nu0.047058823529412; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Trade_Fishing; size:nu1.6100000143051; torsion:nu0.60000002384186; r:nu0.98039215686275; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; slot:nu54; alpha:nu0.75; aurastext:stFISHING POLE; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:botrue; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu8; inParty:botrue; HideRequest:bofalse; Active:bofalse; aurastextfont:nu8; buffname:stFishing; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1@

Hope this helps!

Becky (ryslarela/alabria/faradahl shadowsong)

I cannot tell you how many times I have started to tank heroic Utgarde Pinnacle with my fishing pole. Oy.

Here are some awesome Power Aura suggestions from Theyas, the priest:

Here's what I've been using with PowerAuras on my priest for the past year.

The yellow markings tell me when Surge of Light has procced. VERY vital to my regen/HPS.

The white pattern tells me when Holy Concentration has procced. Not a really important one anymore, as most regen is based on intellect now, but still nice to know when I have more breathing room.

The blue cross tells me when I have three stacks of Serendipity, which allows me to get off a faster Prayer of Healing or a Greater Heal. VERY vital to my AoE HPS.

SURGE OF LIGHT CODE
Version:st3.0.0E; gcd:bofalse; b:nu0; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_SurgeOfLight; size:nu0.97999995946884; torsion:nu1; r:nu0.89411764705882; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu7; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stSurge of Light; spec2:botrue; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu1; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
HOLY CONCENTRATION CODE
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_Fanaticism; size:nu0.88999998569489; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu23; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stHoly Concentration; spec2:botrue; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu2; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

SERENDIPITY CODE
Version:st3.0.0E; gcd:bofalse; b:nu0.97647058823529; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_Serendipity; size:nu0.47999998927116; torsion:nu1; r:nu0; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu3; focus:bofalse; raid:bofalse; texture:nu25; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; buffname:stSerendipity; spec2:botrue; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu3; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
I hope this gets posted and is found to be useful by other priests. :)

Winners

And now, the winners of our two TCG loot cards! Remember, these winners were chosen randomly, not based on quality of submission. The first winner shows us a complex warlock setup that puts all of the information he needs into one tight little space:

So this is my power auras set up for Demonology spec.

The Purple Half Circle around the edge represents when I have Shadow Ward up (The main reason I created that aura was for the Blood Princes Fight).

The Red Markings inside that with the number of stacks across the top represents when Molten Core procs and shows me how many stacks I have of it, so I know when to cast Incinerate instead of spamming Shadow Bolt filler.

The Purple Dashes in two half circles in the center with the timer across the bottom represents my buff from the glyph of lifetap and how many seconds I have left before I need to renew with lifetap.

Finally the yellow circle in the very center show when I have the Decimation buff, this is really handy for when I'm right at the 36-35% range on boss fights, because it lets me know as soon as possible when I can start using soul fire for my filler spell instead of Shadow Bolt/incinerate. At which point all I need to do is keep corruption up for molten core, and immolate up for the T10 4 set bonus, Improved Shadow Bolt every 30 seconds, and spam Soul Fire to my heart's content and watch the 32k crits roll out one after another. :P

That's my power auras set up on my warlock in a nutshell, feel free to ask me for more information if you would like it.

Sincerely,

Theradras
Blood Elf Warlock, Perenolde US

Awesome job, Theradras, and congratulations on your loot card. Our second winner is Thomas, the discipline priest, who loves what Power Auras has given him in terms of ease of use for his discipline spells:

Hi there.

I installed Power Auras just yesterday. I needed a simple way on my discipline priest to show me when Prayer of Mending or Penance are off cooldown. Well... Power Auras is perfect for this.

Here both Scripts:

Prayer of Mending
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_PrayerOfMendingtga; size:nu0.18999999761581; torsion:nu1; r:nu1; y:nu-30; x:nu105; customname:stPrayer of Mending; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu15; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; spec2:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu1; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stPrayer of Mending; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1

Penance
Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_Penance; size:nu0.18999999761581; torsion:nu1; r:nu1; y:nu-30; x:nu160; customname:stPrayer of Mending; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu15; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.75000005960464; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; spec2:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu2; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stPenance; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu1
Bye,

Thomas


You both will be notified by email by Friday with your loot codes! Thank you to everyone who sent in awesome suggestions for Power Auras. I had a bunch more I wanted to spotlight, so there is a good chance over the next few weeks you will see some other suggestions while we tackle this awesome addon. For more information on Power Auras and for taking the next step with the masters of this addon, check out Smacker's Power Auras wiki. The support and maintenance on Power Auras is truly second to none, and I am so grateful to everyone involved in the project for making such an important addon to my gameplay experience.

See you all next week!


Addons are what we do on Addon Spotlight. That was a whole lot of Power Auras today, huh? Maybe you'd like to try something simpler, like TellMeWhen. It works, too! And remember, Addon Spotlight is fueled by viewers like you, so if you have a mod you think we should take a look at, email Mat at mat@wow.com.


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