Arcane Brilliance: Level 80 mage gearing roadmap, part 1

Welcome to another installment of Arcane Brilliance, the weekly mage column of choice for mages who hate warlocks, warlocks who secretly want to be mages, and everybody else who likes their mage discussion sprinkled lightly with random and inappropriate references to Lost, Flock of Seagulls, Lufia, and KFC's new "Double Down Sandwich," or as I like to call it, "population control." I mean, seriously? Who greenlit this? "I have an idea, guys. Let's offer a bacon and cheese sandwich where we remove the bun and replace it with two slabs of fried chicken! Ooh, and then, instead of offering drink sizes, let's work on a way to allow customers to hook themselves directly into our soda machines intravenously. They'll be mainlining Dr. Pepper! Because if there's anything America needs more than ever during these tough economic times, it's more ways for people to kill themselves via food!"
Lately, a lot of you have been asking for gearing advice for the new level 80 mage. It seems that a good number of people (myself included) have been making good use of this pre-Cataclysm lull to level their alts, and I'm proud to learn that many of you have chosen to level a mage as one of your alts. For many of you, the gearing landscape probably looks very alien when compared to the way it looked when you were gearing up your last character. New opportunities abound, with the promise of epic gear dangling around every bend. What path should you take?
Fear not, young magelings. This week, Arcane Brilliance has decided to draw you a roadmap. Now, a warning: Arcane Brilliance can't draw. Seriously, when Arcane Brilliance was 5, he drew a picture of a "horse" for his mother. As horse pictures go, it was apparently quite disturbing. Arcane Brilliance had to spend some time at a hospital for "special" children, and mom started drinking heavily. So, you're going to have to use your imaginations about the "map" part of the roadmap. It's mostly going to consist of words, something Arcane Brilliance can produce largely without upsetting medical professionals. Largely.
So you've hit level 80 with your mage. Your gear slots are likely filled with a random assortment of quest rewards, heirloom gear that suddenly doesn't look so good anymore, and stuff that dropped in normal Nexus ten levels ago. You'd like to start running some of the level 80 content, but your DPS still hasn't cracked a thousand. You're not geared enough for a trip to heroic Ramparts, let alone heroic Trial of the Champion. So what do you do? Where do you begin?
The lure of the random dungeon finder is strong. It is truly a wonderful thing, but before you jump into it, you need to be able to pull your weight. Nobody likes to hop into a random heroic and discover that he's in there with a mage who's wheezing out 800 DPS. Don't be that guy.
Luckily, you can begin improving your DPS right away. The first step is to begin replacing your current gear with as many item level 200ish blues and purples as possible. There are a few quick sources:
1. Profession loot
If you have access to money (and really, after leveling through Northrend, you should have a couple thousand gold just sitting in your bags even if this is your first character) you can immediately improve your gear a bit by simply perusing the auction house or finding somebody willing to craft what you want.
- Tailoring provides the most bang for your buck: you can usually pick up the Ebonweave Robe and Gloves, as well as the Deathchill Cloak for a few hundred gold.
- Engineers can make Visage Liquification Goggles, but you must actually be an engineer to use them.
- Jewelcrafters can make you a Titanium Spellshock Necklace or Ring, though they tend to be pricey, and if you happen to actually be a Jewelcrafter, you can also create yourself a nice trinket, the Figurine - Twilight Serpent.
- Alchemists can make themselves a Mercurial Alchemist's Stone, which is a pretty sweet starting trinket.
- If you're using a 1-handed weapon, Inscription makes a couple of nice off-hand frill items: Iron-bound Tome and Faces of Doom.
- Blacksmiths make a fine dagger, though this will definitely be expensive on most servers: Titansteel Spellblade.
2. Faction gear and BoE blues
I'm going to assume that after questing through Northrend, you haven't hit exalted with any of the major Wrath factions, but you do have some reputation with a few of them. It's reasonable to believe you may have access to a few relatively cheap gear upgrades upon hitting 80.
- Ebon Blade - Revered will net you Sterile Flesh-Handling Gloves.
- Wyrmrest Accord - Revered will allow you to purchase the Ancestral Sinew Wristguards.
- Kirin Tor - Revered will get you a very nice dagger: Flameheart Spell Scalpel.
- Grinding daily quests at the Argent Tournament can also net you some entry-level gear and even epics, should you save enough Champion's Seals. It's not the most effective way of getting gear these days, but if you've got the seals lying around, maybe a piece can fill a slot for you. For instance, 25 seals can net you this. Here's a list of the mage-worthy items available there: Tourney loot.
3. Dungeon Drops
Once you've made whatever immediate upgrades you choose to make, it's time to move on to gearing through drops. You'll be at the mercy of the random number generator, but by going on just a few runs through the level 80 normal dungeons, you should be able to snag enough item level 187 blues to safely start jumping into random heroics. They aren't going to be the greatest items ever, and will be swiftly replaced the moment you start entering heroic dungeons, but if your DPS still isn't up to par or your funds are limited, the level 80 nomral dungeons are going to be your best source of loot. Make sure, if possible, to grab the dungeon quests for these places before you go. Some of them are chains, but are worth your time because they guarantee you a nice item level 187 piece simply for completing the instance. In addition, if you queue for the random dungeon finder, you're also getting two emblems of triumph per day. More on those later.
I won't list all of the available drops here. Just head into a random dungeon, then queue normally for Halls of Stone, Utgarde Pinnacle, Halls of Lightning, and even--shudder--The Oculus. Get as many drops as you need, then move on.
4. Trial of the Champion
The goal in all of this gearing is simply to get your DPS up to a level that will allow you to contribute in random heroics. Oh, and also this place. Generally, if you can consistently put out something in the neighborhood of 1300-1500 DPS, you won't be considered dead weight. Granted, there's absolutely nothing stopping you from simply jumping into random heroics and normal ToC, or even the normal Icecrown 5-man instances immediately upon hitting 80. You can hop in there, and hopefully the rest of your group outgears the instance and can carry you through to the finish. They'll resent you, of course, and all you'll be doing is reaping the benefit of their efforts, but it's quite doable.
The tempation to do so is sizable, to be sure. Why waste time in these normal dungeons, or in buying gear I'll be replacing soon anyway, when I can just hit Forge of Souls and grab me some quick epics? I'm not telling you you're wrong, but you're wrong.
Do just a little of the work yourself. You may gear up a bit more slowly. But you won't be a dick.
Once you're in the 1300-1500 DPS range, you're at the very low end of the spectrum for usefulness in the first best place to go to grab epics quickly at 80: normal Trial of the Champion. Feel free to hop on in there and start rolling need on everything with spellpower on it.
The loot to watch for:
- Abyssal Rune
- Belt of the Churning Blaze
- Brilliant Hailstone Amulet
- Leggings of the Haggard Apprentice
- Bindings of the Wicked
- The Confessor's Binding
- Signet of Purity
- Handwraps of Surrendered Hope
- Mantle of Inconsolable Fear
5. Random heroics
Once you're ready to head into ToC, you're also ready to start farming random heroics. You'll want to do this at least once per day, so that you get your daily pair of Frost Emblems. Those will become very important in not too long. Random heroics offer several incentives:
- Emblems of Frost (twice daily)
- Emblems of Triumph (usually around 2-4 per run, depending on the number of bosses in the instance and how many of those bosses your group decides to actually bother with, plus two bonus emblems for finishing the instance)
- Blue item level 200 drops (every boss)
- Purple item level 200 drops (only the final boss of each instance)
- Woven Bracae Leggings - Halls of Lightning
- Wand of Ahn'kahet - Old Kingdom
- Skirt of the Old Kingdom - Old Kingdom
- Staff of Draconic Combat - Oculus
- Cuffs of Winged Levitation - Oculus
- Rod of the Fallen Monarch - Azjol-Nerub
- Sash of the Servant - Azjol-Nerub
- Azure Cloth Bindings - Violet Hold
- Band of Guile - Culling of Stratholme
- Annhylde's Ring - Utgarde Keep
- Gloves of Glistening Runes - Nexus
- Girdle of Bane - Utgarde Pinnacle
- Overlook Handguards - Drak'Tharon Keep
Next week, we'll assume you've spent a nice full day farming emblems and upgrading slots with gear drops. Come back for a discussion of what to begin spending those emblems on, and for a detour into the Icecrown 5-mans and beyond. Part 2, next week!
Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance
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Reader Comments (Page 3 of 4)
Sinfulle May 16th 2010 7:44AM
My thoughts exactly. Easy trash, easy bosses, final boss isn't a gear check, extra badges to gear up faster. I love Oculus.
To anyone who would respond "I lag on vehicles", I played MMOs including this one on 56k dialup until broadband finally reached the north woods, so I know Internet lag. I would say you ought to check your -input- lag, as well as background applications on your computer that might interfere with your connection. Input lag can hinder even the best hardware while playing fast action games. Monitors and peripherals with slow response times can make WoW run as slow as a supermarket checkout during double coupon week.
MylesOtter May 15th 2010 1:34PM
The Titanium Spellblade hyperlink points to Faces of Doom...
MylesOtter May 15th 2010 1:36PM
Whoops - should've refreshed the page before commenting...
Lamus May 15th 2010 2:25PM
> I disagree with "Nobody likes to hop into a random heroic and discover that he's in there with a mage who's wheezing out 800 DPS. Don't be that guy."
I disagree as well, no matter if I play my tank, healer or DPS, I'm always delighted to help just-dinged lvl 80's at heroics. After all, all I need there is emblems and the nice gear that drops would end up to vendor/disenchanted in most cases.
If I ever have been unlucky enough to find random HC group where no one else is not geared well enough, then I just have admitted to group that the instance is not doable and it's better disband and everyone to re-queue. Maybe happened once or twice.
Quite contrary, when high geared people start to whine about GS of lower geared people and that the group is so bad that boss fights might take 40 seconds instead of 30 seconds, I'm ready to bail out. Seriously. Those people I don't want to help with their emblems. To nice people with manners, I'm always helpful, and I choose to play with other helpful people.
Mephron May 15th 2010 2:35PM
Agreed. I've had a few runs where someone gets some solid upgrades, and I'm happy for them. It really is great to see someone improve, and they're happy. That, for me, is a big plus.
Boobah May 15th 2010 11:04PM
For me it's more about not wanting to be carried than it is worry about how the carriers feel. I never found it actually fun for a 70 to run me through SM: Cathedral, either. When I'm dungeoneering I want to contribute, although admittedly with many heroic groups these days the only way to do that is to have already gotten all your triumph gear.
Tolstoy May 15th 2010 2:41PM
Nice column, as always, but could you please write something with advice tailored to the "my main is an already decently-geared mage" crowd? As our downgraded lock (evil locks!) commenter noted, a variant of this same post has been done several times in the past year and to see that this post is "Part 1" is slightly disappointing.
It seems that the other class-specific columns on this site have some posts on more up-to-date content. For example, the Paladin column on 2 May 2010: "Healing through heroic Deathbringer Saurfang." The Hunter column always has a mix of useful tips for raids, pvp, and even "Extreme Soloing."
Some of your previous posts (e.g., "Spellstealing" 17 April & "The Difference between Good and Great" 3 April) are more along this vein, but even in your 3 April 2010 post, you neglected some specifics that are often hard for the "just got geared" mage crowd to find.
"Maximize your DPS outside of combat by min-maxing your gear, enchants and gems as best you can. I'm not saying you need to pull out a spreadsheet, abacus and slide rule, but a little research is probably wise. Be aware of your spec's hit cap, and make certain that you do not exceed it. If you have access in your usual raid group to a hit buff, take note of that fact and adjust your hit rating accordingly. As you are no doubt aware, any points in hit rating that take you above the hit cap are wasted."
This is good advice, but for people who don't know where to do this research (maybe the recently geared), it might be helpful for you to at least link to some great websites that have this information compiled (or even in spreadsheet-format) if you're not planning on getting into the nitty-gritty yourself.
For the rest of us, it'll be at least another post (week?) on Arcane Brilliance before we can get advice on something more apropos at this website.
Still, nice job and good suggestions (but here's hoping for something new)!
tricia cedars May 16th 2010 8:45PM
If you haven't noticed yet, most of the class columnists have filed their columns this week on the same topic of gearing for new level 80s for their particular class so it looks like this week's topic by Mr. Belt was an editorial prerogative from the senior editors. I am sad to say my brother is gearing his new 80 locke, but I too am going back and leveling my dk alt to 80 so these pieces by the class columnists are timely. If you're looking for class tips on raiding try reading the general raid columns or the pieces on specific encounters. I have found that they usually have tips/advice for each kind of role, including casters.
physicsgeek42 May 15th 2010 2:52PM
I disagree completely with the idea that you need to spend so much time in normal dungeons. When I level a new dps alt, I find myself cracking 1k dps around 73. If you aren't then either a) your rotation depends on an ability only learned at 75 (Shield of Righteousness, FFB, Lava Burst, etc.) or b) you need to learn your class better. Gear is secondary to skill, and thankfully GS doesn't even enter into it for heroics (courtesy of the dungeon finder.) The only gear mark you actually need to clear is the minimum to queue for heroics in the first place.
I think the best advice is to start preparing for 80 before you get there. Keep yourself consistently queued for normal dungeons while you quest. That should provide an adequate amount of gear through high-level blues and maybe even a triumph badge piece.
Good guide, though. I just think this is the kind of stuff to look into *before* you hit 80. At 80, if you can't crack do 1300ish dps, you're doing it wrong, irrespective of your gear.
Eddy_D May 15th 2010 4:15PM
Nomral?
3. Dungeon Drops
...but if your DPS still isn't up to par or your funds are limited, the level 80 _nomral_ dungeons ...
/
:)
Snuzzle May 15th 2010 4:25PM
I've seen more DPS get kicked for playing lazily/poorly than for low DPS. Of course there's always "that guy" complaining that the DPS are doing less damage than the tank... but a vote kick usually takes care of him :)
As long as you're there, trying, and contributing then I don't care if you're doing 50 DPS if that 50 DPS is you trying your hardest. I do run Recount but I don't look at it during a run. I've done these dungeons enough that I can gauge how well we're doing on DPS by how quickly trash is dying. I don't know numbers... I just know "Wow stuff is dying fast, I can pull more" or "Crap, dps is pretty low, I better ease up." Individual contributions are moot, and anyone who gets their panties in a tizzy over a new 80 not doing 4k DPS is a jerk.
I'm always delighted to see a player get an actual upgrade in a dungeon so please, ding and get your butt into a heroic straight away! :D
Tim May 15th 2010 4:49PM
I luv me some double down double bypass sammich!
Greenbeans May 15th 2010 4:55PM
If you aren't intent on speed leveling any characters, running a random a day through NR these days should give you a nice stack of emblems too. I was able to buy my mage his 1st piece of tier 9 the moment he dinged 80, and was well on his way to a 2nd. Combine that with some crafted/dropped boe gear and I was ready for heroics right out of the gate.
Halicarnasus May 15th 2010 5:37PM
In the proffesions loot (nr. 1) the link to Titansteel Spellblade is as a matter of fact Faces of Doom, the offhand.
Might want to fix this :)
docb22 May 15th 2010 6:59PM
you forgot these very sexy boots from the Wyrmrest Accord http://www.wowhead.com/item=44202
theatermusic87 May 15th 2010 10:02PM
I think the most important thing to do if you just ding 80... (esp if this is your first toon and you don't know the dungeons well) is:
ANNOUNCE TO THE PARTY THAT YOU JUST DINGED 80 or that it is your first time running the dungeon...
if they have an issue with it better to sort it out before combat starts (and i have yet to find someone that has an issue) and usually they will give you pointers on when not to stand in fire, do interrupts and such... it greatly helps improve your play style and allows you into 80 heroics off the bat...
Hydden May 16th 2010 5:24AM
I wasn't implying the whole group is in fresh 80 gear... though I guess if the tank's fresh too, yes hold off the AoE.
Invisibility is another one I forget! Nice, thanks :)
Lamus May 16th 2010 10:02AM
Boobah, I'm not talking about boosting here. :) My point is that some people seem to expect that people who come to THEIR random HC runs have already raid gear and that they make at least 4K DPS constantly. We all know that WotLK HC's can be done even with blue +175 gear (as long as tank is uncrittable) it just takes more coordination and skill. If someone has better gear, it sure makes things faster. If everyone in the group does their best, I can't see how would anyone be seen as "carried". If some people are overgeared for current instance, it's not bad thing unless one sees the HC's as a DPS competition.
I am talking about what kind of gear WotLK HC's really require, not how good gear raiders have today. I am talking about how easily some people start to ridicule anyone in their random group who's still gearing up without raider GS/DPS even the run would be smooth.
I don't consider boosting or being boosted anything like fun either.
If someone just watches like a bystander as other people do all the work, I would think that (s)he's being "carried". Also of course there are people who do not have a clue about their class, itemization, encounters etc. They obviously need help and you either want to help them or not—you either have time or you don't. If you decide to help someone but your help is not appreciated or understood, you can take it always to somewhere else. :)
Hoggersbud May 16th 2010 11:37AM
The worst things I've come across in heroic pugs are the following, not necessarily in order:
People who queue as one thing despite being geared and spec'd for another. Several Ret Paladins for example, who queue as a tank but only have PVP gear and sometimes a shield.
People who have great gear, but don't seem to be bothering playing, just coasting along.
People who put all their points into one tree. Yeah, those people.
People who don't know they are downranking, or who don't know which abilities to use for their class/spec.
The only place I care about people's gear is I suppose Halls of Reflection now. That's the only instance that's really challenging. And it has a Blizzard-coded barrier so...not like it's really a great bother.
The rest? It's mostly a matter of how you're choosing to perform, and that's rarely simply because you have fresh gear.
Zanzi May 16th 2010 6:45PM
Since you mentioned downranking, I thought I'd add that most people that are using downranked abilities probably have no idea about the bug that can happen when you have dual-specs and some buttons on your bar keep old ranks instead of upgrading automatically.
I was unaware that Thorns was down a rank on my Resto Druid until someone with RankWatch pointed it out for me. Is it embarrassing to be called out? Yeah, a little, but the downrank bug isn't really the player's fault - it's a bug. I just want to mention it here to build awareness to leveling players. If you're dual-specced, then every time you ding, make sure to buy both sets of talented ability upgrades from the trainer, and always double-check both sets of bars to make sure that they show the newest ranks.