All the World's a Stage: Odd man out

When trying to become a better RPer for the For Gnomeregan! project, I went through and studied many recent All the World's a Stage columns. But I have to admit, I didn't even glance at the "You can't be a vampire" article because, well, I figured it was just vampire RP bashing. (The Twilight photo was a bit of a deterrent as well.) I read it last night, however, and discovered it was actually about how to discourage someone who is derailing your group's roleplay by playing a far-out character. This week, we're going to look at the other side of the coin, and offer suggestions for the person who wants to play that challenging character who doesn't quite fit in.
Are you derailing your group's roleplay?
If you are playing your odd character by yourself, then as long as you aren't being spammy, no one will care except for the RP fascists. But if you are a participating in a troupe/guild/event, then your unusual story could conflict with your teammates'. Sure, your story is awesome and creative and you think it's the most fun ever; but are you sucking your group's RP fun while you play it? Ask yourself these questions:
- Does your story follow the basic premise of your troupe? We formed B.L.O.G. for the express purpose of preparing to retake Gnomeregan. Of course, some people are only pretending to help for their own nefarious purposes. But someone who doesn't know about Operation Gnomeregan has no place with us. Nor does anyone who isn't even pretending to be on our side. If your character isn't following the main purpose of your troupe, he doesn't belong and shouldn't be a part of it.
- Do special rules have to be made for you? Are you refusing to use the magic that powers your guildchat because you shun magic on your character? Must you walk everywhere because you are too old and tired to run? Are you a pacifist and therefore unwilling to do most quests in-character? If your group has to make special rules just to accommodate you, you're being a bit of an RP funsucker.
- Do others have to pause their RP to participate in yours? If you are playing an alien who doesn't know basic language and requires everything explained to you, your friends have to spend all their time trying to communicate with you. Or they'll ignore you completely, which will be frustrating for you and not good for group cohesion.
Become the odd man in.
If you answered yes to any of the above questions, you are not roleplaying well with others. But that doesn't mean that you have to discard your awesome story. You can still be unique and remain part of the group with some extra creative effort.
- Hold events. Rather than play your uniqueness as part of the regular day to day RP in your guild, invite your RPmates to join you in events to play out your story. This way you will have their permission to share your story with them. And you'll be giving them extra fun, rather than interfering with their enjoyment.
- Get an accomplice. Invite one of your friends to RP your character's eccentricities on the side.
- Fast forward your story. If you will eventually be able to fit in due to a life changing event coming up in your story, then just skip ahead to that point. Write up what happened and post it so that your guildies can read it and understand.
- Take your character off-stage. Rather than RP your special creation with your friends, play his relative/friend/sidekick/minion -- whatever works for your story. Twice the roleplaying is twice the fun! For example, if your unique character is an amnesiac, play his doctor or therapist. Make the doctor be an appropriate part of your group, but have him be saddled with the constant care of his patient. You will still be telling your story, but your teammates won't have to be the ones explaining every little thing and taking time out from their stories to do it.
- Create your own separate troupe. If your story is going to take some time to play out, with a nice pay-off at the end, create your own guild to do it. Think of it like a play with a beginning, middle and planned end. If you sell this as a project with a finite time frame, you may be able to attract a small group of people looking for a side challenge. You could even create it as a chat channel so that people don't have to leave their guilds or create new characters to participate.
- Ask permission from your leader. Your GM may be open to working with you on your story. This is less likely to happen, however, if you just foist your oddness upon everybody without warning. So take your GM aside before introducing your gnome possessed by a blood elf to your draenei-only troupe.
Filed under: Analysis / Opinion, RP, All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 1)
Rai May 16th 2010 9:05PM
Never tried RPing a cobbler.
Crystaleth May 16th 2010 8:14PM
ROFL, fixer ftw.
Sevin7x70 May 16th 2010 9:24PM
Cobbler like the pie?
Luke May 16th 2010 10:00PM
Where as I agree with the premise, and conclusions, okay I agree with the article...
Where as this is true I have to tell a story.
A story about a Giant named Brutor.
It was just like any other DnD campaign. The DM had an epic story, the group had its Rogue, Wizard, Warrior and healer. However there was something that the group hadn't anticipated. Brutor, the very simple and very friendly giant.
Brutor stood something around 20 feet or better, and was a servant to even larger giants who kept Brutor chained in a dungeon when he wasn't serving them ale. You see even at 20 feet, Brutor was still small enough to walk among his captors table serving them food.
Well the intrepid adventurers stumbled upon these giants, and rescued Brutor (played by a member of the group, not the DM). When the group met Brutor the Wizard was invisible and was mistaken by their new friend to be a god. When they met Brutor he claimed he was from the planet Cheeseburger, in the Cellulite Galaxy. And Brutor swore and unyielding loyalty to his new invisible god, much to the chagrin of the other players.
Surely, this was when the group derailed.
"How can he even know about Cheeseburgers! They Don't exist here!"
"How can we even know what Galaxies are?!"
"That's stupid!"
"He's not a god he's a Wizard!"
"Stop talking to thin air!"
Of course the loudest outcries came from the min / maxers who just wanted to do some "serious" role play as epic adventurers. The rest of the group, the DM included found Brutor a welcome change to the tedious, "you meet a giant spider, you kill it."
Even when said giant nearly got everyone killed in his attempt to seduce a dragon.
Moral of the story? You can't please everyone all the time, and if your odd man out is a dragon humping giant named Brutor, from the planet Cheeseburger in the Cellulite galaxy then maybe you should just roll with it and see where it takes you.
Nitride May 16th 2010 10:28PM
Nice to see other people doing "pet shows" in IF like I do there (and Dal sometimes).
Funniest bit is putting down the toy train and popping Lil XT and watching the ensuing spectacle.
That and getting two or more rocket bots near each other (an sometimes Lil XT also).
Hoggersbud May 17th 2010 10:23AM
Having a...unique character concept is a delicate balancing act between having fun by being difference and being an attention whore who is different and special and just plain unusual to draw all the story to him or herself.
Elvgren May 17th 2010 12:16PM
In a world of orcs, elves, space goats, animated corpses, walking hamburger ads, and gnomes carrying axes 5 times their mass I have to question the existence of someone "who is derailing your group's roleplay by playing a far-out character."
I subscribe to the "whatever is fun to you is cool (unless it's griefing)" school of gameplay but we ALL have to be careful not to take it too seriously. Hardcore raider's, pvp'rs, and RP'rs alike.
Robin Torres May 17th 2010 12:38PM
The problem isn't the character itself, it's how much the player expects everyone else to play along.
Hoggersbud sums it up nicely above.
robbiefun May 17th 2010 12:44PM
How does the fixer fit in anyway?
Robin Torres May 17th 2010 12:45PM
...
She doesn't. She's the odd man out.
yarf May 17th 2010 12:58PM
Just be prepared to have your concept questioned.
My Dwarf hunter (She's human dangit -.-) is the descendant of two members of the Khadgar/Turalyon expedition to Draenor to close the Dark Portal. Somehow, they, and many others, survived the destruction and became a somewhat nomadic, almost tribal people who, when the portal was reopened, rejoined the Alliance and assisted in Northrend.
When I was asked th prove the timeline of events, I pointed the questioners to Wow's official timeline on the website, which is what I based it on. Sure, you may have some aspects that don't quite fit with lore.
If you want to play a character that, for example, was a former Lich King, then no. No one's going to believe you willingly gave up that power and turned towards the light
Having interesting twists, though, is something to be encouraged. Most people play Gnomes as slightly deranged from radiation poisoning though as time has passed second generation 'refugees' don't have as much of a problem as their predecessors. My Gnome Warlock thinks and swears up and down she is the leader of legions of demons, believes she is a demon locked in a Gnome's body, and even swears up and down she will grant power to those who help her in her quest to conquer Azeroth.
She has a secret backstory to that, and why she feels this way, but when I was asked the first time in game why I didn't just summon my legion, it was simple.
"There is a mysterious holy power blocking my abilities. I must seek out and destroy the source of this power before I can open the portal with the appropriate strength to summon my legion." And any time one of her 'most powerful' and 'destructive' spells is cast and doesn't do what she claims it will, because she has this superior power of course, she blames it on the holy power that must be nearby, and immediately starts trying to find it, scanning buildings nearby, etc. Haagozin, her Felguard, often interacts with her, and they sometimes argue.
In truth she has more going on than she claims, but she doesn't knowit herself. Whether she really IS a demon locked in a Gnome's body or just a deranged gnome, no one has found out for sure, but no one believes she's a demon. We'll put it that way.
She is one of my favorite characters. My mage engineer often reads schematics upside down... her famous quote. "I'm *mumbled*Tinker *Notmumbled* Qtpai Sparkbang... *nervous laugh*... don't... er... let my name confuse you, though... not ALL of my projects end with a... spark... bang.... *nervous laugh*."
robbiefun May 17th 2010 8:24PM
That was one of the best sci-fi games ever until WoW came along and pulled me out of the future and into the past! I had a Enforcer, Doc, and a MP all at 200+ and several other classes, mostly clan. Those where the days.